Player Matchup

Charybdis
Charybdis
BeejNdiP306
Charybdis
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 232L
1,394 Elo+
Solo
Zeus
Zeus
Feeshtail
Zeus
Level 109
God Stats
11W - 10L
1,715 SR
Queue Stats
198W - 212L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
Papa Huntdoge
Sylvanus
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 84L
1,606 Elo+
Party 2
Bellona
Bellona
RageMachine2952
Bellona
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 69L
1,500 Elo+
Party 2
Nemesis
Nemesis
maaxattack
Nemesis
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 54L
1,566 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,542 Elo+

VS

Team Averages
Level 73
1,452 SR
1,449 Elo+
Odin
Odin
Awoobis119
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
Danamandambadan
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,494 Elo+
Party 1
Janus
Janus
FERMER43
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,372 Elo+
Party 1
Vulcan
Vulcan
StealthOmegaX
Vulcan
Level 147
God Stats
2W - 2L
1,260 SR
Queue Stats
106W - 86L
1,534 Elo+
Solo
Chaac
Chaac
manilo09357
Chaac
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
363W - 377L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeejNdiP306
Charybdis
20
7 / 4 / 17
11,740
783
13,104
16,603
7,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
20
17 / 4 / 11
13,306
887
31,723
13,044
5,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Papa Huntdoge
Sylvanus
20
3 / 1 / 24
12,426
828
5,838
18,366
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 3 / 22
11,599
773
12,328
27,889
17,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
maaxattack
Nemesis
16
2 / 4 / 18
10,263
684
7,025
12,689
6,915
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
10,110
674
10,476
16,186
17,647
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 8
9,396
626
9,206
18,412
24,924
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
FERMER43
Janus
14
0 / 8 / 7
8,890
593
8,784
12,695
3,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 6 / 5
12,753
850
36,113
14,394
5,853
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 5
10,445
696
9,814
14,746
11,549
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
33
Kills
16
16
Deaths
33
92
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Charybdis
BeejNdiP306
Charybdis
7
4
17
3.88
L
1
8
8
0.63
L
Janus
FERMER43
Janus
0
8
7
0.44
W
Zeus
17
4
11
5.63
W
Sylvanus
Papa Huntdoge
Sylvanus
3
1
24
15
W
4
3
22
5
L
10
6
5
2.08
W
Nemesis
maaxattack
Nemesis
2
4
18
2.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,018
Damage
74,393
88,591
Taken
76,433
55,535
Mitigated
63,138
40,763
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,476
2,085
336
1,663
16,186
17,647
260
8,349
7,837
754
16,714
W
Charybdis
BeejNdiP306
Charybdis
13,104
6,578
947
3,108
16,603
7,332
2,471
7,483
8,993
0
33,479
L
9,206
684
2,625
3,623
18,412
24,924
0
8,371
10,041
1,744
10,812
L
Janus
FERMER43
Janus
8,784
1,916
1,106
914
12,695
3,165
56
6,792
5,903
17,188
0
W
Zeus
31,723
2,119
1,517
1,620
13,044
5,551
1,099
7,786
5,091
57,829
0
W
Sylvanus
Papa Huntdoge
Sylvanus
5,838
658
8,166
8,020
18,366
18,543
320
10,540
7,735
16,967
0
W
12,328
3,190
1,920
10,395
27,889
17,194
887
13,287
14,060
0
27,564
L
36,113
17,403
1,611
3,017
14,394
5,853
469
7,025
7,369
60,780
0
W
Nemesis
maaxattack
Nemesis
7,025
2,224
3,079
1,991
12,689
6,915
669
7,716
4,845
0
16,698
L
9,814
776
1,896
3,071
14,746
11,549
612
7,024
7,722
640
26,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,334
Gold Earned
51,594
158
Minions Killed
142
0
Camps Cleared
0
1,379,454
Distance Traveled
1,269,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,110
674
12
1
0
282,525
0
W
Charybdis
11,740
783
53
4
0
249,110
1
L
Guan Yu
9,396
626
8
1
0
256,268
0
L
Janus
8,890
593
27
2
0
194,680
0
W
Zeus
13,306
887
52
3
0
279,557
1
W
Sylvanus
12,426
828
10
1
0
292,092
0
W
Bellona
11,599
773
27
2
0
291,770
0
L
Vulcan
12,753
850
64
4
0
277,494
0
W
Nemesis
10,263
684
16
1
0
266,925
0
L
Chaac
10,445
696
31
2
0
258,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role