Player Matchup

Janus
Janus
Niiryx
Janus
Level 29
God Stats
56W - 45L
1,500 SR
Queue Stats
327W - 336L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
Zaricky18
Kuzenbo
Level 83
God Stats
14W - 6L
1,667 SR
Queue Stats
96W - 91L
1,603 Elo+
Party 1
Charybdis
Charybdis
kevin33270403
Charybdis
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
426W - 414L
1,707 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,638 Elo+

VS

Team Averages
Level 81
1,433 SR
1,402 Elo+
Cthulhu
Cthulhu
Daniel_Fizz89
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Freakzz_Kokszz
Atlas
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 2
Ravana
Ravana
TheHighFlyMC
Ravana
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
201W - 229L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Niiryx
Janus
15
6 / 2 / 5
10,775
718
10,987
6,578
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Zaricky18
Kuzenbo
15
0 / 1 / 10
10,234
682
9,981
16,827
18,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
kevin33270403
Charybdis
16
6 / 3 / 6
11,056
737
19,695
12,270
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 3 / 2
9,167
611
10,176
21,577
15,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 3
9,040
603
7,323
12,296
5,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
13
3 / 3 / 3
9,527
635
10,384
16,213
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
6
6
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
2
1
L
1
6
3
0.42
W
Janus
Niiryx
Janus
6
2
5
4.25
L
Ravana
3
3
3
1.5
W
Kuzenbo
Zaricky18
Kuzenbo
0
1
10
5
W
Charybdis
kevin33270403
Charybdis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,663
Damage
27,883
35,675
Taken
50,086
24,654
Mitigated
27,187
8,915
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,176
907
0
8,905
21,577
15,361
0
10,446
11,131
32,332
0
L
7,323
1,849
0
45
12,296
5,314
0
5,093
7,203
29,335
0
W
Janus
Niiryx
Janus
10,987
1,902
531
1,220
6,578
1,923
432
3,176
2,973
33,160
0
L
Ravana
10,384
3,071
0
4,708
16,213
6,512
0
5,997
10,216
0
34,466
W
Kuzenbo
Zaricky18
Kuzenbo
9,981
3,834
812
5,424
16,827
18,580
357
8,852
6,644
25,103
0
W
Charybdis
kevin33270403
Charybdis
19,695
8,675
0
928
12,270
4,151
1,797
4,496
7,317
0
57,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,065
Gold Earned
27,734
148
Minions Killed
151
9
Camps Cleared
4
795,786
Distance Traveled
693,671
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,167
611
45
3
2
240,873
2
L
Atlas
9,040
603
44
3
0
212,141
0
W
Janus
10,775
718
35
2
0
241,555
0
L
Ravana
9,527
635
62
4
2
240,657
6
W
Kuzenbo
10,234
682
28
2
1
301,958
3
W
Charybdis
11,056
737
85
6
8
252,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role