Player Matchup

Bellona
Bellona
Cleets_Teats
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,493 Elo+
Party 1
Artemis
Artemis
FlickDaddyClutch
Artemis
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 83L
1,328 Elo+
Party 1
Bakasura
Bakasura
FuzzyWuzzyWizard
Bakasura
Level 124
God Stats
2W - 1L
1,465 SR
Queue Stats
67W - 69L
1,163 Elo+
Party 1
Agni
Agni
YoungBlood1714
Agni
Level 115
God Stats
2W - 0L
1,297 SR
Queue Stats
74W - 91L
1,291 Elo+
Party 1
Horus
Horus
schade19
Horus
Level 109
God Stats
6W - 4L
1,792 SR
Queue Stats
48W - 59L
1,112 Elo+
Party 1
Team Averages
Level 101
1,511 SR
1,277 Elo+

VS

Team Averages
Level 64
1,419 SR
1,393 Elo+
Sun Wukong
Sun Wukong
AAflexy
Sun Wukong
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
707W - 705L
1,556 Elo+
Solo
Fenrir
Fenrir
Derek_Robles
Fenrir
Level 87
God Stats
11W - 11L
1,338 SR
Queue Stats
193W - 226L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I-assasin-you
Morgan Le Fay
Level 22
God Stats
2W - 4L
1,216 SR
Queue Stats
19W - 26L
1,324 Elo+
Party 2
Sol
Sol
Morg_19_
Sol
Level 8
God Stats
7W - 8L
1,541 SR
Queue Stats
11W - 16L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
Slaughter512
Amaterasu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 96L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cleets_Teats
Bellona
16
6 / 5 / 8
10,872
572
10,582
20,982
21,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 2 / 8
11,240
592
8,464
10,722
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 2 / 7
12,938
681
15,195
15,662
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 14
11,266
593
7,716
9,711
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
schade19
Horus
15
1 / 4 / 14
10,339
544
3,522
17,262
18,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AAflexy
Sun Wukong
12
1 / 5 / 2
7,992
421
8,921
12,795
7,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
17
7 / 4 / 1
10,353
545
5,539
17,134
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
I-assasin-you
Morgan Le Fay
14
1 / 8 / 4
8,624
454
5,319
11,281
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 1
9,424
496
5,966
10,720
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Slaughter512
Amaterasu
12
1 / 6 / 3
8,217
432
3,198
19,019
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
27
Kills
10
14
Deaths
27
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AAflexy
Sun Wukong
1
5
2
0.4
W
Bellona
Cleets_Teats
Bellona
6
5
8
2
L
Fenrir
7
4
1
1.88
W
4
2
8
4
W
14
2
7
8.75
L
Morgan Le Fay
I-assasin-you
Morgan Le Fay
1
8
4
0.38
L
0
4
1
0.13
L
Amaterasu
Slaughter512
Amaterasu
1
6
3
0.42
W
2
1
14
9
W
Horus
schade19
Horus
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,479
Damage
28,943
74,339
Taken
70,949
54,442
Mitigated
35,638
27,336
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AAflexy
Sun Wukong
8,921
1,570
0
698
12,795
7,860
541
2,339
9,420
0
39,034
W
Bellona
Cleets_Teats
Bellona
10,582
1,481
535
5,762
20,982
21,887
582
3,243
17,457
73
54,531
L
Fenrir
5,539
1,262
0
4,421
17,134
6,300
0
3,013
13,887
0
66,983
W
8,464
3,031
0
4,464
10,722
4,249
1,158
3,155
7,416
0
83,442
W
15,195
10,830
0
6,483
15,662
6,900
73
4,673
10,764
0
87,805
L
Morgan Le Fay
I-assasin-you
Morgan Le Fay
5,319
1,247
0
442
11,281
3,330
747
1,917
8,574
36,264
0
L
5,966
1,612
0
4,068
10,720
3,991
4,210
710
9,839
73,536
6,619
L
Amaterasu
Slaughter512
Amaterasu
3,198
612
0
3,955
19,019
14,157
0
2,877
15,682
0
26,989
W
7,716
354
0
2,285
9,711
3,239
1,879
2,725
6,728
71,961
609
W
Horus
schade19
Horus
3,522
1,747
2,998
4,809
17,262
18,167
179
2,821
14,407
0
27,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,655
Gold Earned
44,610
526
Minions Killed
443
0
Camps Cleared
0
1,876,970
Distance Traveled
1,792,748
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,992
421
67
4
0
375,480
4
W
Bellona
10,872
572
85
4
0
331,650
4
L
Fenrir
10,353
545
103
5
0
415,071
3
W
Artemis
11,240
592
123
6
0
361,408
10
W
Bakasura
12,938
681
148
8
0
455,233
6
L
Morgan Le Fay
8,624
454
67
4
0
333,803
3
L
Sol
9,424
496
163
9
0
323,408
1
L
Amaterasu
8,217
432
43
2
0
344,986
6
W
Agni
11,266
593
134
7
0
359,599
8
W
Horus
10,339
544
36
2
0
369,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role