Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Commorient
Gilgamesh
Level 140
God Stats
25W - 19L
1,500 SR
Queue Stats
479W - 421L
1,597 Elo+
Party 2
Xbalanque
Xbalanque
Kentiepoo08
Xbalanque
Level 160
God Stats
5W - 0L
1,685 SR
Queue Stats
80W - 81L
1,665 Elo+
Solo
Persephone
Persephone
LifelessBeautii
Persephone
Level 137
God Stats
5W - 6L
1,500 SR
Queue Stats
500W - 451L
1,615 Elo+
Party 2
Ravana
Ravana
Mrfugu888
Ravana
Level 128
God Stats
1W - 0L
1,265 SR
Queue Stats
8W - 5L
1,288 Elo+
Solo
Team Averages
Level 138
1,490 SR
1,533 Elo+

VS

Team Averages
Level 121
1,568 SR
1,526 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Firedrake123
Apollo
Level 160
God Stats
0W - 1L
1,824 SR
Queue Stats
6W - 5L
1,204 Elo+
Solo
Mulan
Mulan
NicKeith
Mulan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,679 Elo+
Party 1
Ne Zha
Ne Zha
Ohbyy
Ne Zha
Level 139
God Stats
16W - 15L
1,735 SR
Queue Stats
236W - 257L
1,557 Elo+
Solo
Sol
Sol
killerdead_x
Sol
Level 160
God Stats
6W - 2L
1,282 SR
Queue Stats
96W - 84L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 0 / 4
10,085
776
7,348
8,226
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Commorient
Gilgamesh
18
4 / 1 / 8
10,329
795
10,792
10,378
6,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Kentiepoo08
Xbalanque
16
2 / 3 / 4
9,312
716
9,489
8,987
3,058
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
LifelessBeautii
Persephone
17
2 / 1 / 9
10,290
792
8,878
9,641
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Mrfugu888
Ravana
18
8 / 1 / 3
10,924
840
11,420
9,329
6,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 3 / 2
8,076
621
1,603
11,466
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
15
0 / 3 / 3
8,136
626
3,698
8,006
2,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
NicKeith
Mulan
15
0 / 7 / 5
8,302
639
5,393
16,449
9,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Ohbyy
Ne Zha
16
2 / 6 / 2
8,746
673
5,643
12,057
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 2
9,752
750
12,166
9,368
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
6
6
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
4
5
L
Jormungandr
 
Jormungandr
1
3
2
0.67
W
Gilgamesh
Commorient
Gilgamesh
4
1
8
8
L
Apollo
0
3
3
0.5
W
Xbalanque
Kentiepoo08
Xbalanque
2
3
4
1.33
W
Persephone
LifelessBeautii
Persephone
2
1
9
6.5
W
Ravana
Mrfugu888
Ravana
8
1
3
9.5
L
Mulan
NicKeith
Mulan
0
7
5
0.36
L
Ne Zha
Ohbyy
Ne Zha
2
6
2
0.5
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
28,503
46,561
Taken
57,346
25,804
Mitigated
27,747
9,417
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,348
287
0
1,837
8,226
7,190
247
946
7,121
19,014
0
L
Jormungandr
 
Jormungandr
1,603
458
33
1,738
11,466
8,795
0
3,031
8,063
14,691
0
W
Gilgamesh
Commorient
Gilgamesh
10,792
2,876
0
1,944
10,378
6,049
2,846
4,878
5,291
0
37,091
L
Apollo
3,698
2,219
0
1,021
8,006
2,792
0
1,190
6,816
0
18,927
W
Xbalanque
Kentiepoo08
Xbalanque
9,489
2,768
0
1,682
8,987
3,058
44
2,593
6,262
0
42,795
W
Persephone
LifelessBeautii
Persephone
8,878
818
0
2,184
9,641
3,206
967
2,334
7,192
37,933
0
W
Ravana
Mrfugu888
Ravana
11,420
3,125
0
1,770
9,329
6,301
0
3,630
5,665
0
43,844
L
Mulan
NicKeith
Mulan
5,393
464
15
1,588
16,449
9,136
0
6,134
9,713
945
10,900
L
Ne Zha
Ohbyy
Ne Zha
5,643
1,054
0
2,788
12,057
4,267
0
2,940
9,085
0
28,134
L
12,166
4,538
0
5,233
9,368
2,757
0
1,984
7,253
45,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,940
Gold Earned
43,012
278
Minions Killed
194
0
Camps Cleared
0
1,408,652
Distance Traveled
1,103,912
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,085
776
13
1
0
288,624
0
L
Jormungandr
8,076
621
20
2
0
150,755
2
W
Gilgamesh
10,329
795
64
5
0
295,281
3
L
Apollo
8,136
626
40
3
0
193,838
1
W
Xbalanque
9,312
716
57
4
0
245,953
0
W
Persephone
10,290
792
79
6
0
279,182
7
W
Ravana
10,924
840
65
5
0
299,612
0
L
Mulan
8,302
639
22
2
0
248,828
1
L
Ne Zha
8,746
673
36
3
0
249,176
3
L
Sol
9,752
750
76
6
0
261,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role