Player Matchup

Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Darkfirew
Ganesha
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 82L
1,503 MMR
Solo
Sol
Sol
Silver II
Rhaye
Sol
Silver II
Level 156
God Stats
8W - 6L
1,500 SR
Queue Stats
121W - 106L
1,547 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ToONy98
Ah Muzen Cab
Bronze III
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 83L
1,507 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Zexxxet
Gilgamesh
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 33L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,500 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,562 SR
1,511 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
CammyD69
Loki
Gold V
Level 109
God Stats
8W - 8L
1,690 SR
Queue Stats
88W - 95L
1,544 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Demody
Ao Kuang
Silver I
Level 154
God Stats
4W - 0L
1,265 SR
Queue Stats
180W - 187L
1,522 MMR
Solo
Hou Yi
Hou Yi
Gold V
PineapplePatrol
Hou Yi
Gold V
Level 110
God Stats
6W - 5L
1,855 SR
Queue Stats
268W - 258L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
4 / 3 / 3
9,482
527
9,772
14,485
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Darkfirew
Ganesha
13
0 / 4 / 4
8,108
450
2,672
12,486
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Rhaye
Sol
17
6 / 5 / 2
10,791
600
14,102
15,335
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ToONy98
Ah Muzen Cab
15
1 / 5 / 2
9,206
511
6,108
10,223
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Zexxxet
Gilgamesh
15
2 / 5 / 4
8,945
497
9,401
16,603
12,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
OdinMulanAtlasBastet

VS

Bans
ArtioYemojaKing ArthurCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 2 / 3
10,193
566
12,973
9,263
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
13
1 / 3 / 9
8,679
482
3,652
16,960
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
15
3 / 2 / 3
9,226
513
7,963
11,623
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Demody
Ao Kuang
16
8 / 6 / 4
10,466
581
17,272
19,788
9,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 0 / 4
10,739
597
8,704
9,351
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
22
22
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
3
3
1.83
W
Scylla
 
Scylla
5
2
3
3.25
W
Geb
 
Geb
1
3
9
1.83
W
Loki
3
2
3
2.25
L
Ganesha
Darkfirew
Ganesha
0
4
4
0.5
W
Ao Kuang
Demody
Ao Kuang
8
6
4
1.67
W
5
0
4
7
L
Sol
Rhaye
Sol
6
5
2
1.4
L
Ah Muzen Cab
ToONy98
Ah Muzen Cab
1
5
2
0.4
L
Gilgamesh
Zexxxet
Gilgamesh
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
50,564
69,132
Taken
66,985
38,573
Mitigated
36,441
18,685
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,772
2,283
0
6,018
14,485
5,209
0
4,267
10,106
0
60,378
W
Scylla
 
Scylla
12,973
1,372
0
710
9,263
3,245
511
3,973
5,290
73,057
0
W
Geb
 
Geb
3,652
216
521
2,983
16,960
15,908
0
7,001
9,959
14,237
0
W
Loki
7,963
1,395
0
5,817
11,623
3,960
0
2,048
9,575
0
66,878
L
Ganesha
Darkfirew
Ganesha
2,672
356
0
994
12,486
12,358
0
6,464
5,892
23,137
0
W
Ao Kuang
Demody
Ao Kuang
17,272
4,770
0
10,164
19,788
9,811
564
2,570
17,218
49,924
5,286
W
8,704
4,225
0
6,142
9,351
3,517
1,666
1,182
8,169
0
89,849
L
Sol
Rhaye
Sol
14,102
7,196
0
5,541
15,335
5,491
0
8,733
6,364
93,601
0
L
Ah Muzen Cab
ToONy98
Ah Muzen Cab
6,108
1,410
0
1,772
10,223
3,170
0
2,093
8,130
0
63,733
L
Gilgamesh
Zexxxet
Gilgamesh
9,401
1,789
0
4,360
16,603
12,345
0
10,858
5,675
0
53,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
49,303
521
Minions Killed
508
0
Camps Cleared
0
1,726,419
Distance Traveled
1,780,777
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,482
527
107
6
0
402,788
2
W
Scylla
10,193
566
124
7
0
352,034
3
W
Geb
8,679
482
22
1
0
364,483
5
W
Loki
9,226
513
113
6
0
410,014
4
L
Ganesha
8,108
450
16
1
0
340,783
6
W
Ao Kuang
10,466
581
80
4
0
312,700
3
W
Hou Yi
10,739
597
169
9
0
341,546
6
L
Sol
10,791
600
164
9
0
321,937
2
L
Ah Muzen Cab
9,206
511
136
8
0
340,189
4
L
Gilgamesh
8,945
497
98
5
0
320,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role