Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BuckFerguson
Loki
Level 40
God Stats
11W - 9L
1,547 SR
Queue Stats
75W - 62L
1,545 Elo+
Party 1
Odin
Odin
DThom21
Odin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 82L
1,637 Elo+
Party 1
Jormungandr
Jormungandr
ValidPatriot
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,605 Elo+
Party 1
Scylla
Scylla
WARPIGlive
Scylla
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,557 Elo+

VS

Team Averages
Level 69
1,510 SR
1,380 Elo+
Ravana
Ravana
Jujubean1984
Ravana
Level 160
God Stats
2W - 2L
1,688 SR
Queue Stats
115W - 131L
1,432 Elo+
Solo
Agni
Agni
Kpchow23
Agni
Level 123
God Stats
4W - 2L
1,581 SR
Queue Stats
33W - 30L
1,490 Elo+
Solo
Izanami
Izanami
Veroxas
Izanami
Level 29
God Stats
3W - 2L
1,280 SR
Queue Stats
46W - 34L
1,238 Elo+
Party 2
Bakasura
Bakasura
carolinaestm
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
sqWADADA
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 3 / 5
6,497
812
3,432
6,536
1,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 1 / 3
7,877
985
4,151
4,270
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
DThom21
Odin
14
4 / 0 / 8
7,343
918
5,573
7,680
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ValidPatriot
Jormungandr
13
4 / 3 / 7
7,093
887
9,298
8,514
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
WARPIGlive
Scylla
14
7 / 0 / 3
7,607
951
5,524
3,466
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 0 / 2
7,027
878
4,231
4,513
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
13
3 / 5 / 2
6,751
844
6,149
7,478
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Veroxas
Izanami
13
1 / 3 / 2
6,307
788
4,359
8,970
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
carolinaestm
Bakasura
10
0 / 8 / 0
5,645
706
967
9,221
3,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
sqWADADA
Poseidon
11
1 / 4 / 1
5,976
747
4,105
4,686
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
7
7
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
3
5
0.83
W
5
1
3
6.5
W
Odin
DThom21
Odin
4
0
8
8
L
Ravana
2
0
2
3
L
Agni
3
5
2
0.8
W
Jormungandr
ValidPatriot
Jormungandr
4
3
7
2.5
L
Izanami
Veroxas
Izanami
1
3
2
0.67
W
Scylla
WARPIGlive
Scylla
7
0
3
8.5
L
Bakasura
carolinaestm
Bakasura
0
8
0
0
L
Poseidon
sqWADADA
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
19,811
30,466
Taken
34,868
11,884
Mitigated
12,824
6,856
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,432
1,002
0
927
6,536
1,779
269
2,933
3,603
0
15,989
W
4,151
1,143
0
2,047
4,270
1,249
1,293
1,353
2,917
0
29,068
W
Odin
DThom21
Odin
5,573
1,216
0
2,906
7,680
3,756
78
2,728
4,952
0
11,558
L
Ravana
4,231
1,251
0
702
4,513
2,120
357
1,440
3,027
0
18,769
L
Agni
6,149
672
311
759
7,478
2,843
265
4,265
3,127
20,425
0
W
Jormungandr
ValidPatriot
Jormungandr
9,298
3,176
0
466
8,514
4,097
156
1,965
6,549
24,237
0
L
Izanami
Veroxas
Izanami
4,359
2,864
0
3,485
8,970
3,337
0
3,691
4,995
0
18,559
W
Scylla
WARPIGlive
Scylla
5,524
167
0
510
3,466
1,003
1,140
1,275
2,191
22,933
0
L
Bakasura
carolinaestm
Bakasura
967
967
440
297
9,221
3,142
0
3,470
5,686
0
2,225
L
Poseidon
sqWADADA
Poseidon
4,105
665
0
1,055
4,686
1,382
0
1,873
2,682
12,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
31,706
193
Minions Killed
132
0
Camps Cleared
0
900,716
Distance Traveled
794,100
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,497
812
29
4
0
167,330
1
W
Loki
7,877
985
77
10
0
191,624
2
W
Odin
7,343
918
20
3
0
202,186
0
L
Ravana
7,027
878
38
5
0
199,232
4
L
Agni
6,751
844
33
4
0
166,293
1
W
Jormungandr
7,093
887
27
3
0
177,333
2
L
Izanami
6,307
788
41
5
0
172,143
2
W
Scylla
7,607
951
40
5
0
162,243
2
L
Bakasura
5,645
706
0
0
0
144,271
1
L
Poseidon
5,976
747
20
3
0
112,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role