Player Matchup

Bellona
Bellona
Im no good1439
Bellona
Level 117
God Stats
16W - 8L
1,964 SR
Queue Stats
78W - 88L
1,696 Elo+
Party 1
Nu Wa
Nu Wa
mad321
Nu Wa
Level 26
God Stats
8W - 14L
1,334 SR
Queue Stats
225W - 197L
1,571 Elo+
Party 1
Hou Yi
Hou Yi
Еngo
Hou Yi
Level 142
God Stats
7W - 1L
1,507 SR
Queue Stats
17W - 4L
1,715 Elo+
Party 1
Team Averages
Level 95
1,602 SR
1,661 Elo+

VS

Team Averages
Level 34
1,560 SR
1,577 Elo+
Charybdis
Charybdis
 
Charybdis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jackobean15
Cerberus
Level 5
God Stats
4W - 3L
1,693 SR
Queue Stats
6W - 8L
1,654 Elo+
Party 2
Hel
Hel
Vaenezza
Hel
Level 4
God Stats
1W - 4L
1,489 SR
Queue Stats
18W - 10L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,354
850
16,428
12,139
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
mad321
Nu Wa
9
0 / 5 / 12
7,690
699
4,873
6,319
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Еngo
Hou Yi
16
11 / 0 / 7
10,202
927
18,535
12,417
4,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
4 / 9 / 2
7,249
659
8,707
12,310
3,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Jackobean15
Cerberus
12
2 / 5 / 4
8,057
732
7,506
20,085
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 5 / 5
7,223
657
5,464
12,291
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
7
7
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
9
2
0.56
W
8
2
6
5.5
L
Cerberus
Jackobean15
Cerberus
2
5
4
0.8
L
1
5
5
0.7
W
Nu Wa
mad321
Nu Wa
0
5
12
1.2
W
Hou Yi
Еngo
Hou Yi
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,836
Damage
21,677
30,875
Taken
44,686
16,977
Mitigated
27,171
9,118
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,707
4,519
0
0
12,310
3,952
0
1,841
10,087
0
20,941
W
16,428
3,613
0
1,937
12,139
10,972
365
4,961
7,178
0
27,855
L
Cerberus
Jackobean15
Cerberus
7,506
551
298
4,244
20,085
18,966
0
3,037
16,552
21,697
0
L
5,464
409
3,631
4,287
12,291
4,253
0
379
11,670
20,007
0
W
Nu Wa
mad321
Nu Wa
4,873
1,431
0
484
6,319
1,865
0
1,631
4,688
10,907
0
W
Hou Yi
Еngo
Hou Yi
18,535
11,864
0
6,697
12,417
4,140
2,493
6,774
5,643
0
55,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
22,529
125
Minions Killed
99
9
Camps Cleared
1
551,414
Distance Traveled
539,422
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,249
659
32
3
1
162,307
2
W
Bellona
9,354
850
22
2
0
217,167
0
L
Cerberus
8,057
732
24
2
0
190,074
1
L
Hel
7,223
657
43
4
0
187,041
0
W
Nu Wa
7,690
699
9
1
1
128,476
0
W
Hou Yi
10,202
927
94
9
8
205,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role