Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hariu123
Heimdallr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Kali
Kali
Pineconenoscoper
Kali
Level 129
God Stats
1W - 0L
1,766 SR
Queue Stats
13W - 12L
1,193 Elo+
Party 1
Scylla
Scylla
SanicUzumaki
Scylla
Level 85
God Stats
2W - 2L
1,176 SR
Queue Stats
3W - 4L
1,193 Elo+
Party 1
Ymir
Ymir
Trevitone
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,193 Elo+
Party 1
Team Averages
Level 104
1,489 SR
1,316 Elo+

VS

Team Averages
Level 112
1,456 SR
1,410 Elo+
Atlas
Atlas
JujuRahl
Atlas
Level 65
God Stats
11W - 8L
1,602 SR
Queue Stats
72W - 61L
1,579 Elo+
Solo
Susano
Susano
Nismoco_
Susano
Level 139
God Stats
6W - 11L
1,289 SR
Queue Stats
260W - 259L
1,389 Elo+
Party 2
Janus
Janus
Sickbert
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 141L
1,302 Elo+
Party 2
Hades
Hades
Spoolx
Hades
Level 136
God Stats
272W - 267L
1,472 SR
Queue Stats
273W - 270L
1,389 Elo+
Party 2
Nike
Nike
Trinitron_85
Nike
Level 109
God Stats
189W - 185L
1,418 SR
Queue Stats
196W - 192L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 2 / 5
7,794
557
9,887
11,538
10,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Hariu123
Heimdallr
13
1 / 4 / 2
7,809
558
6,030
7,462
2,576
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 2 / 4
8,115
580
6,916
11,163
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
13
1 / 5 / 2
7,314
522
2,870
8,270
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
4 / 1 / 5
7,808
558
6,158
8,992
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JujuRahl
Atlas
12
2 / 2 / 2
6,976
498
5,066
11,480
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Nismoco_
Susano
13
8 / 2 / 1
7,932
567
7,337
8,838
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Sickbert
Janus
9
1 / 5 / 1
5,697
407
3,976
5,930
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Spoolx
Hades
13
2 / 3 / 4
7,613
544
7,125
9,183
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 3
5,956
425
6,109
12,781
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
16
Kills
13
14
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
5
3.75
W
Heimdallr
Hariu123
Heimdallr
1
4
2
0.5
L
Atlas
JujuRahl
Atlas
2
2
2
1.5
L
Susano
Nismoco_
Susano
8
2
1
4.25
W
5
2
4
3.5
W
Scylla
1
5
2
0.4
L
Janus
Sickbert
Janus
1
5
1
0.3
L
Hades
Spoolx
Hades
2
3
4
1.33
W
Ymir
4
1
5
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
29,613
47,425
Taken
48,212
27,675
Mitigated
21,015
14,736
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,887
2,364
281
4,434
11,538
10,744
587
2,412
8,664
0
43,923
W
Heimdallr
Hariu123
Heimdallr
6,030
2,623
0
854
7,462
2,576
70
3,744
3,678
0
43,367
L
Atlas
JujuRahl
Atlas
5,066
1,412
480
1,647
11,480
6,676
0
605
10,875
30,672
0
L
Susano
Nismoco_
Susano
7,337
1,326
0
1,089
8,838
2,826
0
1,502
7,299
0
35,001
W
6,916
2,400
0
2,913
11,163
3,899
0
2,996
7,977
0
37,180
W
Scylla
2,870
0
0
2,405
8,270
2,399
128
4,231
3,652
37,737
0
L
Janus
Sickbert
Janus
3,976
224
0
340
5,930
1,458
0
1,281
4,633
17,924
0
L
Hades
Spoolx
Hades
7,125
474
161
4,350
9,183
3,571
0
1,846
7,268
42,878
0
W
Ymir
6,158
1,645
789
3,060
8,992
8,057
29
2,220
6,414
15,850
0
L
6,109
837
289
3,408
12,781
6,484
0
3,608
9,109
0
24,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
34,174
325
Minions Killed
270
0
Camps Cleared
0
1,400,946
Distance Traveled
1,414,041
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,794
557
87
6
0
284,793
5
W
Heimdallr
7,809
558
82
6
0
265,968
4
L
Atlas
6,976
498
46
3
0
291,503
1
L
Susano
7,932
567
57
4
0
339,750
2
W
Kali
8,115
580
56
4
0
305,729
3
W
Scylla
7,314
522
80
6
0
268,748
1
L
Janus
5,697
407
35
3
0
246,100
5
L
Hades
7,613
544
93
7
0
268,955
3
W
Ymir
7,808
558
20
1
0
275,708
4
L
Nike
5,956
425
39
3
0
267,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role