Player Matchup

Thor
Thor
Armandgedon
Thor
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 36L
1,270 Elo+
Party 2
Atlas
Atlas
Deltanis
Atlas
Level 26
God Stats
2W - 0L
1,880 SR
Queue Stats
3W - 2L
1,270 Elo+
Party 2
Sol
Sol
Olpio
Sol
Level 59
God Stats
2W - 0L
1,162 SR
Queue Stats
28W - 16L
1,161 Elo+
Party 2
Team Averages
Level 56
1,514 SR
1,234 Elo+

VS

Team Averages
Level 87
1,500 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aeilith
Morgan Le Fay
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 44L
1,408 Elo+
Party 1
Bellona
Bellona
zetsii_XII
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 6
10,182
783
11,659
12,580
5,757
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Deltanis
Atlas
14
0 / 0 / 14
9,813
755
8,695
14,033
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Olpio
Sol
15
7 / 2 / 7
10,287
791
12,233
10,119
4,200
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 4 / 2
8,601
662
9,203
12,377
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Aeilith
Morgan Le Fay
13
0 / 5 / 2
7,965
613
11,674
11,073
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
zetsii_XII
Bellona
11
2 / 7 / 0
8,263
636
6,173
16,673
12,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
L
Morgan Le Fay
Aeilith
Morgan Le Fay
0
5
2
0.2
W
9
1
6
12
W
Atlas
Deltanis
Atlas
0
0
14
7
W
Sol
Olpio
Sol
7
2
7
5.25
L
Bellona
zetsii_XII
Bellona
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
27,050
36,732
Taken
40,123
24,298
Mitigated
20,245
9,219
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,203
2,819
0
1,408
12,377
4,012
0
6,734
5,643
0
30,334
L
Morgan Le Fay
Aeilith
Morgan Le Fay
11,674
884
76
1,713
11,073
3,907
0
8,048
3,025
38,572
0
W
11,659
1,873
1,014
1,009
12,580
5,757
871
4,616
7,964
0
37,557
W
Atlas
Deltanis
Atlas
8,695
3,243
546
2,331
14,033
14,341
194
5,252
8,781
18,198
0
W
Sol
Olpio
Sol
12,233
3,949
954
3,365
10,119
4,200
1,802
2,355
7,764
43,870
0
L
Bellona
zetsii_XII
Bellona
6,173
1,030
0
1,189
16,673
12,326
0
6,519
10,154
0
20,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
24,829
135
Minions Killed
110
7
Camps Cleared
5
714,695
Distance Traveled
629,529
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,601
662
47
4
3
233,524
3
L
Morgan Le Fay
7,965
613
44
3
1
198,279
0
W
Thor
10,182
783
50
4
1
246,181
3
W
Atlas
9,813
755
23
2
0
227,477
2
W
Sol
10,287
791
62
5
6
241,037
1
L
Bellona
8,263
636
19
1
1
197,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role