Player Matchup

Chaac
Chaac
D0ubleaces
Chaac
Level 100
God Stats
1W - 0L
1,730 SR
Queue Stats
40W - 20L
1,285 Elo+
Party 2
Anhur
Anhur
justjessegaming
Anhur
Level 148
God Stats
2W - 0L
1,239 SR
Queue Stats
270W - 164L
1,859 Elo+
Party 2
Chang'e
Chang'e
xlrrip
Chang'e
Level 139
God Stats
3W - 1L
1,720 SR
Queue Stats
176W - 101L
1,777 Elo+
Party 2
Team Averages
Level 129
1,563 SR
1,640 Elo+

VS

Team Averages
Level 91
1,500 SR
1,500 Elo+
He Bo
He Bo
JD651
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JV20025
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SteamFallout
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
7 / 0 / 9
8,415
842
6,226
10,236
7,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 2 / 14
8,593
859
11,910
12,556
4,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
xlrrip
Chang'e
14
8 / 1 / 11
8,853
885
8,527
7,096
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JD651
He Bo
11
2 / 7 / 1
6,988
699
8,975
9,396
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
JV20025
Jing Wei
10
0 / 7 / 3
6,452
645
5,004
10,937
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
SteamFallout
Guan Yu
11
1 / 6 / 2
6,932
693
2,980
10,888
10,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
3
3
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
0
9
11.5
L
He Bo
JD651
He Bo
2
7
1
0.36
L
Jing Wei
JV20025
Jing Wei
0
7
3
0.21
L
Guan Yu
SteamFallout
Guan Yu
1
6
2
0.33
W
5
2
14
6
W
Chang'e
xlrrip
Chang'e
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
16,959
29,888
Taken
31,221
16,929
Mitigated
17,033
14,791
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,226
846
674
3,375
10,236
7,722
0
3,304
6,932
0
21,166
L
He Bo
JD651
He Bo
8,975
117
0
1,485
9,396
2,206
0
2,064
7,164
17,004
0
L
Jing Wei
JV20025
Jing Wei
5,004
3,071
0
805
10,937
4,007
0
3,059
7,610
0
23,825
L
Guan Yu
SteamFallout
Guan Yu
2,980
156
787
1,594
10,888
10,820
0
2,925
7,626
456
12,047
W
11,910
6,470
0
4,924
12,556
4,137
722
4,699
7,857
0
32,086
W
Chang'e
xlrrip
Chang'e
8,527
130
2,507
3,311
7,096
5,070
531
1,731
5,365
26,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
20,372
132
Minions Killed
82
7
Camps Cleared
3
605,383
Distance Traveled
515,065
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,415
842
37
4
3
212,476
3
L
He Bo
6,988
699
16
2
1
158,587
2
L
Jing Wei
6,452
645
49
5
2
184,421
1
L
Guan Yu
6,932
693
17
2
0
172,057
2
W
Anhur
8,593
859
48
5
1
178,077
2
W
Chang'e
8,853
885
47
5
3
214,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role