Player Matchup

Eset
Eset
 
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ElijahGerb
Heimdallr
Level 68
God Stats
8W - 10L
1,182 SR
Queue Stats
90W - 108L
1,582 Elo+
Solo
Sobek
Sobek
Gemini_Cough
Sobek
Level 67
God Stats
1W - 4L
1,266 SR
Queue Stats
121W - 160L
1,444 Elo+
Party 2
Skadi
Skadi
Thisslestar
Skadi
Level 65
God Stats
24W - 26L
1,533 SR
Queue Stats
128W - 176L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
drako1x
Ao Kuang
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 94L
1,500 Elo+
Party 3
Team Averages
Level 61
1,396 SR
1,501 Elo+

VS

Team Averages
Level 41
1,390 SR
1,341 Elo+
Sol
Sol
Calliope328
Sol
Level 17
God Stats
6W - 10L
1,289 SR
Queue Stats
25W - 60L
1,176 Elo+
Party 1
Bellona
Bellona
Galaxyuu
Bellona
Level 49
God Stats
3W - 4L
1,435 SR
Queue Stats
72W - 55L
1,529 Elo+
Solo
Bastet
Bastet
HeyItsTwiggy
Bastet
Level 83
God Stats
1W - 3L
1,228 SR
Queue Stats
26W - 33L
1,301 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Levy703
Morgan Le Fay
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 95L
1,350 Elo+
Party 1
Athena
Athena
WallyxWest
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 78L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 2 / 0
6,163
560
5,248
4,619
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ElijahGerb
Heimdallr
9
1 / 3 / 0
5,689
517
3,222
6,706
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,193
472
963
6,366
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,781
526
2,249
6,869
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
drako1x
Ao Kuang
8
0 / 5 / 0
5,112
465
2,981
8,607
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,671
516
1,922
5,125
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Galaxyuu
Bellona
14
7 / 0 / 1
8,200
745
8,453
5,779
5,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
11
4 / 0 / 2
6,732
612
3,772
6,113
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Levy703
Morgan Le Fay
10
3 / 1 / 2
6,077
552
5,232
5,485
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
WallyxWest
Athena
9
1 / 0 / 5
5,769
524
3,884
7,887
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
15
15
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
2
0
1
W
0
2
3
0.75
L
Heimdallr
ElijahGerb
Heimdallr
1
3
0
0.33
W
Bellona
Galaxyuu
Bellona
7
0
1
7.5
L
0
1
0
0
W
Bastet
4
0
2
5
W
Morgan Le Fay
Levy703
Morgan Le Fay
3
1
2
4
L
0
4
0
0
W
Athena
WallyxWest
Athena
1
0
5
3.5
L
Ao Kuang
drako1x
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
23,263
33,167
Taken
30,389
11,115
Mitigated
14,584
7,995
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,248
480
0
992
4,619
1,565
0
2,577
2,042
33,899
0
W
1,922
708
0
2,012
5,125
1,565
643
3,350
1,775
18,050
3,447
L
Heimdallr
ElijahGerb
Heimdallr
3,222
1,360
0
1,919
6,706
2,157
0
4,309
2,397
0
27,822
W
Bellona
Galaxyuu
Bellona
8,453
2,965
0
1,796
5,779
5,840
320
617
5,162
0
50,075
L
963
339
0
2,640
6,366
3,231
276
2,813
3,553
8,456
0
W
Bastet
3,772
919
121
1,953
6,113
1,676
0
2,080
4,033
0
34,921
W
Morgan Le Fay
Levy703
Morgan Le Fay
5,232
1,474
0
2,061
5,485
1,696
510
541
4,944
32,356
0
L
2,249
1,272
119
1,000
6,869
2,117
770
0
6,869
0
32,567
W
Athena
WallyxWest
Athena
3,884
981
0
2,956
7,887
3,807
134
2,604
5,283
13,835
3,203
L
Ao Kuang
drako1x
Ao Kuang
2,981
1,299
0
1,325
8,607
2,045
0
589
8,018
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
32,449
254
Minions Killed
319
0
Camps Cleared
0
1,009,966
Distance Traveled
1,115,072
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,163
560
75
7
0
239,439
2
W
Sol
5,671
516
52
5
0
196,354
0
L
Heimdallr
5,689
517
51
5
0
172,560
2
W
Bellona
8,200
745
114
10
0
224,466
6
L
Sobek
5,193
472
11
1
0
195,790
0
W
Bastet
6,732
612
65
6
0
250,047
1
W
Morgan Le Fay
6,077
552
60
5
0
189,003
0
L
Skadi
5,781
526
72
7
0
200,323
2
W
Athena
5,769
524
28
3
0
255,202
3
L
Ao Kuang
5,112
465
45
4
0
201,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role