Player Matchup

Ymir
Ymir
Juicy Udders
Ymir
Level 120
God Stats
1W - 2L
1,307 SR
Queue Stats
35W - 32L
1,636 Elo+
Party 1
Chaac
Chaac
Timid Toes
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
XShockerNationX
Poseidon
Level 86
God Stats
2W - 4L
1,594 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ii bE LerKiin
Gilgamesh
Level 29
God Stats
5W - 3L
1,429 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
rcinist
Danzaburou
Level 66
God Stats
3W - 0L
1,532 SR
Queue Stats
12W - 14L
1,158 Elo+
Party 1
Team Averages
Level 73
1,472 SR
1,459 Elo+

VS

Team Averages
Level 80
1,524 SR
1,345 Elo+
Neith
Neith
A Rogue Boulder
Neith
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 8L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
Nosphuratu
Erlang Shen
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,431 Elo+
Party 3
Artemis
Artemis
RenHashira
Artemis
Level 62
God Stats
2W - 3L
1,294 SR
Queue Stats
27W - 36L
1,323 Elo+
Party 2
Terra
Terra
heartofgame
Terra
Level 21
God Stats
17W - 11L
1,506 SR
Queue Stats
62W - 69L
1,368 Elo+
Party 3
Hades
Hades
juggal0maniac13
Hades
Level 45
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 19
8,779
732
8,082
12,221
14,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
16
4 / 1 / 15
9,000
750
9,831
9,016
6,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
16
6 / 3 / 13
9,347
779
11,381
9,358
3,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ii bE LerKiin
Gilgamesh
16
6 / 0 / 12
9,022
752
7,050
7,819
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
rcinist
Danzaburou
16
7 / 1 / 11
9,433
786
8,393
7,083
2,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,682
724
8,298
8,820
3,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Nosphuratu
Erlang Shen
14
1 / 5 / 2
8,153
679
5,244
12,810
8,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
RenHashira
Artemis
14
2 / 2 / 3
8,494
708
6,033
6,695
1,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 3
8,197
683
9,842
13,777
13,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 8 / 2
8,258
688
7,001
14,837
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
26
Kills
6
6
Deaths
26
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
3
1
19
12.5
L
Erlang Shen
Nosphuratu
Erlang Shen
1
5
2
0.4
L
Artemis
RenHashira
Artemis
2
2
3
1.75
W
Chaac
4
1
15
11.5
W
Poseidon
6
3
13
4.17
L
0
6
3
0.25
W
Gilgamesh
ii bE LerKiin
Gilgamesh
6
0
12
12
L
1
8
2
0.25
W
Danzaburou
rcinist
Danzaburou
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,737
Damage
36,418
45,497
Taken
56,939
33,061
Mitigated
35,893
9,443
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,298
1,534
0
506
8,820
3,451
1,490
757
7,941
0
26,448
W
8,082
1,458
856
1,557
12,221
14,675
136
4,530
7,483
20,019
0
L
Erlang Shen
Nosphuratu
Erlang Shen
5,244
1,692
34
2,338
12,810
8,183
0
5,683
7,084
0
22,237
L
Artemis
RenHashira
Artemis
6,033
2,617
221
511
6,695
1,991
468
2,773
3,858
0
28,262
W
Chaac
9,831
1,667
0
2,290
9,016
6,954
1,127
2,698
6,247
0
28,047
W
Poseidon
11,381
1,353
308
1,984
9,358
3,486
409
3,743
5,457
38,432
0
L
9,842
382
2,397
2,684
13,777
13,636
99
3,518
10,098
27,028
0
W
Gilgamesh
ii bE LerKiin
Gilgamesh
7,050
1,330
0
633
7,819
5,211
0
2,563
5,093
0
14,476
L
7,001
0
62
1,113
14,837
8,632
440
6,732
7,953
30,191
0
W
Danzaburou
rcinist
Danzaburou
8,393
4,730
0
1,815
7,083
2,735
610
3,309
3,699
0
21,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,581
Gold Earned
41,784
189
Minions Killed
207
0
Camps Cleared
0
1,145,066
Distance Traveled
1,101,467
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,682
724
45
4
0
225,437
1
W
Ymir
8,779
732
26
2
0
223,606
1
L
Erlang Shen
8,153
679
36
3
0
221,223
0
L
Artemis
8,494
708
34
3
0
186,653
0
W
Chaac
9,000
750
53
4
0
244,940
0
W
Poseidon
9,347
779
58
5
0
223,992
0
L
Terra
8,197
683
30
3
0
244,135
1
W
Gilgamesh
9,022
752
15
1
0
241,629
0
L
Hades
8,258
688
62
5
0
224,019
0
W
Danzaburou
9,433
786
37
3
0
210,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role