Player Matchup

Atlas
Atlas
Gold III
Gauths_LeCave
Atlas
Gold III
Level 81
God Stats
10W - 6L
1,797 SR
Queue Stats
18W - 17L
1,742 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
dage__qc
Baron Samedi
Platinum V
Level 156
God Stats
73W - 51L
1,762 SR
Queue Stats
183W - 160L
1,927 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
sick_my_duck5
Gilgamesh
Gold III
Level 145
God Stats
1W - 3L
1,621 SR
Queue Stats
87W - 81L
1,664 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,726 SR
1,777 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,654 SR
1,630 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
LittleTeethX
Cthulhu
Gold II
Level 155
God Stats
31W - 19L
1,840 SR
Queue Stats
388W - 357L
1,686 MMR
Solo
Izanami
Izanami
Gold V
SNIPEgameSENSEI
Izanami
Gold V
Level 117
God Stats
42W - 42L
1,620 SR
Queue Stats
149W - 159L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
11,207
747
6,317
20,007
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
dage__qc
Baron Samedi
14
2 / 8 / 6
9,742
649
9,733
16,628
8,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
sick_my_duck5
Gilgamesh
15
5 / 5 / 4
10,851
723
14,526
24,040
21,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
SolGebFenrirOdinBastet

VS

Bans
Ah Muzen CabAresChaacSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 4 / 8
11,538
769
24,650
9,240
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
LittleTeethX
Cthulhu
15
4 / 3 / 10
10,969
731
16,466
18,638
22,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 4 / 7
12,115
808
11,466
13,138
4,913
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
11
Kills
17
17
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
4
8
2.75
L
4
4
3
1.38
W
Cthulhu
LittleTeethX
Cthulhu
4
3
10
3
W
6
4
7
2.38
L
Baron Samedi
dage__qc
Baron Samedi
2
8
6
0.63
L
Gilgamesh
sick_my_duck5
Gilgamesh
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
52,582
60,675
Taken
41,016
51,382
Mitigated
30,465
15,298
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,650
2,453
0
861
9,240
2,553
1,161
2,793
6,272
54,162
0
L
6,317
2,235
610
3,706
20,007
21,681
0
13,901
5,339
21,089
0
W
Cthulhu
LittleTeethX
Cthulhu
16,466
778
0
3,856
18,638
22,999
92
7,650
10,595
35,774
0
W
11,466
8,012
0
769
13,138
4,913
1,208
4,970
7,992
0
51,256
L
Baron Samedi
dage__qc
Baron Samedi
9,733
825
829
4,189
16,628
8,392
0
11,864
4,252
37,658
0
L
Gilgamesh
sick_my_duck5
Gilgamesh
14,526
4,322
1,040
4,924
24,040
21,309
0
14,077
9,397
0
36,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
34,622
143
Minions Killed
177
7
Camps Cleared
7
806,050
Distance Traveled
798,723
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,538
769
76
5
1
254,366
2
L
Atlas
11,207
747
28
2
0
283,282
1
W
Cthulhu
10,969
731
36
2
1
288,673
5
W
Izanami
12,115
808
65
4
5
255,684
5
L
Baron Samedi
9,742
649
57
4
2
252,209
3
L
Gilgamesh
10,851
723
58
4
5
270,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role