Player Matchup

King Arthur
King Arthur
Frozenshred97
King Arthur
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 72L
1,522 Elo+
Party 3
Geb
Geb
Gloomy Darko
Geb
Level 47
God Stats
4W - 4L
1,881 SR
Queue Stats
29W - 26L
1,935 Elo+
Party 3
Ao Kuang
Ao Kuang
Noveon
Ao Kuang
Level 41
God Stats
7W - 6L
1,442 SR
Queue Stats
23W - 19L
1,386 Elo+
Solo
Sol
Sol
grayciekins
Sol
Level 5
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Horus
Horus
iTz x Silver o
Horus
Level 150
God Stats
19W - 15L
1,959 SR
Queue Stats
101W - 92L
1,597 Elo+
Party 3
Team Averages
Level 74
1,596 SR
1,533 Elo+

VS

Team Averages
Level 33
1,503 SR
1,431 Elo+
Janus
Janus
 
Janus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AdmiralGreco
Medusa
Level 63
God Stats
2W - 0L
1,515 SR
Queue Stats
8W - 3L
1,269 Elo+
Party 2
Ares
Ares
Proctyl
Ares
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 81L
1,382 Elo+
Party 1
Scylla
Scylla
XerneasDaev
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frozenshred97
King Arthur
16
1 / 3 / 2
8,660
722
10,168
15,662
9,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
7,153
596
870
3,820
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Noveon
Ao Kuang
15
2 / 8 / 1
8,525
710
7,249
16,558
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 9 / 1
7,254
605
4,107
10,680
3,040
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 0
8,250
688
3,720
11,196
11,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 2 / 11
9,879
823
11,495
6,250
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
 
Charybdis
16
4 / 0 / 12
9,759
813
10,404
5,616
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
17
5 / 1 / 10
9,742
812
10,577
6,613
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Proctyl
Ares
15
1 / 0 / 9
9,208
767
3,881
9,112
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
16
5 / 1 / 5
9,438
787
11,591
7,234
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
22
22
Deaths
4
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
11
6.25
W
Charybdis
 
Charybdis
4
0
12
10
W
Medusa
5
1
10
10
L
King Arthur
Frozenshred97
King Arthur
1
3
2
0.67
L
0
2
0
0
L
Ao Kuang
Noveon
Ao Kuang
2
8
1
0.31
W
Ares
Proctyl
Ares
1
0
9
5.5
W
Scylla
5
1
5
7.5
L
0
9
1
0.06
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
47,948
57,916
Taken
34,825
30,039
Mitigated
20,386
17,021
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,495
1,223
0
0
6,250
2,307
728
3,630
2,620
35,670
0
W
Charybdis
 
Charybdis
10,404
7,644
0
2,459
5,616
2,651
2,948
1,526
4,090
0
32,467
W
Medusa
10,577
4,948
0
2,704
6,613
2,974
2,092
2,700
3,913
0
40,191
L
King Arthur
Frozenshred97
King Arthur
10,168
498
0
2,426
15,662
9,034
0
5,438
10,148
0
40,268
L
870
21
112
378
3,820
1,920
0
2,712
1,042
3,002
0
L
Ao Kuang
Noveon
Ao Kuang
7,249
2,603
0
3,528
16,558
4,578
0
8,125
8,265
26,878
0
W
Ares
Proctyl
Ares
3,881
479
0
1,526
9,112
9,606
110
2,897
6,215
9,249
0
W
Scylla
11,591
857
204
1,693
7,234
2,848
1,297
1,473
5,761
41,792
0
L
4,107
2,112
0
689
10,680
3,040
0
4,522
6,116
9,289
0
L
3,720
1,612
2,984
6,904
11,196
11,467
0
5,490
5,378
0
20,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
48,026
164
Minions Killed
246
0
Camps Cleared
0
981,417
Distance Traveled
1,210,373
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,879
823
53
4
0
241,577
2
W
Charybdis
9,759
813
52
4
0
205,731
4
W
Medusa
9,742
812
65
5
0
263,645
3
L
King Arthur
8,660
722
66
6
0
249,358
0
L
Geb
7,153
596
5
0
0
110,249
0
L
Ao Kuang
8,525
710
36
3
0
207,929
0
W
Ares
9,208
767
9
1
0
249,528
3
W
Scylla
9,438
787
67
6
0
249,892
2
L
Sol
7,254
605
17
1
0
158,663
0
L
Horus
8,250
688
40
3
0
255,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role