Player Matchup

Fenrir
Fenrir
Cursed-warrior17
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,560 Elo+
Party 1
Ganesha
Ganesha
DrBrownP
Ganesha
Level 66
God Stats
7W - 2L
1,878 SR
Queue Stats
56W - 56L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
XxGun5XxDU4L
Baron Samedi
Level 67
God Stats
10W - 5L
1,770 SR
Queue Stats
173W - 168L
1,637 Elo+
Solo
Vamana
Vamana
iFrageon
Vamana
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
178W - 200L
1,172 Elo+
Solo
Artemis
Artemis
seth_luton
Artemis
Level 56
God Stats
9W - 3L
1,839 SR
Queue Stats
10W - 4L
1,813 Elo+
Solo
Team Averages
Level 95
1,697 SR
1,567 Elo+

VS

Team Averages
Level 122
1,616 SR
1,476 Elo+
Hera
Hera
Fabri_Chav
Hera
Level 116
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Rama
Rama
M0thManYT
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 401L
1,635 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Relax 1 Time
Morgan Le Fay
Level 147
God Stats
2W - 1L
1,851 SR
Queue Stats
228W - 230L
1,556 Elo+
Solo
Aphrodite
Aphrodite
SmallNitro_
Aphrodite
Level 141
God Stats
5W - 6L
1,497 SR
Queue Stats
89W - 104L
1,397 Elo+
Solo
Hercules
Hercules
SpiritSlain
Hercules
Level 115
God Stats
8W - 9L
1,500 SR
Queue Stats
134W - 150L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 16
12,042
1,204
11,363
12,707
8,607
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
DrBrownP
Ganesha
18
0 / 0 / 23
12,450
1,245
13,030
12,250
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
XxGun5XxDU4L
Baron Samedi
18
10 / 0 / 13
13,008
1,301
17,835
8,346
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
iFrageon
Vamana
18
7 / 0 / 11
12,375
1,238
17,017
13,980
15,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
seth_luton
Artemis
18
4 / 6 / 15
11,634
1,163
15,479
17,907
8,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

275

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
10,673
1,067
15,531
11,765
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
16
1 / 4 / 3
10,279
1,028
10,010
15,384
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Relax 1 Time
Morgan Le Fay
16
1 / 6 / 5
10,391
1,039
19,630
15,486
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SmallNitro_
Aphrodite
16
1 / 9 / 5
10,062
1,006
6,724
15,877
13,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
SpiritSlain
Hercules
16
3 / 4 / 3
10,747
1,075
8,179
20,860
16,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
27
Kills
7
7
Deaths
27
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
Ganesha
DrBrownP
Ganesha
0
0
23
11.5
L
1
4
6
1
L
Rama
1
4
3
0.63
L
Morgan Le Fay
Relax 1 Time
Morgan Le Fay
1
6
5
0.58
L
Aphrodite
SmallNitro_
Aphrodite
1
9
5
0.39
L
Hercules
SpiritSlain
Hercules
3
4
3
1.13
W
Baron Samedi
XxGun5XxDU4L
Baron Samedi
10
0
13
16.5
W
Vamana
iFrageon
Vamana
7
0
11
12.5
W
Artemis
seth_luton
Artemis
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,724
Damage
60,074
65,190
Taken
79,372
59,902
Mitigated
44,294
21,327
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,363
2,057
0
981
12,707
8,607
0
7,244
5,101
0
17,754
W
Ganesha
DrBrownP
Ganesha
13,030
694
0
3,043
12,250
21,034
0
7,241
4,442
27,130
0
L
15,531
3,844
0
60
11,765
4,007
0
4,606
7,159
40,262
0
L
Rama
10,010
5,514
0
3,504
15,384
5,095
0
3,378
12,006
0
30,292
L
Morgan Le Fay
Relax 1 Time
Morgan Le Fay
19,630
1,102
0
1,014
15,486
5,557
0
6,997
8,489
35,825
0
L
Aphrodite
SmallNitro_
Aphrodite
6,724
754
2,956
3,686
15,877
13,134
0
7,583
8,294
16,690
0
L
Hercules
SpiritSlain
Hercules
8,179
1,735
137
3,604
20,860
16,501
0
8,301
12,559
0
17,285
W
Baron Samedi
XxGun5XxDU4L
Baron Samedi
17,835
1,174
6,135
3,951
8,346
6,244
0
5,825
2,369
38,104
0
W
Vamana
iFrageon
Vamana
17,017
9,057
0
4,423
13,980
15,623
0
8,474
4,891
0
43,715
W
Artemis
seth_luton
Artemis
15,479
7,643
459
2,335
17,907
8,394
0
11,901
5,494
0
36,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
52,152
193
Minions Killed
187
12
Camps Cleared
4
969,619
Distance Traveled
900,616
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,042
1,204
16
2
1
225,811
0
W
Ganesha
12,450
1,245
0
0
0
198,164
0
L
Hera
10,673
1,067
63
6
0
189,586
0
L
Rama
10,279
1,028
48
5
4
175,367
0
L
Morgan Le Fay
10,391
1,039
34
3
0
179,575
1
L
Aphrodite
10,062
1,006
21
2
0
156,373
0
L
Hercules
10,747
1,075
21
2
0
199,715
0
W
Baron Samedi
13,008
1,301
62
6
0
187,740
0
W
Vamana
12,375
1,238
74
7
7
197,656
0
W
Artemis
11,634
1,163
41
4
4
160,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role