Player Matchup

Skadi
Skadi
BrownSenpai
Skadi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,651 Elo+
Party 2
Hel
Hel
Dustyberg19
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,651 Elo+
Party 2
Odin
Odin
Nepgeary
Odin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 156L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
kiritolvk
Danzaburou
Level 147
God Stats
1W - 5L
1,285 SR
Queue Stats
107W - 127L
1,408 Elo+
Party 1
Agni
Agni
matt_ellisuky
Agni
Level 148
God Stats
3W - 5L
1,292 SR
Queue Stats
372W - 383L
1,546 Elo+
Solo
Team Averages
Level 126
1,415 SR
1,552 Elo+

VS

Team Averages
Level 109
1,412 SR
1,454 Elo+
Aphrodite
Aphrodite
DiggertonDoug
Aphrodite
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,470 Elo+
Party 3
Anubis
Anubis
StarfishxPrime
Anubis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 3
Amaterasu
Amaterasu
TheLastPhoenix27
Amaterasu
Level 77
God Stats
1W - 0L
1,273 SR
Queue Stats
18W - 20L
1,434 Elo+
Party 3
Zhong Kui
Zhong Kui
countrygal
Zhong Kui
Level 154
God Stats
2W - 5L
1,285 SR
Queue Stats
116W - 120L
1,527 Elo+
Solo
Merlin
Merlin
wurmington
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
12,511
736
20,664
18,761
6,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 6 / 7
9,972
587
8,006
12,483
3,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
18
1 / 5 / 12
10,737
632
6,647
23,615
16,898
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
kiritolvk
Danzaburou
20
4 / 3 / 11
11,673
687
14,891
14,162
4,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 4 / 8
11,162
657
17,655
14,517
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DiggertonDoug
Aphrodite
20
4 / 1 / 16
12,324
725
12,671
11,400
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 4 / 7
14,092
829
20,436
18,610
8,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
17
2 / 7 / 14
11,866
698
9,204
25,005
21,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
countrygal
Zhong Kui
19
1 / 3 / 13
11,255
662
14,672
15,410
17,894
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
wurmington
Merlin
19
2 / 2 / 13
11,403
671
17,042
11,241
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
16
Kills
24
24
Deaths
17
45
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
W
Aphrodite
DiggertonDoug
Aphrodite
4
1
16
12
L
1
6
7
0.75
L
Odin
1
5
12
1.4
W
15
4
7
4.63
W
Amaterasu
2
7
14
1.29
W
Zhong Kui
countrygal
Zhong Kui
1
3
13
2.5
L
Danzaburou
kiritolvk
Danzaburou
4
3
11
3.17
L
4
4
8
2
W
Merlin
wurmington
Merlin
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,863
Damage
74,025
83,538
Taken
81,666
36,001
Mitigated
57,148
35,360
Healing
42,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,664
7,621
530
1,847
18,761
6,057
2,512
15,149
3,612
0
52,149
W
Aphrodite
DiggertonDoug
Aphrodite
12,671
1,559
14,065
7,231
11,400
4,952
1,046
4,728
6,672
35,526
0
L
8,006
390
12,259
3,487
12,483
3,426
0
9,536
2,947
13,316
0
L
Odin
6,647
676
2,405
5,606
23,615
16,898
87
19,309
4,306
0
10,920
W
20,436
499
1,272
2,218
18,610
8,784
1,720
6,496
12,114
55,924
0
W
Amaterasu
9,204
3,571
4,473
4,479
25,005
21,502
187
7,567
17,438
0
10,594
W
Zhong Kui
countrygal
Zhong Kui
14,672
1,373
701
3,031
15,410
17,894
1,925
3,618
11,792
27,366
0
L
Danzaburou
kiritolvk
Danzaburou
14,891
3,750
879
3,223
14,162
4,953
1,284
10,054
4,108
0
33,046
L
17,655
595
2,502
2,622
14,517
4,667
1,421
10,773
3,744
37,067
0
W
Merlin
wurmington
Merlin
17,042
300
2,017
2,644
11,241
4,016
573
3,252
7,989
39,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,055
Gold Earned
60,940
173
Minions Killed
208
0
Camps Cleared
0
1,427,680
Distance Traveled
1,575,039
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,511
736
68
4
0
272,674
0
W
Aphrodite
12,324
725
51
3
0
344,668
0
L
Hel
9,972
587
12
1
0
307,764
1
L
Odin
10,737
632
13
1
0
281,679
0
W
Anubis
14,092
829
69
4
0
277,167
0
W
Amaterasu
11,866
698
3
0
0
348,215
1
W
Zhong Kui
11,255
662
44
3
0
268,540
1
L
Danzaburou
11,673
687
42
2
0
310,624
0
L
Agni
11,162
657
38
2
0
254,939
4
W
Merlin
11,403
671
41
2
0
336,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role