Player Matchup

Chang'e
Chang'e
Bakamarthe
Chang'e
Level 143
God Stats
4W - 3L
1,286 SR
Queue Stats
56W - 42L
1,532 Elo+
Party 1
Neith
Neith
FSplayer
Neith
Level 107
God Stats
10W - 10L
1,500 SR
Queue Stats
230W - 187L
1,891 Elo+
Party 1
Thanatos
Thanatos
FeelingMortal
Thanatos
Level 148
God Stats
13W - 6L
1,806 SR
Queue Stats
184W - 144L
1,964 Elo+
Party 1
Kuzenbo
Kuzenbo
Maioneko
Kuzenbo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 102L
1,853 Elo+
Party 1
Atlas
Atlas
Reodante
Atlas
Level 20
God Stats
7W - 1L
1,880 SR
Queue Stats
30W - 18L
1,813 Elo+
Party 1
Team Averages
Level 105
1,594 SR
1,811 Elo+

VS

Team Averages
Level 81
1,500 SR
1,420 Elo+
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ambiental
Freya
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 74L
1,188 Elo+
Solo
Erlang Shen
Erlang Shen
KamiNoBatsu
Erlang Shen
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 118L
1,540 Elo+
Solo
Merlin
Merlin
Lua_Gala99
Merlin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 129L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
gamer4everXDXD
Cu Chulainn
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 41L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bakamarthe
Chang'e
18
4 / 1 / 11
11,278
564
10,521
13,188
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
FSplayer
Neith
17
5 / 3 / 10
11,148
557
13,478
11,049
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FeelingMortal
Thanatos
19
12 / 4 / 4
11,916
596
12,764
16,077
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Maioneko
Kuzenbo
17
2 / 3 / 6
10,575
529
10,106
17,677
24,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Reodante
Atlas
15
4 / 3 / 12
10,386
519
8,295
15,526
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 7 / 0
9,096
455
11,037
10,489
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Ambiental
Freya
14
1 / 8 / 3
8,813
441
5,779
13,975
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
KamiNoBatsu
Erlang Shen
19
6 / 4 / 3
11,603
580
13,731
20,872
11,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Lua_Gala99
Merlin
17
2 / 3 / 3
10,859
543
8,427
9,010
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
gamer4everXDXD
Cu Chulainn
14
2 / 5 / 2
8,619
431
9,003
17,002
10,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
27
Kills
13
14
Deaths
27
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
7
0
0.29
L
Freya
Ambiental
Freya
1
8
3
0.31
W
Chang'e
Bakamarthe
Chang'e
4
1
11
9.5
W
Neith
FSplayer
Neith
5
3
10
3.33
W
Thanatos
FeelingMortal
Thanatos
12
4
4
3.5
L
Erlang Shen
KamiNoBatsu
Erlang Shen
6
4
3
1.88
L
Merlin
Lua_Gala99
Merlin
2
3
3
1.17
W
Kuzenbo
Maioneko
Kuzenbo
2
3
6
1.67
W
Atlas
Reodante
Atlas
4
3
12
3.33
L
Cu Chulainn
gamer4everXDXD
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,164
Damage
47,977
73,517
Taken
71,348
55,796
Mitigated
31,615
30,966
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,037
80
0
786
10,489
2,524
590
3,817
6,577
55,578
0
L
Freya
Ambiental
Freya
5,779
1,510
251
4,321
13,975
4,636
877
4,926
8,954
42,242
7,106
W
Chang'e
Bakamarthe
Chang'e
10,521
959
2,097
6,232
13,188
4,544
85
5,333
7,423
79,802
0
W
Neith
FSplayer
Neith
13,478
6,028
0
2,541
11,049
4,034
525
2,355
8,636
0
79,083
W
Thanatos
FeelingMortal
Thanatos
12,764
4,934
0
14,375
16,077
7,374
551
4,356
11,549
0
95,360
L
Erlang Shen
KamiNoBatsu
Erlang Shen
13,731
7,765
0
1,760
20,872
11,348
476
7,952
12,747
0
100,372
L
Merlin
Lua_Gala99
Merlin
8,427
561
0
3,178
9,010
3,009
0
5,458
2,841
68,396
0
W
Kuzenbo
Maioneko
Kuzenbo
10,106
2,960
0
4,300
17,677
24,081
554
6,607
10,335
57,528
0
W
Atlas
Reodante
Atlas
8,295
3,436
0
1,421
15,526
15,763
160
5,738
9,604
25,548
0
L
Cu Chulainn
gamer4everXDXD
Cu Chulainn
9,003
1,107
149
1,805
17,002
10,098
119
5,541
11,307
7,893
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,303
Gold Earned
48,990
513
Minions Killed
578
0
Camps Cleared
0
2,000,372
Distance Traveled
1,799,474
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,096
455
106
5
0
359,143
10
L
Freya
8,813
441
103
5
0
330,417
3
W
Chang'e
11,278
564
138
7
0
443,796
2
W
Neith
11,148
557
123
6
0
364,272
3
W
Thanatos
11,916
596
124
6
0
395,634
4
L
Erlang Shen
11,603
580
152
8
0
392,807
2
L
Merlin
10,859
543
168
8
0
328,048
6
W
Kuzenbo
10,575
529
95
5
0
408,667
1
W
Atlas
10,386
519
33
2
0
388,003
3
L
Cu Chulainn
8,619
431
49
2
0
389,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role