Player Matchup

Awilix
Awilix
Dishragstank33
Awilix
Level 149
God Stats
25W - 15L
1,417 SR
Queue Stats
367W - 413L
1,478 Elo+
Party 1
Ymir
Ymir
Nevets317
Ymir
Level 148
God Stats
9W - 4L
1,175 SR
Queue Stats
45W - 59L
1,846 Elo+
Party 1
Fenrir
Fenrir
SlimbonePickins
Fenrir
Level 158
God Stats
6W - 4L
1,831 SR
Queue Stats
214W - 235L
1,566 Elo+
Party 1
Team Averages
Level 152
1,474 SR
1,630 Elo+

VS

Team Averages
Level 20
1,578 SR
1,492 Elo+
Sobek
Sobek
Dialetric
Sobek
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
KaZuuMaZ
Baron Samedi
Level 45
God Stats
9W - 6L
1,508 SR
Queue Stats
170W - 58L
1,637 Elo+
Party 2
Bellona
Bellona
ÐOßßS
Bellona
Level 8
God Stats
5W - 1L
1,725 SR
Queue Stats
55W - 13L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,928
610
9,840
13,131
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
0 / 6 / 1
7,746
596
5,989
17,473
17,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 7 / 1
8,169
628
6,644
16,923
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dialetric
Sobek
15
5 / 1 / 15
10,863
836
5,483
11,456
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
KaZuuMaZ
Baron Samedi
15
9 / 1 / 13
10,827
833
15,523
9,855
7,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ÐOßßS
Bellona
16
8 / 0 / 13
10,778
829
19,461
17,854
20,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
22
22
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dialetric
Sobek
5
1
15
12.5
L
1
9
0
0.11
W
Baron Samedi
KaZuuMaZ
Baron Samedi
9
1
13
15.5
L
Ymir
0
6
1
0.08
L
1
7
1
0.21
W
Bellona
ÐOßßS
Bellona
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
40,467
47,527
Taken
39,165
36,347
Mitigated
41,608
3,625
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dialetric
Sobek
5,483
1,201
295
4,380
11,456
13,610
208
2,224
9,010
14,614
0
L
9,840
3,437
0
967
13,131
6,748
361
6,262
6,869
0
23,857
W
Baron Samedi
KaZuuMaZ
Baron Samedi
15,523
1,984
3,259
3,405
9,855
7,937
824
1,690
7,765
40,122
0
L
Ymir
5,989
1,050
0
0
17,473
17,348
144
7,212
10,261
17,268
0
L
6,644
1,545
0
2,658
16,923
12,251
0
7,833
9,090
0
14,905
W
Bellona
ÐOßßS
Bellona
19,461
9,223
25
5,961
17,854
20,061
459
2,966
14,513
0
54,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
32,468
73
Minions Killed
127
3
Camps Cleared
7
633,393
Distance Traveled
746,313
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,863
836
15
1
0
246,245
1
L
Awilix
7,928
610
35
3
2
222,536
0
W
Baron Samedi
10,827
833
49
4
5
222,019
1
L
Ymir
7,746
596
24
2
0
211,832
3
L
Fenrir
8,169
628
14
1
1
199,025
1
W
Bellona
10,778
829
63
5
2
278,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role