Player Matchup

Apollo
Apollo
AlexTheGreat199
Apollo
Level 149
God Stats
15W - 4L
1,345 SR
Queue Stats
605W - 320L
1,420 Elo+
Party 1
Cerberus
Cerberus
AtticSalad
Cerberus
Level 45
God Stats
5W - 4L
1,723 SR
Queue Stats
67W - 81L
1,550 Elo+
Solo
Ne Zha
Ne Zha
BokuMon
Ne Zha
Level 6
God Stats
28W - 8L
1,366 SR
Queue Stats
407W - 132L
1,606 Elo+
Party 1
Achilles
Achilles
HippleNocker
Achilles
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 60L
1,166 Elo+
Party 1
Chronos
Chronos
SevereDiss
Chronos
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
278W - 119L
1,699 Elo+
Party 1
Team Averages
Level 83
1,487 SR
1,488 Elo+

VS

Team Averages
Level 92
1,499 SR
1,423 Elo+
Zhong Kui
Zhong Kui
GoldenxDarkness
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 95L
1,198 Elo+
Party 2
Persephone
Persephone
Reyn_Sedai
Persephone
Level 45
God Stats
1W - 2L
1,495 SR
Queue Stats
1W - 2L
1,419 Elo+
Solo
Rama
Rama
TheLimePopsicle
Rama
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 120L
1,500 Elo+
Party 2
Chaac
Chaac
kidjaeyy
Chaac
Level 47
God Stats
13W - 6L
1,500 SR
Queue Stats
107W - 72L
1,500 Elo+
Party 2
Ganesha
Ganesha
mightytwinswords
Ganesha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
8,969
897
11,588
8,335
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
AtticSalad
Cerberus
15
6 / 3 / 18
9,502
950
9,533
12,209
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
BokuMon
Ne Zha
15
4 / 1 / 13
8,435
844
6,512
9,722
8,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
HippleNocker
Achilles
16
7 / 0 / 15
8,951
895
7,840
10,304
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
SevereDiss
Chronos
14
3 / 1 / 13
8,142
814
9,966
8,856
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldenxDarkness
Zhong Kui
14
1 / 4 / 3
7,775
778
10,186
10,602
6,923
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Reyn_Sedai
Persephone
13
1 / 6 / 2
7,269
727
6,296
8,017
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 1
8,048
805
9,268
10,365
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
kidjaeyy
Chaac
12
0 / 5 / 2
6,867
687
8,470
11,544
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 4
7,388
739
4,116
12,783
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
27
Kills
6
6
Deaths
27
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Cerberus
AtticSalad
Cerberus
6
3
18
5
W
Ne Zha
BokuMon
Ne Zha
4
1
13
10.5
L
Zhong Kui
GoldenxDarkness
Zhong Kui
1
4
3
0.63
W
Achilles
HippleNocker
Achilles
7
0
15
14.5
L
Persephone
Reyn_Sedai
Persephone
1
6
2
0.33
W
Chronos
SevereDiss
Chronos
3
1
13
9.5
L
4
6
1
0.75
L
Chaac
kidjaeyy
Chaac
0
5
2
0.2
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,439
Damage
38,336
49,426
Taken
53,311
41,167
Mitigated
32,247
14,639
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,588
7,405
0
2,646
8,335
3,724
778
3,547
4,687
0
33,267
W
Cerberus
AtticSalad
Cerberus
9,533
687
622
4,225
12,209
11,707
0
5,256
6,758
16,907
0
W
Ne Zha
BokuMon
Ne Zha
6,512
1,456
651
1,496
9,722
8,505
233
3,173
6,277
0
22,291
L
Zhong Kui
GoldenxDarkness
Zhong Kui
10,186
666
0
1,789
10,602
6,923
798
3,503
6,908
36,799
0
W
Achilles
HippleNocker
Achilles
7,840
1,775
0
3,081
10,304
13,415
490
3,497
6,770
0
16,659
L
Persephone
Reyn_Sedai
Persephone
6,296
584
292
749
8,017
2,433
0
3,119
4,714
19,589
0
W
Chronos
SevereDiss
Chronos
9,966
3,500
0
1,918
8,856
3,816
1,912
5,125
3,695
25,735
2,013
L
9,268
7,501
0
1,158
10,365
3,696
0
3,646
6,608
0
23,289
L
Chaac
kidjaeyy
Chaac
8,470
1,051
0
3,142
11,544
8,748
0
4,384
6,867
0
20,267
L
4,116
174
0
987
12,783
10,447
0
3,979
8,719
7,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
37,347
186
Minions Killed
165
0
Camps Cleared
0
1,077,675
Distance Traveled
925,741
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,969
897
64
6
0
233,176
0
W
Cerberus
9,502
950
23
2
0
228,016
1
W
Ne Zha
8,435
844
37
4
0
196,534
0
L
Zhong Kui
7,775
778
63
6
0
194,880
3
W
Achilles
8,951
895
26
3
0
207,275
2
L
Persephone
7,269
727
34
3
0
162,840
0
W
Chronos
8,142
814
36
4
0
212,674
1
L
Rama
8,048
805
40
4
0
180,044
0
L
Chaac
6,867
687
27
3
0
200,817
0
L
Ganesha
7,388
739
1
0
0
187,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role