Player Matchup

Merlin
Merlin
Cursed Luv
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,254 Elo+
Party 2
Gilgamesh
Gilgamesh
HazeyUWUHalez
Gilgamesh
Level 85
God Stats
6W - 3L
1,694 SR
Queue Stats
133W - 155L
1,443 Elo+
Solo
Da Ji
Da Ji
Kursed Luv
Da Ji
Level 25
God Stats
5W - 3L
1,093 SR
Queue Stats
6W - 6L
1,254 Elo+
Party 2
Team Averages
Level 52
1,429 SR
1,317 Elo+

VS

Team Averages
Level 61
1,422 SR
1,591 Elo+
Cernunnos
Cernunnos
Punklotus13
Cernunnos
Level 86
God Stats
2W - 7L
1,267 SR
Queue Stats
66W - 106L
1,515 Elo+
Solo
Loki
Loki
Xevster
Loki
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,629 Elo+
Party 1
Olorun
Olorun
asloth27
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cursed Luv
Merlin
16
8 / 4 / 14
12,834
802
14,895
10,121
3,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
HazeyUWUHalez
Gilgamesh
18
13 / 2 / 10
13,782
861
10,702
10,242
7,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
16
5 / 3 / 19
12,069
754
11,548
13,154
10,884
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Punklotus13
Cernunnos
15
2 / 8 / 4
10,590
662
8,533
17,463
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Xevster
Loki
15
6 / 8 / 2
10,881
680
11,636
14,569
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
asloth27
Olorun
13
1 / 10 / 5
9,733
608
4,343
13,158
4,220
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
26
Kills
9
9
Deaths
26
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cursed Luv
Merlin
8
4
14
3.75
W
Gilgamesh
HazeyUWUHalez
Gilgamesh
13
2
10
9
W
Da Ji
5
3
19
4.83
L
Cernunnos
Punklotus13
Cernunnos
2
8
4
0.5
L
Loki
Xevster
Loki
6
8
2
0.88
L
Olorun
asloth27
Olorun
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
24,512
33,517
Taken
45,190
21,517
Mitigated
19,034
5,308
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cursed Luv
Merlin
14,895
1,180
645
2,367
10,121
3,353
1,016
1,594
8,007
51,755
0
W
Gilgamesh
HazeyUWUHalez
Gilgamesh
10,702
2,499
0
1,270
10,242
7,280
1,261
1,749
7,944
0
32,907
W
Da Ji
11,548
3,125
0
1,026
13,154
10,884
743
1,949
10,793
0
39,384
L
Cernunnos
Punklotus13
Cernunnos
8,533
3,568
0
1,364
17,463
5,659
130
7,791
9,672
0
44,261
L
Loki
Xevster
Loki
11,636
1,901
0
1,226
14,569
9,155
0
3,803
10,766
0
39,735
L
Olorun
asloth27
Olorun
4,343
1,040
778
1,247
13,158
4,220
0
3,810
9,348
14,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
31,204
144
Minions Killed
119
4
Camps Cleared
8
846,138
Distance Traveled
746,455
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,834
802
65
4
1
251,099
0
W
Gilgamesh
13,782
861
49
3
3
305,426
0
W
Da Ji
12,069
754
30
2
0
289,613
5
L
Cernunnos
10,590
662
68
4
3
257,082
2
L
Loki
10,881
680
32
2
1
266,496
4
L
Olorun
9,733
608
19
1
4
222,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role