Player Matchup

King Arthur
King Arthur
Gold III
Demolosse
King Arthur
Gold III
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 80L
1,695 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Gods4Life
Hou Yi
Gold II
Level 158
God Stats
10W - 3L
1,824 SR
Queue Stats
153W - 89L
1,822 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
MrKroster1
Morgan Le Fay
Gold I
Level 47
God Stats
3W - 9L
1,198 SR
Queue Stats
269W - 268L
1,799 MMR
Solo
Serqet
Serqet
Gold II
Tantalising
Serqet
Gold II
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 174L
1,734 MMR
Party 2
Mulan
Mulan
Gold III
djaxau29
Mulan
Gold III
Level 120
God Stats
29W - 32L
1,587 SR
Queue Stats
81W - 79L
1,695 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,522 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,530 SR
1,750 MMR
Achilles
Achilles
Gold II
Ak47Greece
Achilles
Gold II
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 60L
1,672 MMR
Solo
Cernunnos
Cernunnos
Platinum V
Brezzypoo
Cernunnos
Platinum V
Level 127
God Stats
106W - 84L
1,538 SR
Queue Stats
439W - 419L
1,641 MMR
Solo
Poseidon
Poseidon
Platinum V
DragonKing90
Poseidon
Platinum V
Level 129
God Stats
13W - 8L
1,612 SR
Queue Stats
397W - 398L
1,811 MMR
Solo
Thor
Thor
Platinum V
Fetzerr
Thor
Platinum V
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 229L
1,816 MMR
Solo
Ares
Ares
Gold III
Sаhotа
Ares
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demolosse
King Arthur
20
4 / 5 / 5
14,812
617
25,095
23,031
23,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Gods4Life
Hou Yi
20
13 / 4 / 12
16,636
693
27,662
23,671
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
MrKroster1
Morgan Le Fay
20
10 / 3 / 9
15,863
661
19,426
13,914
6,855
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
20
7 / 4 / 19
14,885
620
14,883
31,533
27,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mulan
djaxau29
Mulan
20
9 / 5 / 13
15,548
648
20,509
22,288
12,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
OdinSolCamazotzCliodhna

VS

Bans
BastetAthenaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ak47Greece
Achilles
18
4 / 7 / 3
11,324
472
16,150
37,501
39,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Brezzypoo
Cernunnos
17
2 / 10 / 4
11,191
466
15,484
21,624
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
DragonKing90
Poseidon
20
10 / 7 / 3
13,523
563
20,771
17,313
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Fetzerr
Thor
18
3 / 9 / 7
11,950
498
11,415
22,539
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
16
2 / 10 / 7
10,797
450
9,153
31,241
30,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
43
Kills
21
21
Deaths
43
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ak47Greece
Achilles
4
7
3
0.79
L
Cernunnos
Brezzypoo
Cernunnos
2
10
4
0.4
W
King Arthur
Demolosse
King Arthur
4
5
5
1.3
L
Poseidon
DragonKing90
Poseidon
10
7
3
1.64
L
Thor
Fetzerr
Thor
3
9
7
0.72
W
Hou Yi
Gods4Life
Hou Yi
13
4
12
4.75
W
Morgan Le Fay
MrKroster1
Morgan Le Fay
10
3
9
4.83
L
Ares
2
10
7
0.55
W
Serqet
7
4
19
4.13
W
Mulan
djaxau29
Mulan
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,575
Damage
72,973
114,437
Taken
130,218
79,131
Mitigated
89,658
38,774
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ak47Greece
Achilles
16,150
4,870
0
7,452
37,501
39,608
0
5,790
31,711
5,195
66,034
L
Cernunnos
Brezzypoo
Cernunnos
15,484
8,364
0
5,763
21,624
6,472
0
2,592
18,714
0
77,267
W
King Arthur
Demolosse
King Arthur
25,095
2,971
0
4,269
23,031
23,856
756
4,010
19,021
16,188
87,492
L
Poseidon
DragonKing90
Poseidon
20,771
2,569
0
1,034
17,313
5,310
0
1,697
14,469
117,438
0
L
Thor
Fetzerr
Thor
11,415
3,953
0
592
22,539
7,835
0
4,145
18,394
0
78,979
W
Hou Yi
Gods4Life
Hou Yi
27,662
19,805
0
14,058
23,671
8,810
5,232
4,749
18,530
0
163,688
W
Morgan Le Fay
MrKroster1
Morgan Le Fay
19,426
2,040
0
3,280
13,914
6,855
2,309
3,762
10,152
130,359
0
L
Ares
9,153
1,082
568
2,533
31,241
30,433
0
8,937
21,722
23,730
0
W
Serqet
14,883
3,164
1,190
3,964
31,533
27,081
0
11,940
17,538
0
54,354
W
Mulan
djaxau29
Mulan
20,509
2,040
0
12,013
22,288
12,529
1,721
8,139
14,149
0
124,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,744
Gold Earned
58,785
790
Minions Killed
571
0
Camps Cleared
0
2,438,782
Distance Traveled
2,136,369
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,324
472
127
5
0
386,630
6
L
Cernunnos
11,191
466
137
6
0
407,705
11
W
King Arthur
14,812
617
167
7
0
462,158
2
L
Poseidon
13,523
563
171
7
0
447,281
1
L
Thor
11,950
498
109
5
0
461,473
6
W
Hou Yi
16,636
693
194
8
0
449,101
4
W
Morgan Le Fay
15,863
661
200
8
0
476,151
6
L
Ares
10,797
450
27
1
0
433,280
6
W
Serqet
14,885
620
53
2
0
523,038
17
W
Mulan
15,548
648
176
7
0
528,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role