Player Matchup

Medusa
Medusa
CVSMIC
Medusa
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 7L
1,759 Elo+
Party 2
Da Ji
Da Ji
FoxGradient
Da Ji
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,759 Elo+
Party 2
Tiamat
Tiamat
Slinkeyred
Tiamat
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,759 Elo+
Party 2
Team Averages
Level 64
1,572 SR
1,759 Elo+

VS

Team Averages
Level 74
1,577 SR
1,809 Elo+
Danzaburou
Danzaburou
ElitePredater
Danzaburou
Level 89
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 13L
1,903 Elo+
Party 1
Nox
Nox
Russia121212
Nox
Level 28
God Stats
15W - 22L
1,517 SR
Queue Stats
210W - 290L
1,718 Elo+
Party 1
Serqet
Serqet
XMiner
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CVSMIC
Medusa
9
0 / 7 / 3
6,941
631
2,198
8,281
1,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 8 / 1
8,546
777
9,945
10,342
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Slinkeyred
Tiamat
11
0 / 6 / 3
7,229
657
3,961
9,350
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElitePredater
Danzaburou
13
7 / 4 / 7
9,559
869
7,783
9,801
3,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 0 / 11
9,895
900
11,086
7,830
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
XMiner
Serqet
14
7 / 1 / 11
9,649
877
5,837
8,918
5,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
21
21
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
CVSMIC
Medusa
0
7
3
0.21
W
Danzaburou
ElitePredater
Danzaburou
7
4
7
2.63
L
4
8
1
0.56
W
7
0
11
12.5
L
Tiamat
Slinkeyred
Tiamat
0
6
3
0.25
W
Serqet
XMiner
Serqet
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
24,706
27,973
Taken
26,549
10,139
Mitigated
12,169
2,324
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CVSMIC
Medusa
2,198
1,842
27
221
8,281
1,804
0
4,229
3,744
0
5,134
W
Danzaburou
ElitePredater
Danzaburou
7,783
4,720
0
1,904
9,801
3,797
236
1,154
8,437
0
34,093
L
9,945
1,826
0
696
10,342
5,061
0
2,998
6,869
0
22,172
W
11,086
910
232
2,468
7,830
2,708
981
920
6,684
37,984
0
L
Tiamat
Slinkeyred
Tiamat
3,961
656
66
1,314
9,350
3,274
0
3,919
4,991
23,883
0
W
Serqet
XMiner
Serqet
5,837
1,328
459
1,549
8,918
5,664
1,062
2,081
6,324
0
16,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,716
Gold Earned
29,103
84
Minions Killed
129
4
Camps Cleared
6
487,357
Distance Traveled
653,688
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,941
631
14
1
0
124,771
0
W
Danzaburou
9,559
869
47
4
4
200,032
2
L
Da Ji
8,546
777
24
2
4
177,867
4
W
Nox
9,895
900
60
5
1
214,075
1
L
Tiamat
7,229
657
46
4
0
184,719
2
W
Serqet
9,649
877
22
2
1
239,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role