Player Matchup

Amaterasu
Amaterasu
Belushi54
Amaterasu
Level 66
God Stats
2W - 2L
1,853 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Chang'e
Chang'e
BlckPpl
Chang'e
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,259 Elo+
Party 1
Ne Zha
Ne Zha
Dabs4L1fe
Ne Zha
Level 109
God Stats
1W - 1L
1,604 SR
Queue Stats
15W - 12L
1,310 Elo+
Party 1
Raijin
Raijin
ThePerc30
Raijin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 118L
1,500 Elo+
Party 1
Medusa
Medusa
ohprime
Medusa
Level 3
God Stats
1W - 1L
1,840 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,659 SR
1,414 Elo+

VS

Team Averages
Level 56
1,526 SR
1,551 Elo+
Medusa
Medusa
Hokage247
Medusa
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 25L
1,679 Elo+
Solo
Atlas
Atlas
ImMfs3
Atlas
Level 29
God Stats
9W - 11L
1,512 SR
Queue Stats
28W - 31L
1,481 Elo+
Party 2
Ratatoskr
Ratatoskr
Kaimro
Ratatoskr
Level 85
God Stats
5W - 8L
1,311 SR
Queue Stats
316W - 273L
1,482 Elo+
Solo
Sol
Sol
SPECdsnimo
Sol
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,523 Elo+
Party 2
Osiris
Osiris
mommymorrigan
Osiris
Level 65
God Stats
10W - 3L
1,809 SR
Queue Stats
129W - 139L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Belushi54
Amaterasu
19
3 / 6 / 10
11,792
513
12,497
21,116
20,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
BlckPpl
Chang'e
20
5 / 7 / 11
12,310
535
10,771
19,563
7,461
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Dabs4L1fe
Ne Zha
20
14 / 5 / 6
14,419
627
13,670
18,671
8,807
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ThePerc30
Raijin
20
5 / 4 / 14
13,590
591
19,461
18,664
7,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ohprime
Medusa
19
5 / 5 / 6
12,231
532
8,452
11,437
3,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hokage247
Medusa
17
7 / 7 / 5
11,428
497
15,091
21,666
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
ImMfs3
Atlas
15
3 / 7 / 8
10,849
472
7,684
19,361
19,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
Kaimro
Ratatoskr
17
4 / 7 / 7
10,950
476
5,774
17,172
6,061
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 7 / 5
12,617
549
12,221
15,273
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 4 / 3
11,977
521
18,080
19,706
16,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
32
Kills
27
27
Deaths
32
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Belushi54
Amaterasu
3
6
10
1.33
W
Chang'e
BlckPpl
Chang'e
5
7
11
1.5
W
Ne Zha
Dabs4L1fe
Ne Zha
14
5
6
3.4
L
Medusa
Hokage247
Medusa
7
7
5
1.36
L
Atlas
ImMfs3
Atlas
3
7
8
1
L
Ratatoskr
Kaimro
Ratatoskr
4
7
7
1.07
L
6
7
5
1.21
W
Raijin
ThePerc30
Raijin
5
4
14
3
L
7
4
3
2.13
W
Medusa
ohprime
Medusa
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,851
Damage
58,850
89,451
Taken
93,178
47,968
Mitigated
54,983
30,922
Healing
21,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Belushi54
Amaterasu
12,497
5,613
0
6,473
21,116
20,886
18
4,850
16,266
8,004
56,587
W
Chang'e
BlckPpl
Chang'e
10,771
1,427
2,268
7,657
19,563
7,461
1,026
3,581
15,982
63,890
0
W
Ne Zha
Dabs4L1fe
Ne Zha
13,670
5,443
0
8,638
18,671
8,807
0
4,270
14,401
0
108,102
L
Medusa
Hokage247
Medusa
15,091
4,554
0
5,813
21,666
7,963
1,242
10,258
11,212
0
79,149
L
Atlas
ImMfs3
Atlas
7,684
2,624
25
1,786
19,361
19,457
34
6,367
12,165
22,813
0
L
Ratatoskr
Kaimro
Ratatoskr
5,774
973
0
1,882
17,172
6,061
59
3,074
13,960
0
68,578
L
12,221
5,534
0
4,453
15,273
5,434
765
6,768
8,238
61,375
5,886
W
Raijin
ThePerc30
Raijin
19,461
2,006
0
4,028
18,664
7,532
0
5,456
13,208
108,618
0
L
18,080
8,187
778
6,440
19,706
16,068
0
5,810
13,053
0
96,184
W
Medusa
ohprime
Medusa
8,452
4,067
0
1,858
11,437
3,282
1,560
1,389
10,048
0
66,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,342
Gold Earned
57,821
667
Minions Killed
552
0
Camps Cleared
0
2,174,932
Distance Traveled
2,066,337
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,792
513
123
5
0
434,752
0
W
Chang'e
12,310
535
89
4
0
423,783
1
W
Ne Zha
14,419
627
150
7
0
476,802
3
L
Medusa
11,428
497
120
5
0
380,160
8
L
Atlas
10,849
472
28
1
0
445,846
0
L
Ratatoskr
10,950
476
99
4
0
431,439
5
L
Sol
12,617
549
139
6
0
390,034
2
W
Raijin
13,590
591
193
8
0
458,934
3
L
Osiris
11,977
521
166
7
0
418,858
6
W
Medusa
12,231
532
112
5
0
380,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role