Player Matchup

Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Exuinexe
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,315 Elo+
Party 2
Cliodhna
Cliodhna
L0rdSnow17
Cliodhna
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 90L
1,653 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuxLesha
Morgan Le Fay
Level 109
God Stats
8W - 3L
1,702 SR
Queue Stats
71W - 84L
1,535 Elo+
Party 2
Athena
Athena
Sylnin
Athena
Level 64
God Stats
7W - 7L
1,608 SR
Queue Stats
16W - 20L
1,401 Elo+
Party 2
Team Averages
Level 96
1,562 SR
1,481 Elo+

VS

Team Averages
Level 82
1,576 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Bionic1515
Gilgamesh
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
617W - 611L
1,588 Elo+
Solo
Atlas
Atlas
Gumukk
Atlas
Level 108
God Stats
9W - 9L
1,568 SR
Queue Stats
261W - 217L
1,361 Elo+
Party 1
Charybdis
Charybdis
NotLeftys
Charybdis
Level 72
God Stats
16W - 12L
1,350 SR
Queue Stats
251W - 223L
1,328 Elo+
Party 1
Thanatos
Thanatos
PlasmaSD
Thanatos
Level 63
God Stats
17W - 18L
1,727 SR
Queue Stats
246W - 214L
1,365 Elo+
Party 1
Agni
Agni
xAlter3dCarbon
Agni
Level 109
God Stats
2W - 2L
1,735 SR
Queue Stats
99W - 99L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 1
6,654
665
4,439
5,007
4,712
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Exuinexe
Hachiman
10
1 / 3 / 1
6,127
613
5,477
5,805
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
L0rdSnow17
Cliodhna
12
6 / 0 / 3
6,657
666
5,288
5,052
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
LuxLesha
Morgan Le Fay
11
4 / 1 / 3
6,301
630
9,224
5,709
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Sylnin
Athena
9
0 / 2 / 6
5,464
546
2,327
6,523
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bionic1515
Gilgamesh
9
0 / 2 / 0
4,648
465
2,587
6,374
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Gumukk
Atlas
8
1 / 1 / 4
5,492
549
3,369
8,663
3,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
NotLeftys
Charybdis
10
4 / 3 / 1
6,093
609
6,565
9,002
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PlasmaSD
Thanatos
9
1 / 3 / 0
5,156
516
2,076
8,623
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
4,832
483
2,942
5,895
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
6
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
Gilgamesh
Bionic1515
Gilgamesh
0
2
0
0
W
Hachiman
Exuinexe
Hachiman
1
3
1
0.5
L
Atlas
Gumukk
Atlas
1
1
4
3
W
Cliodhna
L0rdSnow17
Cliodhna
6
0
3
7.5
W
Morgan Le Fay
LuxLesha
Morgan Le Fay
4
1
3
5.5
L
Charybdis
NotLeftys
Charybdis
4
3
1
1.5
L
Thanatos
PlasmaSD
Thanatos
1
3
0
0.33
W
Athena
Sylnin
Athena
0
2
6
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
17,539
28,096
Taken
38,557
11,873
Mitigated
14,723
8,150
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,439
577
36
2,214
5,007
4,712
0
0
4,635
0
36,879
L
Gilgamesh
Bionic1515
Gilgamesh
2,587
495
0
587
6,374
3,148
0
0
6,374
0
18,299
W
Hachiman
Exuinexe
Hachiman
5,477
2,951
0
340
5,805
1,526
42
873
4,932
0
31,294
L
Atlas
Gumukk
Atlas
3,369
1,317
1,599
2,890
8,663
3,980
0
3,858
4,805
9,504
0
W
Cliodhna
L0rdSnow17
Cliodhna
5,288
431
0
1,033
5,052
1,341
56
875
3,827
0
34,307
W
Morgan Le Fay
LuxLesha
Morgan Le Fay
9,224
610
0
2,551
5,709
1,817
373
2,371
3,213
40,138
0
L
Charybdis
NotLeftys
Charybdis
6,565
3,793
133
2,889
9,002
2,575
0
2,006
6,996
0
32,185
L
Thanatos
PlasmaSD
Thanatos
2,076
391
0
4,947
8,623
3,320
0
2,556
6,067
0
24,281
W
Athena
Sylnin
Athena
2,327
610
633
1,343
6,523
2,477
0
1,923
4,572
12,042
0
L
2,942
432
0
485
5,895
1,700
0
3,131
2,764
26,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
26,221
304
Minions Killed
214
0
Camps Cleared
0
1,089,718
Distance Traveled
992,945
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,654
665
85
9
0
207,868
4
L
Gilgamesh
4,648
465
30
3
0
166,703
2
W
Hachiman
6,127
613
60
6
0
203,823
4
L
Atlas
5,492
549
8
1
0
214,395
3
W
Cliodhna
6,657
666
66
7
0
259,299
0
W
Morgan Le Fay
6,301
630
66
7
0
199,892
3
L
Charybdis
6,093
609
72
7
0
186,781
1
L
Thanatos
5,156
516
50
5
0
227,718
0
W
Athena
5,464
546
27
3
0
218,836
6
L
Agni
4,832
483
54
5
0
197,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role