Player Matchup

Gilgamesh
Gilgamesh
I2G_Legendary
Gilgamesh
Level 107
God Stats
13W - 5L
1,707 SR
Queue Stats
465W - 427L
1,648 Elo+
Party 1
Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
35W - 23L
1,534 SR
Queue Stats
44W - 32L
1,469 Elo+
Party 3
Bacchus
Bacchus
Oodam
Bacchus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 27L
1,469 Elo+
Party 3
Kukulkan
Kukulkan
rush7712
Kukulkan
Level 114
God Stats
3W - 9L
1,021 SR
Queue Stats
172W - 171L
1,547 Elo+
Solo
Osiris
Osiris
thedano452
Osiris
Level 120
God Stats
3W - 3L
1,231 SR
Queue Stats
162W - 154L
1,621 Elo+
Party 1
Team Averages
Level 95
1,399 SR
1,551 Elo+

VS

Team Averages
Level 101
1,507 SR
1,548 Elo+
Baba Yaga
Baba Yaga
TheDa468rkOne
Baba Yaga
Level 104
God Stats
1W - 9L
1,527 SR
Queue Stats
489W - 521L
1,637 Elo+
Party 2
Danzaburou
Danzaburou
XxalambritoxX18
Danzaburou
Level 54
God Stats
0W - 3L
1,251 SR
Queue Stats
218W - 201L
1,251 Elo+
Solo
Bastet
Bastet
girraffeasaur
Bastet
Level 107
God Stats
4W - 3L
1,609 SR
Queue Stats
551W - 580L
1,593 Elo+
Party 2
Awilix
Awilix
kawaiicatjulie
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 346L
1,562 Elo+
Party 2
Ares
Ares
xxKBG7xx
Ares
Level 132
God Stats
12W - 15L
1,646 SR
Queue Stats
137W - 124L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I2G_Legendary
Gilgamesh
15
5 / 0 / 4
8,849
553
9,136
10,783
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Jawcy
Izanami
15
4 / 0 / 3
9,292
581
5,436
6,425
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Oodam
Bacchus
14
5 / 0 / 9
9,205
575
7,978
9,338
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
rush7712
Kukulkan
15
2 / 1 / 1
9,167
573
4,222
4,441
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
thedano452
Osiris
14
1 / 1 / 2
8,309
519
6,670
8,554
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
TheDa468rkOne
Baba Yaga
13
0 / 4 / 1
7,683
480
3,369
7,145
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
XxalambritoxX18
Danzaburou
13
0 / 3 / 0
7,912
495
2,786
8,446
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,328
458
6,076
11,671
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,379
461
4,411
10,944
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
0 / 4 / 0
6,740
421
5,265
12,246
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
I2G_Legendary
Gilgamesh
5
0
4
7
W
Izanami
Jawcy
Izanami
4
0
3
5.5
W
Bacchus
Oodam
Bacchus
5
0
9
9.5
L
Baba Yaga
TheDa468rkOne
Baba Yaga
0
4
1
0.13
L
Danzaburou
XxalambritoxX18
Danzaburou
0
3
0
0
L
1
3
0
0.33
L
1
3
0
0.33
W
Kukulkan
rush7712
Kukulkan
2
1
1
2.5
W
Osiris
thedano452
Osiris
1
1
2
2
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
21,907
39,541
Taken
50,452
27,374
Mitigated
23,920
12,355
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
I2G_Legendary
Gilgamesh
9,136
3,429
0
842
10,783
4,020
118
2,165
8,454
0
55,865
W
Izanami
Jawcy
Izanami
5,436
4,164
0
4,597
6,425
2,000
1,602
551
5,834
0
73,647
W
Bacchus
Oodam
Bacchus
7,978
1,713
0
3,625
9,338
11,641
0
2,078
7,158
23,787
0
L
Baba Yaga
TheDa468rkOne
Baba Yaga
3,369
0
0
1,741
7,145
2,926
0
4,273
2,872
48,124
0
L
Danzaburou
XxalambritoxX18
Danzaburou
2,786
1,257
0
2,513
8,446
2,787
0
2,360
6,086
0
51,392
L
6,076
518
525
5,369
11,671
6,455
0
1,019
9,960
0
39,263
L
4,411
1,414
0
2,979
10,944
3,305
0
1,473
9,402
0
37,453
W
Kukulkan
rush7712
Kukulkan
4,222
108
0
587
4,441
1,563
34
2,206
2,033
71,812
0
W
Osiris
thedano452
Osiris
6,670
1,349
0
2,704
8,554
8,150
0
1,325
6,668
4,355
45,602
L
Ares
5,265
185
0
2,902
12,246
8,447
0
3,520
8,556
28,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
37,042
531
Minions Killed
424
0
Camps Cleared
0
1,629,552
Distance Traveled
1,642,881
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,849
553
91
6
0
352,509
2
W
Izanami
9,292
581
146
9
0
302,335
9
W
Bacchus
9,205
575
25
2
0
349,413
6
L
Baba Yaga
7,683
480
120
8
0
304,408
1
L
Danzaburou
7,912
495
110
7
0
297,508
3
L
Bastet
7,328
458
73
5
0
363,515
2
L
Awilix
7,379
461
74
5
0
362,191
1
W
Kukulkan
9,167
573
159
10
0
302,325
1
W
Osiris
8,309
519
110
7
0
322,970
0
L
Ares
6,740
421
47
3
0
315,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role