Player Matchup

Achilles
Achilles
Fire15781
Achilles
Level 149
God Stats
1W - 4L
1,715 SR
Queue Stats
108W - 119L
1,144 Elo+
Solo
Atlas
Atlas
Kamys2431
Atlas
Level 16
God Stats
1W - 8L
1,236 SR
Queue Stats
1W - 8L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
ardalan1980
Danzaburou
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,218 Elo+
Party 1
Hera
Hera
darckooss
Hera
Level 124
God Stats
8W - 9L
1,500 SR
Queue Stats
391W - 419L
1,412 Elo+
Solo
Neith
Neith
kot-walczacy
Neith
Level 87
God Stats
75W - 105L
1,431 SR
Queue Stats
518W - 564L
1,405 Elo+
Solo
Team Averages
Level 93
1,477 SR
1,279 Elo+

VS

Team Averages
Level 73
1,496 SR
1,519 Elo+
Mulan
Mulan
DanRose_x
Mulan
Level 74
God Stats
6W - 1L
1,626 SR
Queue Stats
213W - 183L
1,598 Elo+
Party 2
Nike
Nike
Mr_Musti96
Nike
Level 83
God Stats
2W - 2L
1,235 SR
Queue Stats
82W - 104L
1,299 Elo+
Solo
Janus
Janus
ShaunTurner2308
Janus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,564 Elo+
Party 2
Medusa
Medusa
Spitfire2223_
Medusa
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 265L
1,562 Elo+
Party 2
Arachne
Arachne
jimbob8rob
Arachne
Level 28
God Stats
7W - 4L
1,617 SR
Queue Stats
74W - 58L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fire15781
Achilles
8
1 / 0 / 0
5,765
384
1,867
3,664
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Kamys2431
Atlas
8
0 / 5 / 0
5,995
400
1,954
12,596
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ardalan1980
Danzaburou
11
0 / 9 / 1
6,503
434
6,619
12,492
3,873
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
13
2 / 2 / 1
7,663
511
7,534
8,815
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 6 / 0
9,012
601
5,385
11,276
3,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DanRose_x
Mulan
16
3 / 1 / 1
9,578
639
2,960
7,990
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 5
7,721
515
6,200
10,343
7,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 3
8,443
563
4,963
8,890
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 0 / 6
10,447
696
14,689
10,854
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
jimbob8rob
Arachne
14
5 / 0 / 1
8,787
586
4,374
9,495
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
22
22
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
DanRose_x
Mulan
3
1
1
3.5
L
Achilles
Fire15781
Achilles
1
0
0
1
L
Atlas
Kamys2431
Atlas
0
5
0
0
W
3
1
5
5.5
W
1
5
3
0.5
W
10
0
6
13
L
Danzaburou
ardalan1980
Danzaburou
0
9
1
0.06
L
Hera
2
2
1
1.25
W
Arachne
jimbob8rob
Arachne
5
0
1
5.5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
33,186
48,843
Taken
47,572
18,560
Mitigated
22,885
10,640
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DanRose_x
Mulan
2,960
718
0
3,103
7,990
5,222
0
0
7,990
3,525
55,976
L
Achilles
Fire15781
Achilles
1,867
645
0
1,854
3,664
1,103
0
183
3,479
0
15,184
L
Atlas
Kamys2431
Atlas
1,954
403
254
1,218
12,596
7,342
128
1,669
10,769
10,583
0
W
6,200
344
633
2,015
10,343
7,444
185
2,207
8,030
0
27,188
W
4,963
129
179
1,887
8,890
2,952
235
2,977
5,609
45,019
0
W
14,689
7,264
0
4,330
10,854
3,888
2,645
1,442
9,388
0
81,448
L
Danzaburou
ardalan1980
Danzaburou
6,619
1,384
0
1,851
12,492
3,873
413
127
12,365
0
45,829
L
Hera
7,534
2,174
0
1,912
8,815
2,530
0
2,241
6,338
52,843
0
W
Arachne
jimbob8rob
Arachne
4,374
3,317
0
1,409
9,495
3,379
466
2,410
6,959
0
56,951
L
5,385
2,626
0
3,551
11,276
3,712
85
331
10,656
0
62,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
44,976
372
Minions Killed
514
0
Camps Cleared
0
1,225,306
Distance Traveled
1,499,824
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,578
639
123
8
0
242,613
0
L
Achilles
5,765
384
34
2
0
182,021
2
L
Atlas
5,995
400
20
1
0
273,426
0
W
Nike
7,721
515
49
3
0
313,554
7
W
Janus
8,443
563
105
7
0
278,885
0
W
Medusa
10,447
696
137
9
0
290,052
6
L
Danzaburou
6,503
434
81
5
0
242,480
2
L
Hera
7,663
511
113
8
0
287,916
0
W
Arachne
8,787
586
100
7
0
374,720
4
L
Neith
9,012
601
124
8
0
239,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role