Player Matchup

Yemoja
Yemoja
Agostinho_GF
Yemoja
Level 81
God Stats
1W - 3L
1,420 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 1
Heimdallr
Heimdallr
Popozao_GF
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 1
Poseidon
Poseidon
RagnarLodbrok_-D
Poseidon
Level 104
God Stats
3W - 3L
1,760 SR
Queue Stats
80W - 90L
1,342 Elo+
Solo
Team Averages
Level 91
1,560 SR
1,361 Elo+

VS

Team Averages
Level 125
1,660 SR
1,527 Elo+
Medusa
Medusa
NarutoCareca549
Medusa
Level 146
God Stats
8W - 1L
1,500 SR
Queue Stats
385W - 229L
1,581 Elo+
Solo
Chang'e
Chang'e
aplauso-barroco
Chang'e
Level 129
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Odin
Odin
zindosca_e_vitor
Odin
Level 100
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 4 / 1
7,748
775
5,563
11,660
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Popozao_GF
Heimdallr
11
0 / 5 / 2
6,982
698
7,125
10,736
3,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 7 / 0
7,561
756
6,682
11,822
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,452
845
11,168
9,284
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 1 / 6
9,456
946
9,725
9,985
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 12
8,606
861
8,262
10,212
9,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
1
0.38
W
3
1
9
7.5
L
Heimdallr
Popozao_GF
Heimdallr
0
5
2
0.2
L
2
7
0
0.29
W
9
1
6
12
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,370
Damage
29,155
34,218
Taken
29,481
16,987
Mitigated
17,000
4,887
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,563
338
843
1,318
11,660
9,415
0
3,489
7,993
14,203
0
W
11,168
4,751
0
1,856
9,284
3,726
2,149
4,391
4,893
0
40,811
L
Heimdallr
Popozao_GF
Heimdallr
7,125
3,299
0
692
10,736
3,986
60
3,333
7,249
0
25,578
L
6,682
613
0
2,034
11,822
3,586
0
3,389
8,273
26,011
0
W
9,725
967
2,635
5,562
9,985
3,548
617
3,930
6,055
36,299
0
W
8,262
1,489
247
3,525
10,212
9,726
221
4,223
5,989
1,209
13,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,291
Gold Earned
26,514
94
Minions Killed
133
3
Camps Cleared
6
483,136
Distance Traveled
698,647
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,748
775
16
2
1
164,593
3
W
Medusa
8,452
845
57
6
2
252,069
2
L
Heimdallr
6,982
698
37
4
1
168,126
3
L
Poseidon
7,561
756
41
4
1
150,417
4
W
Chang'e
9,456
946
58
6
4
204,877
3
W
Odin
8,606
861
18
2
0
241,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role