Player Matchup

Thoth
Thoth
Andagio
Thoth
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 127L
1,765 Elo+
Party 2
Fenrir
Fenrir
Polkaa
Fenrir
Level 155
God Stats
2W - 1L
1,763 SR
Queue Stats
34W - 20L
1,786 Elo+
Party 2
Tyr
Tyr
ScoobyLarenzo
Tyr
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,757 Elo+
Party 2
Xbalanque
Xbalanque
ShakespeareIV
Xbalanque
Level 155
God Stats
0W - 1L
1,879 SR
Queue Stats
38W - 22L
1,766 Elo+
Party 2
Sylvanus
Sylvanus
kanjita
Sylvanus
Level 22
God Stats
5W - 2L
1,685 SR
Queue Stats
14W - 10L
1,802 Elo+
Party 2
Team Averages
Level 123
1,665 SR
1,775 Elo+

VS

Team Averages
Level 70
1,655 SR
1,648 Elo+
Fafnir
Fafnir
Ghostdeutsch
Fafnir
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,597 Elo+
Party 1
Xbalanque
Xbalanque
JustGee
Xbalanque
Level 82
God Stats
2W - 1L
1,976 SR
Queue Stats
5W - 9L
1,786 Elo+
Party 1
Sylvanus
Sylvanus
SozoSeiNashi
Sylvanus
Level 4
God Stats
2W - 1L
1,730 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
King Arthur
King Arthur
TreyFK
King Arthur
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
131W - 112L
1,521 Elo+
Solo
Freya
Freya
xShadowMaster
Freya
Level 119
God Stats
5W - 1L
1,566 SR
Queue Stats
13W - 10L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Andagio
Thoth
20
16 / 5 / 19
15,098
795
47,892
20,827
13,200
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Polkaa
Fenrir
18
5 / 8 / 15
12,436
655
17,945
23,014
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 5 / 18
13,545
713
16,983
21,385
30,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
ShakespeareIV
Xbalanque
20
10 / 6 / 21
14,223
749
39,469
22,121
10,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
kanjita
Sylvanus
18
2 / 2 / 24
12,722
670
8,149
14,240
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
5 / 7 / 14
14,113
743
14,479
38,191
55,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
JustGee
Xbalanque
20
7 / 9 / 11
14,844
781
19,063
20,602
8,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
SozoSeiNashi
Sylvanus
20
4 / 7 / 13
14,198
747
8,595
25,230
30,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TreyFK
King Arthur
20
8 / 5 / 14
16,183
852
27,764
40,812
45,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 13 / 10
12,716
669
14,284
27,237
12,073
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
88
41
Kills
26
26
Deaths
41
97
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thoth
Andagio
Thoth
16
5
19
5.1
W
Fafnir
5
7
14
1.71
W
Xbalanque
JustGee
Xbalanque
7
9
11
1.39
L
Fenrir
Polkaa
Fenrir
5
8
15
1.56
L
8
5
18
3.4
L
Xbalanque
ShakespeareIV
Xbalanque
10
6
21
3.42
W
Sylvanus
SozoSeiNashi
Sylvanus
4
7
13
1.5
W
King Arthur
TreyFK
King Arthur
8
5
14
3
L
Sylvanus
kanjita
Sylvanus
2
2
24
7
W
2
13
10
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,438
Damage
84,185
101,587
Taken
152,072
87,916
Mitigated
152,577
25,020
Healing
34,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Andagio
Thoth
47,892
752
0
1,852
20,827
13,200
639
4,910
15,330
88,753
0
W
Fafnir
14,479
2,896
0
11,085
38,191
55,528
1,066
10,321
27,178
25,003
0
W
Xbalanque
JustGee
Xbalanque
19,063
11,968
0
2,229
20,602
8,285
4,443
9,038
11,353
0
63,660
L
Fenrir
Polkaa
Fenrir
17,945
4,207
0
2,403
23,014
14,754
545
6,543
15,806
0
23,551
L
16,983
3,478
0
4,095
21,385
30,572
267
8,476
12,322
337
35,081
L
Xbalanque
ShakespeareIV
Xbalanque
39,469
26,243
0
3,927
22,121
10,806
2,425
9,171
12,359
0
85,258
W
Sylvanus
SozoSeiNashi
Sylvanus
8,595
2,494
2,863
5,135
25,230
30,998
555
12,735
12,154
13,570
0
W
King Arthur
TreyFK
King Arthur
27,764
5,031
0
9,231
40,812
45,693
280
13,910
25,573
107
76,385
L
Sylvanus
kanjita
Sylvanus
8,149
3,145
7,250
5,493
14,240
18,584
322
6,107
8,011
14,646
0
W
14,284
4,113
0
4,447
27,237
12,073
489
10,374
16,482
45,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,024
Gold Earned
72,054
243
Minions Killed
244
0
Camps Cleared
0
1,654,035
Distance Traveled
1,661,570
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,098
795
70
4
0
372,725
1
W
Fafnir
14,113
743
23
1
0
359,006
0
W
Xbalanque
14,844
781
76
4
0
287,865
0
L
Fenrir
12,436
655
30
2
0
352,320
2
L
Tyr
13,545
713
49
3
0
391,176
0
L
Xbalanque
14,223
749
74
4
0
312,228
1
W
Sylvanus
14,198
747
8
0
0
291,724
0
W
King Arthur
16,183
852
95
5
0
383,664
0
L
Sylvanus
12,722
670
20
1
0
225,586
0
W
Freya
12,716
669
42
2
0
339,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role