Player Matchup

Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HiImTenderColt
Geb
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,162 Elo+
Party 2
Danzaburou
Danzaburou
gman0450
Danzaburou
Level 110
God Stats
13W - 13L
1,238 SR
Queue Stats
129W - 128L
1,541 Elo+
Solo
Agni
Agni
wal2
Agni
Level 148
God Stats
127W - 74L
1,906 SR
Queue Stats
225W - 206L
1,671 Elo+
Solo
Team Averages
Level 118
1,529 SR
1,475 Elo+

VS

Team Averages
Level 111
1,537 SR
1,595 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cyvro
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,714 Elo+
Party 1
Hou Yi
Hou Yi
GabrielMM2001
Hou Yi
Level 87
God Stats
1W - 3L
1,468 SR
Queue Stats
320W - 339L
1,531 Elo+
Solo
Serqet
Serqet
Weeabootaku
Serqet
Level 105
God Stats
2W - 4L
1,715 SR
Queue Stats
16W - 16L
1,714 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iiaM4ftTall
Tsukuyomi
Level 84
God Stats
6W - 6L
1,500 SR
Queue Stats
247W - 220L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 0 / 6
11,115
654
10,881
7,386
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
 
Cliodhna
16
7 / 3 / 10
10,981
646
15,951
14,578
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 1 / 15
9,041
532
4,868
14,756
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
gman0450
Danzaburou
17
9 / 2 / 2
10,932
643
10,181
12,114
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
wal2
Agni
17
4 / 2 / 1
10,890
641
11,077
8,329
2,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 7 / 0
8,410
495
5,746
13,990
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Cyvro
Atlas
12
1 / 4 / 4
7,926
466
8,110
17,034
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 0
7,063
415
3,233
12,012
2,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
14
5 / 4 / 3
8,800
518
7,530
15,272
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
iiaM4ftTall
Tsukuyomi
13
0 / 5 / 1
7,269
428
3,627
13,666
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
8
8
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
6
10
W
Cliodhna
 
Cliodhna
7
3
10
4
L
Janus
 
Janus
2
7
0
0.29
L
Atlas
Cyvro
Atlas
1
4
4
0.75
L
0
7
0
0
W
0
1
15
7.5
L
Serqet
5
4
3
1.63
W
Danzaburou
gman0450
Danzaburou
9
2
2
5
L
Tsukuyomi
iiaM4ftTall
Tsukuyomi
0
5
1
0.1
W
Agni
wal2
Agni
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,958
Damage
28,246
57,163
Taken
71,974
30,949
Mitigated
31,220
18,832
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,881
1,020
172
2,815
7,386
2,557
872
2,516
4,230
76,737
0
W
Cliodhna
 
Cliodhna
15,951
1,983
0
3,753
14,578
6,302
0
4,243
9,933
0
73,361
L
Janus
 
Janus
5,746
233
63
4,195
13,990
3,397
30
8,905
5,085
61,871
0
L
Atlas
Cyvro
Atlas
8,110
2,811
0
1,778
17,034
13,481
0
5,209
11,825
25,253
0
L
3,233
1,635
0
2,867
12,012
2,795
0
2,145
9,867
0
46,446
W
4,868
451
641
2,164
14,756
14,535
176
3,702
10,530
20,717
0
L
Serqet
7,530
2,259
0
0
15,272
4,856
0
3,778
11,494
0
35,841
W
Danzaburou
gman0450
Danzaburou
10,181
4,900
0
6,103
12,114
4,579
609
2,545
9,486
0
83,332
L
Tsukuyomi
iiaM4ftTall
Tsukuyomi
3,627
332
0
2,437
13,666
6,691
0
6,789
6,877
0
40,014
W
Agni
wal2
Agni
11,077
449
0
3,184
8,329
2,976
3,869
414
7,440
65,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
39,468
514
Minions Killed
361
0
Camps Cleared
0
1,627,372
Distance Traveled
1,533,638
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,115
654
116
7
0
329,678
7
W
Cliodhna
10,981
646
118
7
0
391,329
7
L
Janus
8,410
495
121
7
0
326,366
4
L
Atlas
7,926
466
25
1
0
306,252
4
L
Hou Yi
7,063
415
91
5
0
289,623
0
W
Geb
9,041
532
21
1
0
351,469
6
L
Serqet
8,800
518
54
3
0
365,445
4
W
Danzaburou
10,932
643
128
8
0
316,763
4
L
Tsukuyomi
7,269
428
70
4
0
245,952
3
W
Agni
10,890
641
131
8
0
238,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role