Player Matchup

Atlas
Atlas
Alice In Sin
Atlas
Level 85
God Stats
17W - 5L
1,928 SR
Queue Stats
191W - 128L
1,738 Elo+
Party 2
Anhur
Anhur
Oh No Not Musty
Anhur
Level 119
God Stats
12W - 8L
1,673 SR
Queue Stats
354W - 242L
1,822 Elo+
Party 2
Chronos
Chronos
Tripots
Chronos
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 11L
1,837 Elo+
Party 2
Team Averages
Level 107
1,700 SR
1,799 Elo+

VS

Team Averages
Level 99
1,436 SR
1,574 Elo+
Vulcan
Vulcan
Grismir
Vulcan
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mchris89
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Merf Nerlin
Yemoja
Level 125
God Stats
0W - 1L
1,307 SR
Queue Stats
9W - 6L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
8,522
710
9,151
12,998
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 4
8,449
704
8,135
7,148
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Tripots
Chronos
13
3 / 0 / 3
8,096
675
9,545
7,923
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Grismir
Vulcan
11
0 / 4 / 0
6,813
568
9,370
6,493
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mchris89
Danzaburou
10
0 / 3 / 0
6,867
572
5,895
9,724
3,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
11
0 / 0 / 0
7,522
627
5,066
13,084
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Vulcan
Grismir
Vulcan
0
4
0
0
L
Danzaburou
Mchris89
Danzaburou
0
3
0
0
L
Yemoja
0
0
0
0
W
3
0
4
5
W
Chronos
Tripots
Chronos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
20,331
28,069
Taken
29,301
19,496
Mitigated
17,820
9,221
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,151
3,134
359
4,077
12,998
12,593
341
5,852
6,746
25,431
0
L
Vulcan
Grismir
Vulcan
9,370
3,205
0
348
6,493
2,134
0
4,178
2,315
22,607
0
L
Danzaburou
Mchris89
Danzaburou
5,895
2,230
0
1,226
9,724
3,408
0
6,455
3,269
0
15,542
L
Yemoja
5,066
414
1,367
3,982
13,084
12,278
0
7,120
5,964
19,622
0
W
8,135
3,786
0
1,413
7,148
3,317
1,202
3,970
3,026
0
33,017
W
Chronos
Tripots
Chronos
9,545
4,893
0
3,372
7,923
3,586
1,020
4,318
3,373
22,417
4,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
21,202
124
Minions Killed
105
7
Camps Cleared
1
643,849
Distance Traveled
632,676
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,522
710
27
2
1
219,787
0
L
Vulcan
6,813
568
55
5
0
217,909
1
L
Danzaburou
6,867
572
26
2
0
196,854
3
L
Yemoja
7,522
627
24
2
1
217,913
4
W
Anhur
8,449
704
62
5
2
198,001
1
W
Chronos
8,096
675
35
3
4
226,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role