Player Matchup

Hou Yi
Hou Yi
CS_Sauce
Hou Yi
Level 90
God Stats
7W - 10L
1,492 SR
Queue Stats
99W - 101L
1,542 Elo+
Party 1
Atlas
Atlas
Jahkoba
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,552 Elo+
Party 1
Ra
Ra
Kamusari4383
Ra
Level 146
God Stats
73W - 62L
1,521 SR
Queue Stats
202W - 175L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
Pradaon2sday
Baron Samedi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 2
Chaac
Chaac
Superiorlynx233
Chaac
Level 151
God Stats
3W - 1L
1,693 SR
Queue Stats
78W - 58L
1,577 Elo+
Party 2
Team Averages
Level 111
1,541 SR
1,550 Elo+

VS

Team Averages
Level 102
1,490 SR
1,488 Elo+
Merlin
Merlin
DungeonMeowster
Merlin
Level 81
God Stats
13W - 11L
1,163 SR
Queue Stats
53W - 51L
1,443 Elo+
Party 3
Xbalanque
Xbalanque
Gene29
Xbalanque
Level 154
God Stats
4W - 4L
1,346 SR
Queue Stats
81W - 66L
1,228 Elo+
Solo
Kali
Kali
Ironanchor2552
Kali
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 142L
1,581 Elo+
Party 3
Atlas
Atlas
LumberLuck
Atlas
Level 61
God Stats
23W - 18L
1,942 SR
Queue Stats
41W - 38L
1,661 Elo+
Party 3
Vamana
Vamana
jmart2415
Vamana
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
384W - 366L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CS_Sauce
Hou Yi
15
4 / 5 / 0
10,465
476
12,069
15,255
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atlas
Jahkoba
Atlas
17
1 / 4 / 2
10,767
489
15,560
20,572
22,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 6 / 3
11,526
524
16,865
17,833
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Pradaon2sday
Baron Samedi
16
1 / 9 / 3
9,344
425
11,281
18,373
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 3
10,131
461
17,210
31,620
19,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 16
12,076
549
18,742
10,539
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Gene29
Xbalanque
20
5 / 4 / 5
12,296
559
15,824
17,762
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 3 / 10
13,537
615
18,270
21,353
9,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
16
3 / 5 / 17
11,109
505
11,656
26,876
19,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
jmart2415
Vamana
20
2 / 1 / 9
12,575
572
15,064
23,158
20,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
15
Kills
31
31
Deaths
15
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CS_Sauce
Hou Yi
4
5
0
0.8
W
7
2
16
7.5
W
Xbalanque
Gene29
Xbalanque
5
4
5
1.88
W
14
3
10
6.33
L
Atlas
Jahkoba
Atlas
1
4
2
0.5
L
6
6
3
1.25
W
Atlas
3
5
17
2.3
L
Baron Samedi
Pradaon2sday
Baron Samedi
1
9
3
0.28
L
3
7
3
0.64
W
Vamana
jmart2415
Vamana
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,985
Damage
79,556
103,653
Taken
99,688
59,829
Mitigated
60,343
39,526
Healing
45,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CS_Sauce
Hou Yi
12,069
7,258
0
4,378
15,255
4,267
2,694
1,945
13,220
0
60,479
W
18,742
187
0
2,790
10,539
3,999
1,263
3,466
7,073
71,887
0
W
Xbalanque
Gene29
Xbalanque
15,824
7,353
0
5,797
17,762
6,646
3,176
3,454
14,308
0
96,299
W
18,270
8,958
0
11,854
21,353
9,835
1,829
11,058
10,295
0
92,536
L
Atlas
Jahkoba
Atlas
15,560
5,167
0
5,566
20,572
22,402
0
5,086
14,162
68,627
0
L
16,865
1,250
1,293
6,731
17,833
6,730
0
4,860
12,516
83,252
0
W
Atlas
11,656
4,542
5,595
8,827
26,876
19,727
408
13,399
13,477
30,843
0
L
Baron Samedi
Pradaon2sday
Baron Samedi
11,281
410
1,588
4,171
18,373
7,138
0
6,687
11,640
53,249
0
L
17,210
2,221
535
15,264
31,620
19,292
0
11,820
19,590
0
68,832
W
Vamana
jmart2415
Vamana
15,064
5,858
412
10,283
23,158
20,136
240
12,329
10,829
0
92,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
61,593
524
Minions Killed
586
0
Camps Cleared
0
1,990,085
Distance Traveled
2,178,840
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,465
476
104
5
0
342,828
0
W
Merlin
12,076
549
114
5
0
431,904
3
W
Xbalanque
12,296
559
145
7
0
381,369
2
W
Kali
13,537
615
124
6
0
474,008
5
L
Atlas
10,767
489
128
6
0
392,088
0
L
Ra
11,526
524
123
6
0
436,187
0
W
Atlas
11,109
505
26
1
0
421,459
6
L
Baron Samedi
9,344
425
79
4
0
364,011
2
L
Chaac
10,131
461
90
4
0
454,971
2
W
Vamana
12,575
572
177
8
0
470,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role