Player Matchup

Nu Wa
Nu Wa
Aluotto
Nu Wa
Level 67
God Stats
22W - 35L
1,353 SR
Queue Stats
33W - 50L
1,289 Elo+
Party 1
Discordia
Discordia
RottSause
Discordia
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 32L
1,358 Elo+
Party 1
Zeus
Zeus
dams55000
Zeus
Level 32
God Stats
3W - 0L
1,828 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Janus
Janus
rodneykinsmann
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,350 Elo+
Party 1
Skadi
Skadi
skar2wba
Skadi
Level 27
God Stats
5W - 11L
1,552 SR
Queue Stats
10W - 28L
1,290 Elo+
Party 1
Team Averages
Level 56
1,547 SR
1,338 Elo+

VS

Team Averages
Level 26
1,552 SR
1,348 Elo+
Hou Yi
Hou Yi
AdrianBernal267
Hou Yi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 26L
1,129 Elo+
Party 2
Cthulhu
Cthulhu
ChancierBirch99
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,129 Elo+
Party 2
Arachne
Arachne
CloserCow
Arachne
Level 63
God Stats
8W - 7L
1,753 SR
Queue Stats
81W - 97L
1,490 Elo+
Party 3
Jormungandr
Jormungandr
FoughtBulb75432
Jormungandr
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Shzzap
Kukulkan
Level 45
God Stats
8W - 10L
1,508 SR
Queue Stats
9W - 12L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aluotto
Nu Wa
20
14 / 3 / 5
14,060
781
34,768
11,563
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
RottSause
Discordia
19
2 / 4 / 9
12,816
712
4,873
9,431
3,699
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
0 / 0 / 0
8,531
474
0
0
0
19
2 / 5 / 9
12,977
721
11,916
13,020
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
skar2wba
Skadi
20
2 / 5 / 10
13,287
738
11,909
13,186
4,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,805
545
1,915
10,304
3,336
15
0 / 3 / 3
9,677
538
1,715
14,808
6,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
CloserCow
Arachne
20
10 / 5 / 5
14,186
788
15,329
34,029
11,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
FoughtBulb75432
Jormungandr
15
0 / 3 / 3
10,295
572
2,120
11,060
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Shzzap
Kukulkan
20
7 / 2 / 6
14,401
800
14,834
11,439
4,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
20
Kills
17
17
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Nu Wa
Aluotto
Nu Wa
14
3
5
5.5
L
0
3
3
0.5
L
Arachne
CloserCow
Arachne
10
5
5
2.5
L
Jormungandr
FoughtBulb75432
Jormungandr
0
3
3
0.5
W
Discordia
RottSause
Discordia
2
4
9
1.63
L
Kukulkan
Shzzap
Kukulkan
7
2
6
5
W
Zeus
0
0
0
0
W
2
5
9
1.3
W
Skadi
skar2wba
Skadi
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,466
Damage
35,913
47,200
Taken
81,640
17,310
Mitigated
36,929
4,376
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,915
129
0
0
10,304
3,336
134
5,600
4,704
0
7,130
W
Nu Wa
Aluotto
Nu Wa
34,768
7,012
123
857
11,563
3,953
2,449
6,457
4,879
73,021
0
L
1,715
189
152
2,119
14,808
6,827
0
9,875
4,933
8,847
0
L
Arachne
CloserCow
Arachne
15,329
11,691
148
6,938
34,029
11,814
0
21,591
12,438
0
56,091
L
Jormungandr
FoughtBulb75432
Jormungandr
2,120
316
0
284
11,060
10,576
245
6,318
4,742
12,985
0
W
Discordia
RottSause
Discordia
4,873
860
0
0
9,431
3,699
3,205
1,914
7,384
29,909
0
L
Kukulkan
Shzzap
Kukulkan
14,834
1,382
0
0
11,439
4,376
0
8,173
3,266
86,617
0
W
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
11,916
671
0
1,851
13,020
4,677
897
3,994
8,711
54,182
0
W
Skadi
skar2wba
Skadi
11,909
5,222
0
1,545
13,186
4,981
2,963
5,383
7,557
0
67,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,671
Gold Earned
58,364
321
Minions Killed
262
0
Camps Cleared
0
1,376,118
Distance Traveled
1,227,023
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,805
545
9
1
0
137,036
0
W
Nu Wa
14,060
781
66
4
0
357,551
1
L
Cthulhu
9,677
538
18
1
0
176,314
0
L
Arachne
14,186
788
67
4
0
383,240
1
L
Jormungandr
10,295
572
25
1
0
170,058
0
W
Discordia
12,816
712
39
2
0
301,294
0
L
Kukulkan
14,401
800
143
8
0
360,375
0
W
Zeus
8,531
474
0
0
0
0
0
W
Janus
12,977
721
110
6
0
360,819
0
W
Skadi
13,287
738
106
6
0
356,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role