Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mati194
Bacchus
Level 85
God Stats
1W - 0L
1,279 SR
Queue Stats
6W - 7L
1,562 Elo+
Solo
Bastet
Bastet
Stoned Peaks
Bastet
Level 102
God Stats
2W - 1L
1,323 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 1
Zeus
Zeus
UnkindledOdin
Zeus
Level 88
God Stats
1W - 3L
1,488 SR
Queue Stats
3W - 11L
1,054 Elo+
Party 1
Cthulhu
Cthulhu
sunniestjoker43
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,312 Elo+
Party 1
Team Averages
Level 96
1,418 SR
1,348 Elo+

VS

Team Averages
Level 97
1,574 SR
1,410 Elo+
Mulan
Mulan
DaGrillestB
Mulan
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 135L
1,580 Elo+
Solo
Rama
Rama
IIIGR8 ONEIII
Rama
Level 108
God Stats
1W - 1L
1,708 SR
Queue Stats
135W - 139L
1,494 Elo+
Solo
Thanatos
Thanatos
daniel6020
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,302 Elo+
Solo
Fafnir
Fafnir
freakmanxx
Fafnir
Level 52
God Stats
3W - 5L
1,377 SR
Queue Stats
19W - 17L
1,377 Elo+
Solo
Sol
Sol
iiszwuu
Sol
Level 101
God Stats
0W - 2L
1,784 SR
Queue Stats
45W - 51L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 5
5,494
1,099
3,418
3,012
1,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Mati194
Bacchus
9
1 / 1 / 1
4,931
986
1,988
5,049
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
10
1 / 3 / 0
4,904
981
2,216
4,812
1,434
Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 1
5,711
1,142
4,049
2,184
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,016
1,003
3,083
4,232
2,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
5,191
1,038
2,965
4,837
1,683
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 3 / 2
4,500
900
1,862
4,838
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
daniel6020
Thanatos
7
0 / 0 / 0
3,929
786
0
0
0
Fafnir
freakmanxx
Fafnir
8
0 / 2 / 0
4,136
827
1,317
3,577
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
9
1 / 4 / 1
4,734
947
2,713
4,799
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
5
5
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
4
0
0
4
L
0
3
2
0.33
W
Bacchus
Mati194
Bacchus
1
1
1
1.5
W
Bastet
1
3
0
0.33
W
5
0
1
5.5
L
Thanatos
daniel6020
Thanatos
0
0
0
0
L
Fafnir
freakmanxx
Fafnir
0
2
0
0
L
Sol
1
4
1
0.38
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
8,857
19,289
Taken
18,051
8,836
Mitigated
7,213
3,461
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,418
801
0
387
3,012
1,085
2,464
1,024
1,988
0
16,071
L
2,965
543
0
1,154
4,837
1,683
0
1,240
3,443
0
10,422
L
1,862
1,395
0
610
4,838
1,404
0
3,630
968
0
6,135
W
Bacchus
Mati194
Bacchus
1,988
139
0
866
5,049
3,732
238
357
4,631
5,463
0
W
Bastet
2,216
82
0
406
4,812
1,434
0
1,002
3,788
0
11,461
W
4,049
217
0
500
2,184
577
956
231
1,953
13,527
0
L
Thanatos
daniel6020
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
freakmanxx
Fafnir
1,317
384
0
169
3,577
2,596
0
1,824
1,571
3,669
0
L
Sol
2,713
446
0
646
4,799
1,530
0
1,725
2,949
8,508
1,330
W
3,083
658
0
1,302
4,232
2,008
349
1,031
3,067
8,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
22,490
93
Minions Killed
41
0
Camps Cleared
0
590,574
Distance Traveled
373,423
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,494
1,099
29
6
0
106,299
2
L
Mulan
5,191
1,038
12
2
0
118,649
1
L
Rama
4,500
900
12
2
0
96,136
2
W
Bacchus
4,931
986
5
1
0
128,533
2
W
Bastet
4,904
981
18
4
0
130,309
0
W
Zeus
5,711
1,142
25
5
0
118,213
2
L
Thanatos
3,929
786
0
0
0
0
0
L
Fafnir
4,136
827
2
0
0
56,204
1
L
Sol
4,734
947
15
3
0
102,434
1
W
Cthulhu
5,016
1,003
16
3
0
107,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role