Player Matchup

Olorun
Olorun
Birdman989128
Olorun
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
253W - 280L
1,357 Elo+
Solo
Cliodhna
Cliodhna
CATULLUSXXI
Cliodhna
Level 81
God Stats
25W - 17L
1,256 SR
Queue Stats
118W - 141L
1,532 Elo+
Party 1
Ganesha
Ganesha
Ibaryath
Ganesha
Level 100
God Stats
13W - 11L
1,688 SR
Queue Stats
99W - 104L
1,551 Elo+
Party 1
Nike
Nike
Krangsuit
Nike
Level 149
God Stats
1W - 0L
1,308 SR
Queue Stats
36W - 35L
1,413 Elo+
Solo
Freya
Freya
WindyCityCeltic
Freya
Level 102
God Stats
7W - 7L
1,503 SR
Queue Stats
104W - 114L
1,477 Elo+
Solo
Team Averages
Level 109
1,451 SR
1,466 Elo+

VS

Team Averages
Level 92
1,395 SR
1,375 Elo+
Fafnir
Fafnir
Big_jayz71
Fafnir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,182 Elo+
Party 2
Cernunnos
Cernunnos
Flouly18
Cernunnos
Level 49
God Stats
19W - 13L
1,208 SR
Queue Stats
49W - 44L
1,244 Elo+
Party 2
Janus
Janus
MrSHOWTIME18
Janus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,487 Elo+
Party 2
Arachne
Arachne
The_Shaggy24
Arachne
Level 120
God Stats
8W - 3L
1,500 SR
Queue Stats
170W - 149L
1,384 Elo+
Party 2
Bellona
Bellona
hopefulmarmot
Bellona
Level 142
God Stats
1W - 2L
1,268 SR
Queue Stats
115W - 133L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,241
549
6,468
5,768
2,739
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
CATULLUSXXI
Cliodhna
15
13 / 2 / 6
9,456
630
14,444
11,788
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Ibaryath
Ganesha
13
0 / 1 / 11
7,859
524
4,219
11,840
6,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
14
3 / 0 / 6
8,705
580
7,512
9,568
7,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

12
3 / 3 / 5
7,813
521
6,009
11,014
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Big_jayz71
Fafnir
11
2 / 6 / 3
7,591
506
4,542
12,281
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Flouly18
Cernunnos
10
1 / 4 / 1
6,481
432
6,982
8,592
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 1
7,377
492
3,120
8,822
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
The_Shaggy24
Arachne
13
3 / 5 / 1
8,361
557
7,329
14,348
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
12
1 / 4 / 0
7,679
512
3,516
9,678
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
7
7
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Big_jayz71
Fafnir
2
6
3
0.58
W
4
1
6
7
W
Cliodhna
CATULLUSXXI
Cliodhna
13
2
6
8
L
Cernunnos
Flouly18
Cernunnos
1
4
1
0.38
W
Ganesha
Ibaryath
Ganesha
0
1
11
5.5
W
Nike
3
0
6
6
L
0
4
1
0.13
L
Arachne
The_Shaggy24
Arachne
3
5
1
0.7
W
3
3
5
1.83
L
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,652
Damage
25,489
49,978
Taken
53,721
24,647
Mitigated
27,139
21,548
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Big_jayz71
Fafnir
4,542
1,062
0
2,539
12,281
10,509
0
5,707
6,574
21,551
0
W
6,468
3,331
690
1,670
5,768
2,739
1,992
1,509
4,175
46,180
3,837
W
Cliodhna
CATULLUSXXI
Cliodhna
14,444
3,999
77
5,082
11,788
4,523
1,138
2,185
9,541
0
42,222
L
Cernunnos
Flouly18
Cernunnos
6,982
3,736
0
1,577
8,592
1,979
223
3,236
5,356
0
27,881
W
Ganesha
Ibaryath
Ganesha
4,219
331
2,623
4,271
11,840
6,455
580
1,473
9,755
22,688
6,739
W
Nike
7,512
427
0
3,191
9,568
7,382
329
743
8,783
9,451
33,995
L
3,120
222
0
1,460
8,822
2,150
48
2,174
6,648
41,557
0
L
Arachne
The_Shaggy24
Arachne
7,329
5,365
0
3,202
14,348
4,335
0
3,208
11,140
0
47,141
W
6,009
2,927
0
3,944
11,014
3,548
611
2,220
8,768
49,171
0
L
Bellona
3,516
245
0
608
9,678
8,166
66
1,910
7,768
4,363
25,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
37,489
372
Minions Killed
314
0
Camps Cleared
0
1,435,192
Distance Traveled
1,404,623
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,591
506
27
2
0
241,102
5
W
Olorun
8,241
549
104
7
0
275,287
3
W
Cliodhna
9,456
630
70
5
0
340,911
4
L
Cernunnos
6,481
432
50
3
0
273,441
2
W
Ganesha
7,859
524
7
0
0
291,965
7
W
Nike
8,705
580
97
6
0
268,239
5
L
Janus
7,377
492
89
6
0
270,578
4
L
Arachne
8,361
557
80
5
0
323,973
6
W
Freya
7,813
521
94
6
0
258,790
4
L
Bellona
7,679
512
68
5
0
295,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role