Player Matchup

Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Silver I
MascoteDoSiylva
Horus
Silver I
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
48W - 18L
1,592 MMR
Party 3
Cliodhna
Cliodhna
Silver I
WillFN
Cliodhna
Silver I
Level 147
God Stats
12W - 15L
1,634 SR
Queue Stats
302W - 314L
1,497 MMR
Solo
Raijin
Raijin
Bronze III
aroñ
Raijin
Bronze III
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
159W - 65L
1,500 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,527 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,446 SR
1,483 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold V
Darckcraft17
Loki
Gold V
Level 158
God Stats
10W - 13L
1,305 SR
Queue Stats
119W - 122L
1,461 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Lamar3600
Gilgamesh
Silver II
Level 157
God Stats
17W - 25L
1,500 SR
Queue Stats
339W - 361L
1,465 MMR
Solo
Ymir
Ymir
Silver II
LegacyHeartX
Ymir
Silver II
Level 129
God Stats
36W - 28L
1,424 SR
Queue Stats
907W - 944L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 0
6,144
614
4,282
7,117
6,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
10
2 / 1 / 1
6,068
607
3,670
5,881
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
8 / 1 / 3
7,145
715
8,164
6,955
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
WillFN
Cliodhna
12
3 / 0 / 4
6,597
660
2,941
5,353
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
aroñ
Raijin
12
1 / 1 / 7
6,611
661
5,112
3,794
1,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothBastetAthena

VS

Bans
GebAmaterasuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 0
6,041
604
5,289
8,043
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
 
Zeus
8
1 / 7 / 1
5,009
501
2,906
6,110
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,704
570
2,220
5,698
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Lamar3600
Gilgamesh
11
0 / 1 / 0
6,065
607
4,791
7,989
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
5,289
529
1,427
9,175
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
Charybdis
 
Charybdis
2
1
1
2.5
L
Medusa
 
Medusa
1
3
0
0.33
L
Zeus
 
Zeus
1
7
1
0.21
L
1
1
0
1
L
Gilgamesh
Lamar3600
Gilgamesh
0
1
0
0
L
0
3
1
0.17
W
8
1
3
9.5
W
Cliodhna
WillFN
Cliodhna
3
0
4
5
W
Raijin
aroñ
Raijin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
16,633
29,100
Taken
37,015
14,399
Mitigated
12,987
11,716
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,282
837
0
2,873
7,117
6,078
0
0
6,375
0
32,529
W
Charybdis
 
Charybdis
3,670
1,811
0
1,650
5,881
1,446
0
396
5,485
0
29,265
L
Medusa
 
Medusa
5,289
2,191
0
3,383
8,043
1,878
150
0
8,008
0
38,026
L
Zeus
 
Zeus
2,906
456
0
420
6,110
735
0
1,091
5,000
19,528
0
L
2,220
386
0
2,708
5,698
1,424
0
989
4,666
0
33,037
L
Gilgamesh
Lamar3600
Gilgamesh
4,791
1,076
0
3,200
7,989
4,665
0
0
7,989
0
35,542
L
1,427
535
77
1,452
9,175
4,285
0
3,032
5,998
17,874
0
W
8,164
3,018
570
3,172
6,955
3,894
0
1,902
5,053
0
15,674
W
Cliodhna
WillFN
Cliodhna
2,941
326
0
2,931
5,353
1,800
0
506
4,811
0
37,455
W
Raijin
aroñ
Raijin
5,112
1,094
0
520
3,794
1,181
59
1,529
2,265
49,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,565
Gold Earned
28,108
341
Minions Killed
330
0
Camps Cleared
0
1,070,888
Distance Traveled
976,922
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,144
614
77
8
0
202,398
4
W
Charybdis
6,068
607
61
6
0
194,901
2
L
Medusa
6,041
604
88
9
0
181,607
2
L
Zeus
5,009
501
44
4
0
185,004
5
L
Loki
5,704
570
78
8
0
243,688
3
L
Gilgamesh
6,065
607
92
9
0
200,251
5
L
Ymir
5,289
529
28
3
0
166,372
2
W
Horus
7,145
715
13
1
0
220,626
1
W
Cliodhna
6,597
660
89
9
0
256,662
3
W
Raijin
6,611
661
101
10
0
196,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role