Player Matchup

Poseidon
Poseidon
Bronze III
Dallydale
Poseidon
Bronze III
Level 127
God Stats
1W - 0L
1,768 SR
Queue Stats
4W - 0L
1,554 MMR
Party 2
Odin
Odin
Bronze III
Deimõs
Odin
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 17L
1,561 MMR
Party 2
Cerberus
Cerberus
Silver II
KVNG W0ND3R
Cerberus
Silver II
Level 121
God Stats
3W - 0L
1,762 SR
Queue Stats
6W - 3L
1,494 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,676 SR
1,537 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,514 SR
1,506 MMR
Cthulhu
Cthulhu
Bronze III
AbuelaDanger
Cthulhu
Bronze III
Level 102
God Stats
1W - 2L
1,274 SR
Queue Stats
4W - 8L
1,417 MMR
Party 1
Nu Wa
Nu Wa
Silver II
DaffyCuck424
Nu Wa
Silver II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,520 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
guitarman7676
Ah Muzen Cab
Silver II
Level 103
God Stats
1W - 3L
1,768 SR
Queue Stats
21W - 19L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dallydale
Poseidon
17
8 / 2 / 11
12,033
802
13,279
8,569
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
Deimõs
Odin
17
11 / 2 / 8
11,929
795
18,709
16,318
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
KVNG W0ND3R
Cerberus
15
2 / 1 / 17
10,489
699
5,863
17,776
20,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BastetThothAchillesGilgameshCabrakan

VS

Bans
SolAresIzanamiGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbuelaDanger
Cthulhu
13
0 / 4 / 3
8,782
585
10,111
13,690
10,347
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 9 / 2
8,419
561
7,168
11,796
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
guitarman7676
Ah Muzen Cab
14
4 / 8 / 0
10,036
669
15,205
14,423
3,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
21
Kills
4
5
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AbuelaDanger
Cthulhu
0
4
3
0.38
L
0
9
2
0.11
W
Poseidon
Dallydale
Poseidon
8
2
11
6.75
W
Odin
Deimõs
Odin
11
2
8
7.5
W
Cerberus
KVNG W0ND3R
Cerberus
2
1
17
10.5
L
Ah Muzen Cab
guitarman7676
Ah Muzen Cab
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
32,484
42,663
Taken
39,909
35,813
Mitigated
17,180
9,322
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AbuelaDanger
Cthulhu
10,111
502
207
7
13,690
10,347
0
6,276
6,386
30,009
0
L
7,168
1,379
160
810
11,796
2,970
0
6,472
4,798
21,293
0
W
Poseidon
Dallydale
Poseidon
13,279
1,441
0
280
8,569
2,920
1,142
3,247
5,162
67,245
0
W
Odin
Deimõs
Odin
18,709
3,814
1,634
3,018
16,318
12,822
639
6,048
9,894
0
42,269
W
Cerberus
KVNG W0ND3R
Cerberus
5,863
501
941
3,449
17,776
20,071
290
7,507
9,965
16,600
0
L
Ah Muzen Cab
guitarman7676
Ah Muzen Cab
15,205
4,911
74
2,480
14,423
3,863
64
5,877
7,986
0
39,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
27,237
228
Minions Killed
140
8
Camps Cleared
4
814,040
Distance Traveled
747,875
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,782
585
34
2
0
274,153
5
L
Nu Wa
8,419
561
52
3
2
221,545
4
W
Poseidon
12,033
802
132
9
4
284,534
2
W
Odin
11,929
795
64
4
3
271,695
1
W
Cerberus
10,489
699
32
2
1
257,811
3
L
Ah Muzen Cab
10,036
669
54
4
2
252,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role