Player Matchup

Mulan
Mulan
 
Mulan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Medussaa
Medusa
Level 156
God Stats
50W - 48L
1,500 SR
Queue Stats
226W - 238L
1,457 Elo+
Solo
Kali
Kali
MuffTeaser
Kali
Level 33
God Stats
3W - 0L
1,673 SR
Queue Stats
18W - 21L
1,475 Elo+
Party 1
Ra
Ra
Tristian1232
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,516 Elo+
Party 1
Ymir
Ymir
eyalthhk
Ymir
Level 103
God Stats
9W - 4L
1,500 SR
Queue Stats
170W - 165L
1,322 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,454 Elo+

VS

Team Averages
Level 70
1,443 SR
1,499 Elo+
Cerberus
Cerberus
 
Cerberus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CorvoNL
Olorun
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 317L
1,386 Elo+
Solo
Thanatos
Thanatos
Dani844
Thanatos
Level 67
God Stats
5W - 1L
1,716 SR
Queue Stats
24W - 13L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
Nerfnextpatch99
Gilgamesh
Level 41
God Stats
0W - 3L
1,308 SR
Queue Stats
14W - 24L
1,539 Elo+
Solo
Medusa
Medusa
SnOwManNgi
Medusa
Level 81
God Stats
10W - 11L
1,192 SR
Queue Stats
123W - 150L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 3 / 0
7,249
330
1,042
5,192
2,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Medussaa
Medusa
18
9 / 3 / 4
11,653
530
17,386
15,298
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 2 / 8
13,061
594
21,174
22,852
12,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 10
11,505
523
13,979
16,248
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
2 / 0 / 15
11,249
511
7,668
12,820
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 6 / 5
10,694
486
13,553
28,615
26,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
CorvoNL
Olorun
3
0 / 0 / 0
5,972
271
325
379
63
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Dani844
Thanatos
16
2 / 10 / 2
9,461
430
7,720
18,619
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Nerfnextpatch99
Gilgamesh
16
4 / 3 / 3
10,715
487
12,593
17,560
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
SnOwManNgi
Medusa
18
2 / 4 / 4
10,667
485
7,572
14,135
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
12
13
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
3
0
0
L
Cerberus
 
Cerberus
4
6
5
1.08
L
Olorun
CorvoNL
Olorun
0
0
0
0
L
Thanatos
Dani844
Thanatos
2
10
2
0.3
W
Medusa
Medussaa
Medusa
9
3
4
3.67
W
9
2
8
6.5
L
Gilgamesh
Nerfnextpatch99
Gilgamesh
4
3
3
1.83
L
Medusa
SnOwManNgi
Medusa
2
4
4
1
W
3
5
10
1.6
W
Ymir
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,249
Damage
41,763
72,410
Taken
79,308
41,540
Mitigated
52,012
28,981
Healing
31,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,042
290
0
1,637
5,192
2,237
0
0
4,916
0
9,435
L
Cerberus
 
Cerberus
13,553
791
517
9,219
28,615
26,772
0
10,422
17,851
51,121
0
L
Olorun
CorvoNL
Olorun
325
156
0
303
379
63
0
0
379
3,783
0
L
Thanatos
Dani844
Thanatos
7,720
1,647
0
10,660
18,619
6,712
0
6,289
11,992
0
60,313
W
Medusa
Medussaa
Medusa
17,386
8,991
915
5,251
15,298
6,252
1,900
4,501
10,549
0
76,749
W
21,174
11,930
0
11,611
22,852
12,438
110
5,701
16,780
0
117,306
L
Gilgamesh
Nerfnextpatch99
Gilgamesh
12,593
2,406
654
5,939
17,560
13,583
592
2,349
15,127
6,849
53,112
L
Medusa
SnOwManNgi
Medusa
7,572
2,403
0
3,908
14,135
4,882
0
1,801
12,312
0
83,715
W
13,979
1,804
2,507
5,292
16,248
5,721
136
5,118
11,033
91,953
0
W
Ymir
7,668
2,370
0
1,768
12,820
14,892
59
3,821
8,604
30,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
47,509
481
Minions Killed
476
0
Camps Cleared
0
1,742,560
Distance Traveled
1,658,071
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,249
330
25
1
0
120,481
1
L
Cerberus
10,694
486
109
5
0
406,733
4
L
Olorun
5,972
271
9
0
0
31,772
0
L
Thanatos
9,461
430
91
4
0
408,769
13
W
Medusa
11,653
530
108
5
0
379,942
4
W
Kali
13,061
594
144
7
0
451,753
10
L
Gilgamesh
10,715
487
112
5
0
411,483
2
L
Medusa
10,667
485
155
7
0
399,314
4
W
Ra
11,505
523
154
7
0
402,853
0
W
Ymir
11,249
511
50
2
0
387,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role