Player Matchup

Neith
Neith
El_Pedriatra69
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Atlas
Atlas
Kamys2431
Atlas
Level 16
God Stats
1W - 8L
1,341 SR
Queue Stats
1W - 8L
1,294 Elo+
Party 2
Chaac
Chaac
ardalan1980
Chaac
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,294 Elo+
Party 2
Anubis
Anubis
cafe-exotico1
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,300 Elo+
Party 1
Hun Batz
Hun Batz
temp-462924
Hun Batz
Level 87
God Stats
0W - 4L
1,150 SR
Queue Stats
8W - 24L
1,239 Elo+
Party 1
Team Averages
Level 57
1,398 SR
1,275 Elo+

VS

Team Averages
Level 65
1,533 SR
1,532 Elo+
Artemis
Artemis
DanRose_x
Artemis
Level 74
God Stats
18W - 15L
1,470 SR
Queue Stats
213W - 183L
1,589 Elo+
Party 3
Merlin
Merlin
ShaunTurner2308
Merlin
Level 65
God Stats
3W - 1L
1,497 SR
Queue Stats
20W - 22L
1,538 Elo+
Party 3
Chaac
Chaac
Spitfire2223_
Chaac
Level 116
God Stats
11W - 2L
1,840 SR
Queue Stats
287W - 265L
1,554 Elo+
Party 3
Athena
Athena
WiggleyLeet33
Athena
Level 42
God Stats
11W - 15L
1,293 SR
Queue Stats
193W - 244L
1,419 Elo+
Solo
Arachne
Arachne
jimbob8rob
Arachne
Level 28
God Stats
7W - 4L
1,563 SR
Queue Stats
74W - 58L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
3,967
397
3,161
5,631
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Kamys2431
Atlas
7
0 / 5 / 0
4,417
442
2,075
9,523
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,865
487
5,987
8,741
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 3
5,729
573
2,313
5,796
2,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
temp-462924
Hun Batz
9
3 / 3 / 0
5,723
572
4,442
6,758
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanRose_x
Artemis
10
10 / 1 / 2
6,442
644
10,631
5,466
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
5,868
587
3,169
3,449
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 1
6,899
690
7,427
9,419
5,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 10
6,106
611
3,203
7,519
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Arachne
jimbob8rob
Arachne
12
5 / 0 / 2
6,874
687
4,291
5,460
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
20
20
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
DanRose_x
Artemis
10
1
2
11
L
0
7
0
0
L
Atlas
Kamys2431
Atlas
0
5
0
0
W
0
1
1
0.5
W
3
0
1
3.5
W
2
1
10
7
L
0
3
0
0
L
0
2
3
0.75
W
Arachne
jimbob8rob
Arachne
5
0
2
6
L
Hun Batz
temp-462924
Hun Batz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
28,721
36,449
Taken
31,313
12,937
Mitigated
15,599
6,624
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DanRose_x
Artemis
10,631
6,602
0
2,427
5,466
1,870
403
1,116
4,350
0
41,455
L
3,161
1,669
0
302
5,631
1,186
114
1,331
4,300
0
15,217
L
Atlas
Kamys2431
Atlas
2,075
945
0
495
9,523
2,983
186
1,558
7,965
8,210
0
W
3,169
252
0
1,176
3,449
901
297
897
2,552
32,599
2,009
W
7,427
3,091
0
5,073
9,419
5,846
0
0
8,905
0
40,588
W
3,203
1,077
203
2,708
7,519
5,349
369
1,662
5,857
8,472
0
L
5,987
2,215
0
3,253
8,741
4,766
0
0
8,741
0
25,437
L
2,313
85
0
2,189
5,796
2,515
0
2,418
3,144
29,183
0
W
Arachne
jimbob8rob
Arachne
4,291
3,774
0
1,160
5,460
1,633
0
713
4,711
0
40,495
L
Hun Batz
temp-462924
Hun Batz
4,442
1,606
0
385
6,758
1,487
0
763
5,951
0
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
32,189
196
Minions Killed
328
0
Camps Cleared
0
915,192
Distance Traveled
930,354
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,442
644
70
7
0
157,015
1
L
Neith
3,967
397
25
3
0
179,696
1
L
Atlas
4,417
442
9
1
0
174,036
0
W
Merlin
5,868
587
73
7
0
177,192
1
W
Chaac
6,899
690
94
9
0
171,389
0
W
Athena
6,106
611
11
1
0
193,741
0
L
Chaac
4,865
487
45
5
0
173,613
0
L
Anubis
5,729
573
69
7
0
183,213
4
W
Arachne
6,874
687
80
8
0
231,017
2
L
Hun Batz
5,723
572
48
5
0
204,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role