Player Matchup

Chaac
Chaac
Jid954
Chaac
Level 49
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 6L
1,192 Elo+
Party 2
Cernunnos
Cernunnos
Reddstormii
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,166 Elo+
Solo
Scylla
Scylla
fancy danny
Scylla
Level 17
God Stats
3W - 2L
1,746 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 44
1,498 SR
1,286 Elo+

VS

Team Averages
Level 76
1,640 SR
1,106 Elo+
Nox
Nox
MurdockGilbert
Nox
Level 142
God Stats
3W - 2L
1,921 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
PimpMasterKanye
Neith
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
910 Elo+
Party 1
Jormungandr
Jormungandr
YogaYoda
Jormungandr
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 13L
910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jid954
Chaac
15
2 / 5 / 3
10,766
673
13,683
18,872
15,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Reddstormii
Cernunnos
13
2 / 10 / 2
9,757
610
11,838
17,325
4,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
14
2 / 8 / 2
10,317
645
5,691
11,938
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 9
13,546
847
17,701
10,746
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 14
12,179
761
12,048
11,360
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
YogaYoda
Jormungandr
16
2 / 1 / 20
12,140
759
11,019
17,985
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
23
23
Deaths
6
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
Jid954
Chaac
2
5
3
0.7
W
14
2
9
9.25
W
7
3
14
4.67
L
Cernunnos
Reddstormii
Cernunnos
2
10
2
0.3
W
Jormungandr
YogaYoda
Jormungandr
2
1
20
12
L
Scylla
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
40,768
48,135
Taken
40,091
22,563
Mitigated
25,736
10,566
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Jid954
Chaac
13,683
1,464
0
7,733
18,872
15,049
280
11,388
7,484
0
45,609
W
17,701
1,522
0
1,296
10,746
4,448
573
642
9,829
57,625
0
W
12,048
4,056
491
4,756
11,360
4,270
2,527
2,369
8,370
0
48,033
L
Cernunnos
Reddstormii
Cernunnos
11,838
5,457
239
1,840
17,325
4,306
132
10,080
7,245
0
32,264
W
Jormungandr
YogaYoda
Jormungandr
11,019
3,462
0
5,588
17,985
17,018
58
3,034
13,866
34,023
0
L
Scylla
5,691
448
0
754
11,938
3,208
517
7,894
4,044
26,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
37,865
148
Minions Killed
183
3
Camps Cleared
10
778,394
Distance Traveled
829,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,766
673
52
3
2
316,443
4
W
Nox
13,546
847
96
6
4
299,172
4
W
Neith
12,179
761
58
4
4
248,256
0
L
Cernunnos
9,757
610
46
3
1
220,827
2
W
Jormungandr
12,140
759
29
2
2
282,054
1
L
Scylla
10,317
645
50
3
0
241,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role