Player Matchup

Medusa
Medusa
Heartbreak_Zed
Medusa
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 27L
1,379 Elo+
Party 2
Bacchus
Bacchus
J05H_0203
Bacchus
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 27L
1,258 Elo+
Solo
Janus
Janus
TheSquidKings
Janus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,402 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,346 Elo+

VS

Team Averages
Level 47
1,617 SR
1,342 Elo+
Hou Yi
Hou Yi
Dvine_Trunks
Hou Yi
Level 66
God Stats
0W - 3L
1,494 SR
Queue Stats
18W - 24L
1,160 Elo+
Party 1
Anubis
Anubis
V Wclkin
Anubis
Level 47
God Stats
3W - 1L
1,859 SR
Queue Stats
17W - 9L
1,582 Elo+
Solo
Yemoja
Yemoja
i-H8-p1ays1ation
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,139
740
6,994
4,260
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
J05H_0203
Bacchus
12
3 / 1 / 3
8,198
745
3,470
5,404
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 0 / 5
7,867
715
5,437
2,358
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 5 / 0
6,482
589
2,374
7,504
2,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
V Wclkin
Anubis
11
0 / 3 / 1
6,929
630
3,552
8,399
3,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 1
6,843
622
809
3,252
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
5
0
0.2
W
3
0
4
5
W
Bacchus
J05H_0203
Bacchus
3
1
3
4.5
W
2
0
5
4.5
L
Anubis
V Wclkin
Anubis
0
3
1
0.17
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,901
Damage
6,735
12,022
Taken
19,155
4,379
Mitigated
7,369
2,375
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,374
823
0
656
7,504
2,340
0
3,702
3,802
0
11,996
W
6,994
2,708
198
1,094
4,260
1,108
906
2,380
1,880
0
24,635
W
Bacchus
J05H_0203
Bacchus
3,470
143
63
480
5,404
2,601
804
1,590
3,814
15,892
0
W
5,437
117
422
118
2,358
670
1,098
765
1,593
33,086
0
L
Anubis
V Wclkin
Anubis
3,552
113
0
2,900
8,399
3,577
0
3,729
4,670
24,311
0
L
809
97
831
1,654
3,252
1,452
0
2,019
1,233
4,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
20,254
113
Minions Killed
73
5
Camps Cleared
4
655,798
Distance Traveled
464,697
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,482
589
19
2
3
162,013
1
W
Medusa
8,139
740
22
2
1
233,547
2
W
Bacchus
8,198
745
25
2
2
216,923
2
W
Janus
7,867
715
66
6
2
205,328
4
L
Anubis
6,929
630
51
5
1
167,814
5
L
Yemoja
6,843
622
3
0
0
134,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role