Player Matchup

Hercules
Hercules
Ener19
Hercules
Level 120
God Stats
3W - 4L
1,491 SR
Queue Stats
9W - 13L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
GerryCT99
Heimdallr
Level 144
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 29L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
MikeGR1065
Cthulhu
Level 27
God Stats
8W - 10L
1,518 SR
Queue Stats
11W - 16L
1,427 Elo+
Party 1
Arachne
Arachne
TDP_derdevil87
Arachne
Level 56
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Sol
Sol
THE_haydon
Sol
Level 33
God Stats
2W - 0L
1,751 SR
Queue Stats
5W - 6L
1,276 Elo+
Party 3
Team Averages
Level 76
1,556 SR
1,412 Elo+

VS

Team Averages
Level 26
1,354 SR
1,410 Elo+
Cliodhna
Cliodhna
Blazinrod420
Cliodhna
Level 13
God Stats
3W - 2L
1,451 SR
Queue Stats
26W - 32L
1,523 Elo+
Solo
Ra
Ra
Jakrispyyyy
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,463 Elo+
Party 2
Bellona
Bellona
Kool29
Bellona
Level 5
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Sol
Sol
XDivergentXO
Sol
Level 28
God Stats
9W - 13L
1,410 SR
Queue Stats
10W - 14L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
new-37850476
Danzaburou
Level 27
God Stats
3W - 8L
1,110 SR
Queue Stats
94W - 119L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ener19
Hercules
17
3 / 3 / 12
10,170
782
8,067
20,079
16,091
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
GerryCT99
Heimdallr
19
9 / 2 / 6
11,547
888
21,411
12,046
5,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MikeGR1065
Cthulhu
17
3 / 0 / 5
9,857
758
8,966
12,071
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 2 / 4
10,019
771
6,646
9,256
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 4 / 6
9,686
745
11,033
11,732
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blazinrod420
Cliodhna
15
1 / 5 / 6
8,639
665
15,399
12,921
4,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 4 / 7
8,965
690
10,779
13,704
8,760
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kool29
Bellona
14
0 / 7 / 8
9,051
696
3,074
18,805
14,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 2
9,692
746
11,265
12,991
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
new-37850476
Danzaburou
17
2 / 3 / 1
9,928
764
1,510
10,062
3,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
22
Kills
10
11
Deaths
24
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Blazinrod420
Cliodhna
1
5
6
0.8
W
Hercules
Ener19
Hercules
3
3
12
3
W
Heimdallr
GerryCT99
Heimdallr
9
2
6
6
L
2
4
7
1.38
L
Bellona
Kool29
Bellona
0
7
8
0.57
W
Cthulhu
MikeGR1065
Cthulhu
3
0
5
5.5
W
3
2
4
2.5
W
4
4
6
1.75
L
5
5
2
1.2
L
Danzaburou
new-37850476
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,123
Damage
42,027
65,184
Taken
68,483
41,411
Mitigated
36,166
19,413
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Blazinrod420
Cliodhna
15,399
1,657
1,070
1,176
12,921
4,664
0
2,408
10,318
0
34,655
W
Hercules
Ener19
Hercules
8,067
1,639
0
5,202
20,079
16,091
750
5,743
14,257
4,765
16,926
W
Heimdallr
GerryCT99
Heimdallr
21,411
4,514
0
1,386
12,046
5,961
1,985
4,063
7,944
0
49,604
L
10,779
807
1,810
4,645
13,704
8,760
0
7,267
5,942
31,761
0
L
Bellona
Kool29
Bellona
3,074
583
1,999
3,277
18,805
14,045
132
4,995
13,330
0
13,084
W
Cthulhu
MikeGR1065
Cthulhu
8,966
244
575
5,051
12,071
10,029
774
3,157
8,914
40,720
0
W
6,646
4,815
458
3,767
9,256
3,931
157
2,252
7,004
0
37,693
W
11,033
4,341
0
2,974
11,732
5,399
2,775
6,099
5,633
30,402
3,555
L
11,265
2,933
90
4,240
12,991
4,833
0
3,336
9,501
30,372
1,846
L
Danzaburou
new-37850476
Danzaburou
1,510
265
0
1,474
10,062
3,864
0
979
8,836
0
30,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,279
Gold Earned
46,275
254
Minions Killed
211
0
Camps Cleared
0
1,427,345
Distance Traveled
1,233,849
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,639
665
49
4
0
265,200
1
W
Hercules
10,170
782
26
2
0
281,799
0
W
Heimdallr
11,547
888
71
5
0
297,327
1
L
Ra
8,965
690
39
3
0
238,149
2
L
Bellona
9,051
696
30
2
0
194,118
2
W
Cthulhu
9,857
758
51
4
0
273,066
4
W
Arachne
10,019
771
57
4
0
319,233
0
W
Sol
9,686
745
49
4
0
255,920
2
L
Sol
9,692
746
39
3
0
275,411
0
L
Danzaburou
9,928
764
54
4
0
260,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role