Player Matchup

Atlas
Atlas
Gold III
Gauths_LeCave
Atlas
Gold III
Level 81
God Stats
10W - 6L
1,826 SR
Queue Stats
18W - 17L
1,774 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
dage__qc
Baron Samedi
Platinum V
Level 156
God Stats
73W - 51L
1,741 SR
Queue Stats
183W - 160L
1,958 MMR
Party 2
Set
Set
Gold III
sick_my_duck5
Set
Gold III
Level 145
God Stats
1W - 1L
1,314 SR
Queue Stats
87W - 81L
1,696 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,627 SR
1,809 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,580 SR
1,753 MMR
Ymir
Ymir
Gold II
Carcass_Corpse
Ymir
Gold II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,781 MMR
Party 1
Freya
Freya
Gold II
H_Alter_H
Freya
Gold II
Level 160
God Stats
1W - 1L
1,740 SR
Queue Stats
52W - 51L
1,781 MMR
Party 1
Chiron
Chiron
Gold IV
OrangeFlavour2-0
Chiron
Gold IV
Level 102
God Stats
7W - 10L
1,500 SR
Queue Stats
135W - 158L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,786
779
4,524
7,541
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
dage__qc
Baron Samedi
12
1 / 0 / 4
7,115
712
8,897
7,408
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 2
7,370
737
8,165
10,641
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshSolFenrirBastet

VS

Bans
OdinAchillesChaacMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,435
644
2,434
11,072
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
H_Alter_H
Freya
9
0 / 3 / 0
5,649
565
4,452
8,296
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,465
647
6,333
4,993
1,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
0
4
4
L
Freya
H_Alter_H
Freya
0
3
0
0
L
1
0
0
1
W
Baron Samedi
dage__qc
Baron Samedi
1
0
4
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
13,219
25,590
Taken
24,361
17,801
Mitigated
11,506
11,817
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,434
558
0
2,527
11,072
7,462
0
6,113
4,616
6,032
0
W
4,524
1,437
0
2,627
7,541
8,369
709
1,946
5,595
11,255
0
L
Freya
H_Alter_H
Freya
4,452
1,581
0
1,542
8,296
2,522
0
4,475
3,663
16,695
0
L
6,333
2,315
880
1,682
4,993
1,522
0
2,246
2,661
0
20,574
W
Baron Samedi
dage__qc
Baron Samedi
8,897
752
1,612
4,127
7,408
3,836
1,127
2,861
4,547
32,658
0
W
8,165
3,383
0
3,451
10,641
5,596
396
2,730
7,911
0
31,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,271
Gold Earned
18,549
118
Minions Killed
70
8
Camps Cleared
1
577,945
Distance Traveled
506,186
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,435
644
9
1
0
166,807
3
W
Atlas
7,786
779
18
2
1
199,730
1
L
Freya
5,649
565
19
2
0
155,509
0
L
Chiron
6,465
647
42
4
1
183,870
2
W
Baron Samedi
7,115
712
49
5
3
187,151
1
W
Set
7,370
737
51
5
4
191,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role