Player Matchup

Artemis
Artemis
DamnnDawg
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Fase99
Sol
Level 18
God Stats
49W - 45L
1,536 SR
Queue Stats
60W - 59L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
jordannrey
Gilgamesh
Level 26
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 21L
1,265 Elo+
Party 1
Vulcan
Vulcan
justinreyy
Vulcan
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,054 Elo+
Party 1
Ares
Ares
kingjosh0909
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,344 Elo+

VS

Team Averages
Level 63
1,572 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CeeFour20
Chaac
Level 76
God Stats
16W - 17L
1,969 SR
Queue Stats
24W - 24L
1,560 Elo+
Party 2
Nike
Nike
KI11M3PL3ASE69
Nike
Level 87
God Stats
1W - 1L
1,261 SR
Queue Stats
46W - 41L
1,408 Elo+
Party 2
Ymir
Ymir
Mercies End
Ymir
Level 29
God Stats
7W - 6L
1,629 SR
Queue Stats
8W - 6L
1,560 Elo+
Party 2
Rama
Rama
a failed wizard
Rama
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DamnnDawg
Artemis
8
0 / 1 / 0
5,042
630
260
689
142
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Fase99
Sol
14
3 / 0 / 0
6,979
872
10,081
6,523
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
jordannrey
Gilgamesh
12
2 / 7 / 1
6,683
835
7,235
12,850
6,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
justinreyy
Vulcan
12
1 / 3 / 2
6,270
784
8,894
5,759
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 8 / 2
5,720
715
1,981
11,106
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 9
5,976
747
2,725
6,102
2,284
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
CeeFour20
Chaac
13
4 / 1 / 9
6,838
855
7,423
8,981
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
8 / 2 / 6
7,662
958
8,527
9,780
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 1 / 8
7,136
892
2,275
8,691
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 7
6,602
825
7,110
5,209
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
19
19
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
9
2.25
W
Chaac
CeeFour20
Chaac
4
1
9
8.5
L
Artemis
DamnnDawg
Artemis
0
1
0
0
L
Sol
Fase99
Sol
3
0
0
3
W
8
2
6
5.5
W
4
1
8
8
W
3
0
7
6.5
L
Gilgamesh
jordannrey
Gilgamesh
2
7
1
0.36
L
Vulcan
justinreyy
Vulcan
1
3
2
0.67
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
28,060
36,927
Taken
38,763
16,510
Mitigated
22,975
4,840
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,725
538
0
1,177
6,102
2,284
27
4,165
1,865
6,087
0
W
Chaac
CeeFour20
Chaac
7,423
1,782
0
2,329
8,981
5,336
468
4,810
4,057
0
20,138
L
Artemis
DamnnDawg
Artemis
260
96
0
0
689
142
0
272
359
0
501
L
Sol
Fase99
Sol
10,081
3,130
0
3,025
6,523
2,126
677
286
5,861
34,648
0
W
8,527
1,791
718
2,720
9,780
5,827
588
4,895
4,673
0
25,295
W
2,275
805
162
2,400
8,691
7,379
211
4,527
3,918
9,072
0
W
7,110
5,962
0
2,018
5,209
2,149
874
1,889
3,294
0
17,964
L
Gilgamesh
jordannrey
Gilgamesh
7,235
2,061
105
1,425
12,850
6,122
0
2,069
10,376
0
18,874
L
Vulcan
justinreyy
Vulcan
8,894
2,303
0
0
5,759
1,530
0
466
4,960
21,634
0
L
1,981
740
0
285
11,106
6,590
0
1,907
8,825
5,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
34,214
117
Minions Killed
126
0
Camps Cleared
0
672,419
Distance Traveled
828,442
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,976
747
12
2
0
144,614
3
W
Chaac
6,838
855
29
4
0
178,171
0
L
Artemis
5,042
630
0
0
0
13,206
0
L
Sol
6,979
872
63
8
0
183,634
0
W
Nike
7,662
958
41
5
0
174,591
0
W
Ymir
7,136
892
13
2
0
160,986
0
W
Rama
6,602
825
31
4
0
170,080
1
L
Gilgamesh
6,683
835
23
3
0
166,437
0
L
Vulcan
6,270
784
26
3
0
166,738
1
L
Ares
5,720
715
5
1
0
142,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role