Player Matchup

Ra
Ra
Sevy1111
Ra
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
165W - 114L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
iTz Steelerz xx
Baron Samedi
Level 89
God Stats
32W - 16L
1,390 SR
Queue Stats
157W - 114L
972 Elo+
Party 1
Medusa
Medusa
nV BIue
Medusa
Level 10
God Stats
12W - 5L
1,468 SR
Queue Stats
12W - 8L
1,074 Elo+
Party 1
Cthulhu
Cthulhu
thejlas1
Cthulhu
Level 90
God Stats
3W - 3L
1,312 SR
Queue Stats
55W - 54L
1,058 Elo+
Party 1
Hun Batz
Hun Batz
xFallen312
Hun Batz
Level 61
God Stats
8W - 7L
1,462 SR
Queue Stats
126W - 84L
1,050 Elo+
Party 1
Team Averages
Level 68
1,426 SR
1,131 Elo+

VS

Team Averages
Level 42
1,365 SR
1,311 Elo+
Ymir
Ymir
BREAKERz CR
Ymir
Level 8
God Stats
3W - 7L
1,116 SR
Queue Stats
3W - 7L
1,127 Elo+
Party 2
Chaac
Chaac
Menegussi16_BR
Chaac
Level 89
God Stats
2W - 3L
1,457 SR
Queue Stats
17W - 23L
1,291 Elo+
Party 2
Loki
Loki
NicolasGoDz
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,348 Elo+
Party 2
Izanami
Izanami
douglasjec
Izanami
Level 96
God Stats
0W - 2L
1,252 SR
Queue Stats
11W - 14L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
slim_gerber
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 4
11,870
625
12,435
9,385
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
iTz Steelerz xx
Baron Samedi
16
3 / 3 / 3
10,059
529
8,229
13,065
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
nV BIue
Medusa
15
2 / 0 / 5
9,382
494
2,032
4,291
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
thejlas1
Cthulhu
15
4 / 2 / 9
10,475
551
12,874
17,270
18,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
xFallen312
Hun Batz
19
8 / 2 / 6
11,839
623
13,114
14,547
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
6,696
352
1,526
12,417
8,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 1
9,778
515
12,833
15,567
11,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 6 / 2
8,544
450
2,657
12,432
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
douglasjec
Izanami
13
1 / 5 / 1
8,307
437
6,842
10,799
3,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
slim_gerber
Kukulkan
10
0 / 12 / 2
7,241
381
2,077
10,886
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
29
Kills
6
7
Deaths
29
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
3
3
1
1.17
L
2
6
2
0.5
W
12
0
4
14
L
Izanami
douglasjec
Izanami
1
5
1
0.3
W
Baron Samedi
iTz Steelerz xx
Baron Samedi
3
3
3
1.5
W
Medusa
nV BIue
Medusa
2
0
5
4.5
L
Kukulkan
slim_gerber
Kukulkan
0
12
2
0.08
W
Cthulhu
thejlas1
Cthulhu
4
2
9
4.25
W
Hun Batz
xFallen312
Hun Batz
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,684
Damage
25,935
58,558
Taken
62,101
37,210
Mitigated
29,235
21,748
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,526
46
0
841
12,417
8,093
0
8,240
4,177
6,365
0
L
12,833
1,967
0
5,532
15,567
11,071
846
7,094
8,473
51
66,700
L
2,657
539
0
1,402
12,432
4,131
334
3,160
9,272
0
52,718
W
12,435
925
1,948
4,434
9,385
4,606
960
1,073
8,312
101,677
0
L
Izanami
douglasjec
Izanami
6,842
4,237
0
3,011
10,799
3,382
728
6,753
4,046
0
57,131
W
Baron Samedi
iTz Steelerz xx
Baron Samedi
8,229
668
371
3,987
13,065
6,119
589
303
12,762
60,563
0
W
Medusa
nV BIue
Medusa
2,032
463
0
2,552
4,291
1,613
356
106
4,185
0
48,215
L
Kukulkan
slim_gerber
Kukulkan
2,077
256
0
0
10,886
2,558
121
8,291
2,595
23,023
0
W
Cthulhu
thejlas1
Cthulhu
12,874
1,067
291
3,032
17,270
18,952
360
1,640
15,630
45,195
0
W
Hun Batz
xFallen312
Hun Batz
13,114
3,452
0
5,133
14,547
5,920
198
532
14,015
0
93,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
40,566
518
Minions Killed
403
0
Camps Cleared
0
1,863,489
Distance Traveled
1,708,779
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,696
352
10
1
0
363,059
0
L
Chaac
9,778
515
134
7
0
367,227
2
L
Loki
8,544
450
98
5
0
350,271
0
W
Ra
11,870
625
145
8
0
401,141
5
L
Izanami
8,307
437
109
6
0
327,233
4
W
Baron Samedi
10,059
529
104
5
0
318,589
1
W
Medusa
9,382
494
81
4
0
359,747
0
L
Kukulkan
7,241
381
52
3
0
300,989
0
W
Cthulhu
10,475
551
56
3
0
375,449
7
W
Hun Batz
11,839
623
132
7
0
408,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role