Player Matchup

Loki
Loki
FADECRUMBLE
Loki
Level 28
God Stats
3W - 9L
1,367 SR
Queue Stats
4W - 12L
1,247 Elo+
Party 3
Charybdis
Charybdis
GrazenIronside
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Geb
Geb
PJ4087
Geb
Level 26
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 3
Zeus
Zeus
bicusdikus420
Zeus
Level 17
God Stats
0W - 8L
1,081 SR
Queue Stats
0W - 8L
1,043 Elo+
Party 3
Sol
Sol
lilewokwarrior
Sol
Level 27
God Stats
5W - 6L
1,818 SR
Queue Stats
18W - 15L
1,787 Elo+
Party 2
Team Averages
Level 25
1,449 SR
1,405 Elo+

VS

Team Averages
Level 27
1,415 SR
1,402 Elo+
Sun Wukong
Sun Wukong
AnimeProwess
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
ChallyMaster8008
Thanatos
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Huey11
Kukulkan
Level 20
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 11L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
Level 40
God Stats
102W - 93L
1,413 SR
Queue Stats
351W - 401L
1,308 Elo+
Party 1
Sol
Sol
VLXXH
Sol
Level 29
God Stats
248W - 280L
1,402 SR
Queue Stats
363W - 423L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
6,992
636
3,693
8,636
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
GrazenIronside
Charybdis
15
1 / 6 / 1
8,439
767
4,500
10,530
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
PJ4087
Geb
13
0 / 6 / 2
7,651
696
4,895
17,394
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 1
7,598
691
2,772
7,006
2,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 1
8,182
744
7,739
11,639
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnimeProwess
Sun Wukong
12
1 / 0 / 3
7,249
659
545
956
467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 2 / 6
9,882
898
8,004
10,938
4,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Huey11
Kukulkan
16
3 / 1 / 9
9,184
835
11,967
8,429
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
18
8 / 2 / 11
10,288
935
14,278
8,734
3,794
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
VLXXH
Sol
17
6 / 0 / 12
9,535
867
11,612
8,462
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
5
Kills
27
29
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnimeProwess
Sun Wukong
1
0
3
2.5
W
9
2
6
6
L
1
7
0
0.14
L
Charybdis
GrazenIronside
Charybdis
1
6
1
0.25
W
Kukulkan
Huey11
Kukulkan
3
1
9
7.5
W
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
8
2
11
6.75
L
Geb
PJ4087
Geb
0
6
2
0.17
W
Sol
VLXXH
Sol
6
0
12
12
L
1
4
1
0.38
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
46,406
55,205
Taken
37,519
20,243
Mitigated
15,296
4,252
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnimeProwess
Sun Wukong
545
108
0
66
956
467
0
522
434
0
1,356
W
8,004
3,245
268
5,868
10,938
4,308
2,031
4,838
6,100
0
23,080
L
3,693
489
0
34
8,636
3,049
563
2,938
5,646
0
12,841
L
Charybdis
GrazenIronside
Charybdis
4,500
1,976
0
749
10,530
3,398
228
3,648
6,767
0
21,186
W
Kukulkan
Huey11
Kukulkan
11,967
2,184
0
2,440
8,429
3,182
900
3,099
5,330
41,185
0
W
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
14,278
8,172
0
2,910
8,734
3,794
2,117
2,954
5,780
0
45,680
L
Geb
PJ4087
Geb
4,895
249
0
840
17,394
8,470
259
8,345
8,802
9,704
0
W
Sol
VLXXH
Sol
11,612
4,786
432
4,703
8,462
3,545
1,439
3,993
4,469
30,052
3,354
L
2,772
171
0
0
7,006
2,009
611
2,824
4,041
14,077
0
L
7,739
2,027
0
2,629
11,639
3,317
1,174
4,220
7,383
20,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
46,138
137
Minions Killed
235
0
Camps Cleared
0
1,034,247
Distance Traveled
968,634
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,249
659
5
0
0
49,595
0
W
Thanatos
9,882
898
39
4
0
223,855
2
L
Loki
6,992
636
7
1
0
172,399
0
L
Charybdis
8,439
767
63
6
0
196,476
0
W
Kukulkan
9,184
835
64
6
0
227,147
1
W
Ah Muzen Cab
10,288
935
77
7
0
238,308
1
L
Geb
7,651
696
14
1
0
230,191
0
W
Sol
9,535
867
50
5
0
229,729
0
L
Zeus
7,598
691
27
2
0
224,880
0
L
Sol
8,182
744
26
2
0
210,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role