Player Matchup

King Arthur
King Arthur
Abuu34
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FredrickFreaker
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
asvpxanthony
Cthulhu
Level 27
God Stats
4W - 4L
1,095 SR
Queue Stats
14W - 21L
1,103 Elo+
Party 1
The Morrigan
The Morrigan
codegun94
The Morrigan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,352 Elo+
Party 1
Sol
Sol
tag_team7
Sol
Level 104
God Stats
22W - 20L
1,659 SR
Queue Stats
30W - 41L
1,329 Elo+
Party 1
Team Averages
Level 64
1,451 SR
1,301 Elo+

VS

Team Averages
Level 86
1,414 SR
1,507 Elo+
Chaac
Chaac
Enkkelii
Chaac
Level 48
God Stats
8W - 7L
1,617 SR
Queue Stats
72W - 79L
1,546 Elo+
Party 3
Khepri
Khepri
GMLinhares
Khepri
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 27L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Kand BR
Nu Wa
Level 106
God Stats
7W - 6L
1,297 SR
Queue Stats
76W - 51L
1,494 Elo+
Party 2
Arachne
Arachne
Kxokka
Arachne
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 170L
1,516 Elo+
Party 3
Rama
Rama
sourtadpole3879
Rama
Level 83
God Stats
1W - 2L
1,158 SR
Queue Stats
101W - 110L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abuu34
King Arthur
12
2 / 11 / 2
8,208
432
7,242
25,335
19,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
FredrickFreaker
Morgan Le Fay
14
3 / 10 / 3
8,839
465
8,798
16,110
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
asvpxanthony
Cthulhu
13
4 / 3 / 4
9,634
507
12,270
17,501
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
codegun94
The Morrigan
12
0 / 8 / 4
8,186
431
11,643
11,764
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 7 / 4
9,806
516
16,654
17,226
4,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Enkkelii
Chaac
17
8 / 2 / 14
11,392
600
17,480
21,470
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
GMLinhares
Khepri
14
2 / 4 / 20
10,048
529
7,704
19,195
23,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nu Wa
Kand BR
Nu Wa
19
17 / 1 / 8
12,344
650
22,898
10,333
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Kxokka
Arachne
17
8 / 4 / 7
10,734
565
14,215
20,297
9,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 9
10,007
527
7,177
11,680
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
15
Kills
39
39
Deaths
15
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abuu34
King Arthur
2
11
2
0.27
W
Chaac
Enkkelii
Chaac
8
2
14
7.5
L
Morgan Le Fay
FredrickFreaker
Morgan Le Fay
3
10
3
0.45
W
Khepri
GMLinhares
Khepri
2
4
20
3
W
Nu Wa
Kand BR
Nu Wa
17
1
8
21
W
Arachne
Kxokka
Arachne
8
4
7
2.88
L
Cthulhu
asvpxanthony
Cthulhu
4
3
4
2
L
The Morrigan
codegun94
The Morrigan
0
8
4
0.25
W
4
4
9
2.13
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,607
Damage
69,474
87,936
Taken
82,975
44,058
Mitigated
60,080
14,874
Healing
33,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abuu34
King Arthur
7,242
1,811
45
1,218
25,335
19,123
125
7,492
17,242
0
29,523
W
Chaac
Enkkelii
Chaac
17,480
2,916
578
10,457
21,470
17,527
565
7,549
13,761
0
72,353
L
Morgan Le Fay
FredrickFreaker
Morgan Le Fay
8,798
1,179
613
1,881
16,110
6,571
0
3,279
12,678
43,299
0
W
Khepri
GMLinhares
Khepri
7,704
313
922
4,577
19,195
23,441
216
14,010
4,946
24,455
0
W
Nu Wa
Kand BR
Nu Wa
22,898
5,910
224
3,689
10,333
4,732
5,374
7,172
2,759
94,773
0
W
Arachne
Kxokka
Arachne
14,215
8,856
0
9,071
20,297
9,332
658
11,151
8,770
0
76,488
L
Cthulhu
asvpxanthony
Cthulhu
12,270
2,500
733
3,897
17,501
10,726
653
5,886
11,280
42,260
0
L
The Morrigan
codegun94
The Morrigan
11,643
1,750
0
516
11,764
3,618
0
5,355
6,156
49,091
0
W
7,177
6,210
623
3,468
11,680
5,048
1,617
8,132
3,374
0
50,209
L
16,654
4,800
707
5,264
17,226
4,020
3,333
8,590
8,450
59,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
54,525
392
Minions Killed
471
0
Camps Cleared
0
1,612,231
Distance Traveled
1,855,404
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,208
432
47
2
0
316,558
0
W
Chaac
11,392
600
107
6
0
400,292
0
L
Morgan Le Fay
8,839
465
71
4
0
293,566
4
W
Khepri
10,048
529
21
1
0
378,095
4
W
Nu Wa
12,344
650
136
7
0
361,569
5
W
Arachne
10,734
565
108
6
0
410,879
2
L
Cthulhu
9,634
507
74
4
0
366,909
3
L
The Morrigan
8,186
431
103
5
0
321,746
0
W
Rama
10,007
527
99
5
0
304,569
0
L
Sol
9,806
516
97
5
0
313,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role