Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Freeze61
Tiamat
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
2,006 Elo+
Party 2
Heimdallr
Heimdallr
soulshifters5
Heimdallr
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
2,006 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,837 Elo+

VS

Team Averages
Level 48
1,438 SR
1,280 Elo+
Bellona
Bellona
Undertorch
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
King Arthur
King Arthur
erickoso121
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Fafnir
Fafnir
nuk3emt0day
Fafnir
Level 107
God Stats
0W - 2L
1,313 SR
Queue Stats
4W - 8L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 6
9,811
701
2,978
8,351
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Freeze61
Tiamat
15
3 / 0 / 3
9,598
686
11,355
7,402
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
soulshifters5
Heimdallr
14
3 / 0 / 3
9,449
675
16,603
4,777
2,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Undertorch
Bellona
9
0 / 2 / 0
7,198
514
779
7,558
4,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
erickoso121
King Arthur
13
0 / 3 / 0
7,631
545
4,791
13,587
13,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
12
0 / 1 / 0
7,840
560
7,418
16,708
18,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
6
3
W
Tiamat
Freeze61
Tiamat
3
0
3
4.5
L
Bellona
Undertorch
Bellona
0
2
0
0
L
King Arthur
erickoso121
King Arthur
0
3
0
0
L
Fafnir
0
1
0
0
W
Heimdallr
soulshifters5
Heimdallr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
12,988
20,530
Taken
37,853
14,431
Mitigated
36,560
5,450
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,978
435
0
1,735
8,351
6,735
0
2,444
5,907
16,215
0
W
Tiamat
Freeze61
Tiamat
11,355
1,055
261
3,454
7,402
5,479
437
3,956
3,446
44,824
0
L
Bellona
Undertorch
Bellona
779
28
0
15
7,558
4,472
0
4,433
3,125
0
3,854
L
King Arthur
erickoso121
King Arthur
4,791
126
444
353
13,587
13,900
0
4,521
9,053
0
29,023
L
Fafnir
7,418
1,113
496
4,406
16,708
18,188
0
5,874
10,834
26,360
0
W
Heimdallr
soulshifters5
Heimdallr
16,603
10,119
0
0
4,777
2,217
2,148
1,729
3,048
0
46,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
22,669
170
Minions Killed
84
10
Camps Cleared
2
758,152
Distance Traveled
752,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,811
701
28
2
0
241,077
0
W
Tiamat
9,598
686
60
4
10
267,646
2
L
Bellona
7,198
514
12
1
0
207,241
0
L
King Arthur
7,631
545
51
4
0
311,577
0
L
Fafnir
7,840
560
21
2
2
233,665
0
W
Heimdallr
9,449
675
82
6
0
249,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role