Player Matchup

Set
Set
Fluffy Pillowz
Set
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 69L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Loud-D_R_I_P
Kumbhakarna
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 10L
1,281 Elo+
Solo
He Bo
He Bo
TinyDryNut
He Bo
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Hel
Hel
felipe-longe
Hel
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Mulan
Mulan
ninjanate117
Mulan
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Team Averages
Level 42
1,408 SR
1,406 Elo+

VS

Team Averages
Level 55
1,526 SR
1,540 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BerserkerL
Chaac
Level 67
God Stats
16W - 11L
1,285 SR
Queue Stats
39W - 48L
1,500 Elo+
Party 3
Vamana
Vamana
Bluesoull
Vamana
Level 49
God Stats
6W - 3L
1,829 SR
Queue Stats
43W - 42L
1,652 Elo+
Party 3
Baba Yaga
Baba Yaga
HandLotionsquirt
Baba Yaga
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
Stabbmonk
Xbalanque
Level 29
God Stats
2W - 1L
1,514 SR
Queue Stats
20W - 16L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
8,859
886
13,424
14,256
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Loud-D_R_I_P
Kumbhakarna
14
1 / 4 / 3
7,273
727
2,123
10,390
10,020
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
13
1 / 4 / 7
7,261
726
8,620
7,263
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 8 / 0
6,893
689
3,665
9,581
3,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 4 / 4
8,329
833
11,599
11,937
6,623
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 15
8,416
842
7,194
12,382
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
17
10 / 4 / 6
10,159
1,016
9,694
13,790
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
Bluesoull
Vamana
16
5 / 1 / 8
9,475
948
8,198
13,287
14,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
16
3 / 2 / 10
8,850
885
9,207
9,148
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Stabbmonk
Xbalanque
17
8 / 2 / 8
9,380
938
8,435
9,568
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
13
Kills
26
26
Deaths
13
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
15
1.88
W
Chaac
10
4
6
3.25
W
Vamana
Bluesoull
Vamana
5
1
8
9
L
5
6
4
1.17
W
Baba Yaga
3
2
10
4
L
Kumbhakarna
Loud-D_R_I_P
Kumbhakarna
1
4
3
0.63
W
Xbalanque
Stabbmonk
Xbalanque
8
2
8
6
L
He Bo
1
4
7
1.13
L
0
8
0
0
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,431
Damage
42,728
53,427
Taken
58,175
32,873
Mitigated
42,818
6,230
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,194
1,177
233
1,799
12,382
14,566
0
3,334
8,973
16,320
0
W
Chaac
9,694
1,738
1,900
3,951
13,790
7,105
258
3,469
10,119
0
24,581
W
Vamana
Bluesoull
Vamana
8,198
4,056
1,738
4,106
13,287
14,186
340
4,578
8,641
97
30,039
L
13,424
4,696
0
3,124
14,256
10,495
0
3,351
10,905
72
36,049
W
Baba Yaga
9,207
1,684
0
1,994
9,148
3,479
68
1,811
7,103
21,052
0
L
Kumbhakarna
Loud-D_R_I_P
Kumbhakarna
2,123
285
164
905
10,390
10,020
0
4,125
6,265
10,623
0
W
Xbalanque
Stabbmonk
Xbalanque
8,435
5,571
200
4,023
9,568
3,482
2,831
1,258
8,116
0
36,083
L
He Bo
8,620
154
308
216
7,263
2,286
0
2,452
4,811
17,765
0
L
3,665
1,524
161
679
9,581
3,449
0
2,973
6,608
11,436
0
L
11,599
2,173
0
673
11,937
6,623
0
3,567
8,370
0
20,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
46,280
142
Minions Killed
185
0
Camps Cleared
0
951,483
Distance Traveled
1,027,238
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,416
842
2
0
0
206,846
0
W
Chaac
10,159
1,016
34
3
0
215,673
0
W
Vamana
9,475
948
45
5
0
217,808
1
L
Set
8,859
886
55
6
0
207,623
0
W
Baba Yaga
8,850
885
36
4
0
205,292
2
L
Kumbhakarna
7,273
727
21
2
0
192,792
0
W
Xbalanque
9,380
938
68
7
0
181,619
2
L
He Bo
7,261
726
25
3
0
195,122
0
L
Hel
6,893
689
19
2
0
158,960
0
L
Mulan
8,329
833
22
2
0
196,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role