Player Matchup

Chang'e
Chang'e
Goose5170
Chang'e
Level 68
God Stats
6W - 6L
1,690 SR
Queue Stats
104W - 134L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mangler789
Ah Muzen Cab
Level 89
God Stats
8W - 3L
1,482 SR
Queue Stats
28W - 26L
1,747 Elo+
Solo
Bellona
Bellona
PocketWinner833
Bellona
Level 109
God Stats
10W - 9L
1,293 SR
Queue Stats
118W - 188L
1,302 Elo+
Party 1
Team Averages
Level 89
1,488 SR
1,462 Elo+

VS

Team Averages
Level 48
1,442 SR
1,374 Elo+
Ymir
Ymir
Mishap Nomad
Ymir
Level 41
God Stats
39W - 31L
1,378 SR
Queue Stats
212W - 305L
1,375 Elo+
Solo
Neith
Neith
NickContreras16
Neith
Level 47
God Stats
14W - 11L
1,716 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo
Eset
Eset
TheFabianC96
Eset
Level 56
God Stats
2W - 5L
1,232 SR
Queue Stats
10W - 20L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goose5170
Chang'e
16
0 / 3 / 3
10,552
555
6,705
10,036
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Mangler789
Ah Muzen Cab
18
3 / 4 / 3
12,762
672
22,815
16,557
6,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 11 / 2
11,012
580
16,154
25,669
27,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
13,832
728
7,142
20,697
26,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
14 / 3 / 3
14,278
751
25,656
18,449
7,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 15
12,424
654
9,242
15,367
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Goose5170
Chang'e
0
3
3
0.5
L
Ah Muzen Cab
Mangler789
Ah Muzen Cab
3
4
3
1.13
W
3
1
14
10
W
14
3
3
5.17
L
3
11
2
0.36
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,674
Damage
42,040
52,262
Taken
54,513
40,174
Mitigated
38,863
14,253
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Goose5170
Chang'e
6,705
250
4,389
4,134
10,036
5,576
0
4,418
5,618
26,552
0
L
Ah Muzen Cab
Mangler789
Ah Muzen Cab
22,815
6,516
310
2,880
16,557
6,688
891
5,414
11,143
0
70,360
W
7,142
1,533
345
6,967
20,697
26,454
206
3,111
17,586
33,050
0
W
25,656
12,094
0
5,667
18,449
7,152
3,023
2,060
16,389
0
79,857
L
16,154
6,316
211
2,329
25,669
27,910
0
6,833
18,836
0
28,357
W
9,242
581
3,297
5,316
15,367
5,257
346
2,273
13,094
48,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
40,534
180
Minions Killed
223
4
Camps Cleared
7
844,456
Distance Traveled
938,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,552
555
49
3
0
308,551
0
L
Ah Muzen Cab
12,762
672
109
6
2
266,145
3
W
Ymir
13,832
728
56
3
0
324,122
0
W
Neith
14,278
751
93
5
2
301,588
3
L
Bellona
11,012
580
22
1
2
269,760
0
W
Eset
12,424
654
74
4
5
312,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role