Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ArTz OF MAST3R
Guan Yu
Level 29
God Stats
20W - 15L
1,500 SR
Queue Stats
169W - 136L
1,263 Elo+
Solo
Thor
Thor
JunkyBoy346
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Izanami
Izanami
KyleandTwanBlow
Izanami
Level 17
God Stats
1W - 3L
1,391 SR
Queue Stats
5W - 9L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
twanscared
Zhong Kui
Level 15
God Stats
2W - 2L
1,656 SR
Queue Stats
4W - 7L
1,574 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,515 Elo+

VS

Team Averages
Level 90
1,637 SR
1,681 Elo+
Cthulhu
Cthulhu
And his name i
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
Bussyologist
Tiamat
Level 41
God Stats
7W - 2L
1,496 SR
Queue Stats
104W - 40L
1,686 Elo+
Party 2
Atlas
Atlas
Bгan
Atlas
Level 145
God Stats
6W - 2L
1,715 SR
Queue Stats
70W - 24L
1,824 Elo+
Party 2
Cernunnos
Cernunnos
Weemsly
Cernunnos
Level 109
God Stats
7W - 2L
1,801 SR
Queue Stats
121W - 50L
1,673 Elo+
Party 2
Ne Zha
Ne Zha
WokthePlank
Ne Zha
Level 146
God Stats
4W - 1L
1,671 SR
Queue Stats
93W - 41L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 0 / 5
7,443
677
5,309
9,682
5,615
15
4 / 6 / 3
7,930
721
11,047
14,026
14,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 4 / 4
8,535
776
8,256
14,627
6,408
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 5
8,531
776
8,667
12,528
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
twanscared
Zhong Kui
15
3 / 9 / 10
8,827
802
9,829
13,796
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 4
7,270
661
3,551
18,642
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
15
3 / 1 / 12
8,465
770
10,254
7,470
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Bгan
Atlas
16
4 / 1 / 13
8,813
801
14,698
11,808
10,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Weemsly
Cernunnos
17
12 / 2 / 6
9,843
895
16,909
13,647
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
17
7 / 2 / 9
9,376
852
11,750
12,240
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
15
Kills
26
26
Deaths
16
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
0
5
4.5
W
0
10
4
0.2
L
4
6
3
0.92
W
Tiamat
3
1
12
9
W
Atlas
Bгan
Atlas
4
1
13
10.5
L
3
4
4
1.25
L
3
7
5
0.79
W
Cernunnos
Weemsly
Cernunnos
12
2
6
7.5
W
Ne Zha
7
2
9
5.75
L
Zhong Kui
twanscared
Zhong Kui
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,108
Damage
57,162
64,659
Taken
63,807
36,370
Mitigated
35,932
14,385
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,309
677
2,804
4,546
9,682
5,615
0
5,036
4,413
10,081
0
W
3,551
60
0
1,820
18,642
12,095
750
4,036
14,606
15,972
0
L
11,047
1,283
1,069
1,960
14,026
14,157
0
6,548
6,967
0
27,284
W
Tiamat
10,254
1,439
0
2,153
7,470
3,859
0
2,215
5,255
22,009
0
W
Atlas
Bгan
Atlas
14,698
6,050
820
1,343
11,808
10,584
0
2,235
9,573
32,681
0
L
8,256
2,449
0
204
14,627
6,408
0
7,500
6,805
0
29,711
L
8,667
5,189
0
1,549
12,528
3,823
695
3,088
9,249
0
29,519
W
Cernunnos
Weemsly
Cernunnos
16,909
9,159
0
7,161
13,647
4,573
2,045
4,193
9,330
0
44,188
W
Ne Zha
11,750
5,064
0
4,165
12,240
4,821
0
2,459
9,677
0
35,679
L
Zhong Kui
twanscared
Zhong Kui
9,829
729
0
2,253
13,796
6,367
0
4,705
8,722
22,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
43,767
182
Minions Killed
213
0
Camps Cleared
0
986,259
Distance Traveled
1,119,761
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,443
677
13
1
0
195,185
0
W
Cthulhu
7,270
661
25
2
0
189,623
0
L
Guan Yu
7,930
721
26
2
0
208,435
0
W
Tiamat
8,465
770
46
4
0
241,052
0
W
Atlas
8,813
801
39
4
0
247,274
1
L
Thor
8,535
776
62
6
0
191,933
2
L
Izanami
8,531
776
52
5
0
195,618
1
W
Cernunnos
9,843
895
60
5
0
218,532
0
W
Ne Zha
9,376
852
43
4
0
223,280
2
L
Zhong Kui
8,827
802
29
3
0
195,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role